mapbox-gl-draw-snap-on-mode
v1.1.0
Published
Snapping mode that snap to given sources for mapbox-gl-draw. In Typescript!
Downloads
7
Maintainers
Readme
Mapbox-GL Draw Snap On Mode
Custom mode for Mapbox GL Draw that adds snapping ability while drawing features. It provides options to show guiding lines, control snapping sensibility, and whether to snap to midpoints on each segment.
Forked from https://github.com/mhsattarian/mapbox-gl-draw-snap-mode
This fork adds the ability to pass source ids to snap to features external to the draw store.
The package is now written in typescript to provider better type support and underlying logic understanding.
Demo
See a full example in the docs folder, or check at the Demo.
Install
pnpmi mapbox-gl-draw-snap-on-mode
or use CDN:
<script src="https://unpkg.com/mapbox-gl-draw-snap-on-mode"></script>
Usage
Warning
SnapPointMode and SnapLineMode are not implemented yet.
import {
SnapPolygonMode,
// SnapPointMode,
// SnapLineMode,
SnapModeDrawStyles,
SnapDirectSelect,
} from "mapbox-gl-draw-snap-on-mode";
// or global variable mapboxGlDrawSnapMode when using script tag
const draw = new MapboxDraw({
modes: {
...MapboxDraw.modes,
// draw_point: SnapPointMode,
draw_polygon: SnapPolygonMode,
// draw_line_string: SnapLineMode,
direct_select: SnapDirectSelect,
},
// Styling guides
styles: SnapModeDrawStyles,
userProperties: true,
// Config snapping features
snap: true,
snapOptions: {
snapPx: 15, // defaults to 15
snapToMidPoints: true, // defaults to false
snapVertexPriorityDistance: 0.0025, // defaults to 1.25
sources: ["sourceId"],
},
guides: false,
});
map.addControl(draw, "top-right");
draw.changeMode("draw_polygon");
options
snapPx
The min distnace (in pixels) where snapping to the line/segments would take effect.
snapToMidPoints
Controls whether to snap to line/segments midpoints (an imaginary point in the middle of each segment) or not.
snapVertexPriorityDistance
The min distance (in Kilometers) from each vertex, where snapping to that vertex would take priority over snapping to line/segments.
overlap
Defaults to true
. When creating polygons, if false
, will use turf.difference
on all overlapping polygons to create a polygon that does not overlap existing ones.
Changing settings
Changing settings would take effect while snapping imidiately, so you can control snapping behaivior using draw.options.snap
, like so:
// turn snapping off
draw.options.snap = false;
// and back on
draw.options.snap = true;
Snapping can also be disabled holding
Alt (Option)
key.
You can also create a custom mapbox-gl draw toolbar to control this, take a look at the example in the docs
directory.
Developing and testing
Install dependencies, start the dev server:
pnpminstall
pnpmstart
to preview, change docs/index.html
as so:
- <script src="https://unpkg.com/mapbox-gl-draw-snap-mode"></script>
+ <script src="index.js"></script>
Remember to revert this change before
git push
.
Publishing
To GitHub and NPM:
pnpmversion (major|minor|patch)
git push --tags
git push
pnpmpublish
Acknowledgement
This project is heavily inspired by this work by @davidgilbertson and leaflet-geoman
project.