manic-miners-map-renderer
v1.1.8
Published
A tool for generating PNG images of 2D map tiles for the game Manic Miners. Converts tile arrays into visually appealing images with custom biome colors and patterns.
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Manic Miners Map Renderer
Description
Manic Miners Map Renderer is a tool designed to generate PNG images of 2D map tiles with a brushstroke effect for the game Manic Miners. This tool converts tile arrays into visually appealing images with custom biome colors and patterns, and includes functionalities for generating thumbnails as well.
Features
- Converts 2D tile arrays into PNG images.
- Generates both full-sized screenshots and thumbnails.
- Processes entire directories of map files.
Installation
To install the dependencies, run:
npm install
Usage
Generating a PNG Image
To generate a PNG image from a map file:
import { generatePNGImage } from 'manic-miners-map-renderer';
const result = await generatePNGImage({
filePath: 'path/to/mapfile.dat',
outputFileName: 'output_image.png',
});
Generating Map Images for an Entire Directory
To generate images for all map files in a directory:
import { generateMapImage } from 'manic-miners-map-renderer';
const result = await generateMapImage({
type: 'both', // 'png', 'thumbnail', or 'both'
directoryPath: 'path/to/map/files',
progressCallback: progress => {
console.log(`Processed ${progress.processedCount} of ${progress.totalCount}`);
},
});
Configuration
Ensure you have a .env.local
file with the following configuration:
MMT_CATALOG_DIR=path/to/your/map/files
Scripts
resetdist
: Removes thedist
directory.build
: Compiles the TypeScript code.start
: Compiles the TypeScript code and starts the application.
Dependencies
canvas
: Used for rendering the map tiles.chardet
: For detecting the character encoding of map files.dotenv
: For loading environment variables.sharp
: For image processing.
Dev Dependencies
@types/chardet
: Type definitions forchardet
.@types/dotenv
: Type definitions fordotenv
.@types/node
: Type definitions for Node.js.
Author
Waleed Judah
License
MIT