lua2js
v0.0.11
Published
Lua 2 Javascript Transpiler
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10,926
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Lua2JS
A Lua parser and standard library targeting the Mozilla Parser API AST.
Installing
Generated and minified sources are available on NPM
npm install lua2js
Dependencies
- Development: peg.js
- Runtime: None =)
Compatibility
Many lua programs run unmodified on lua2js. See the lua-tests
folder for some examples.
JavaScript <-> Lua
When the luaCalls
option is on, the arguments to javascript functions will be adjusted in the following ways:
- If the function was being called with : syntax, the variable that would be passed as
self
is used asthis
- If a LuaTable is passed as an argument if the table only has numeric entries, an array will be passed. If there are no numeric entire, a javascript object will be passed. If both are present, the LuaTable object will be passed.
- If the last argument is a function that returned multiple values, they will be unpacked as normal.
Lua Syntax Not Supported (Yet)
{[expression] = value}
table fields.- Long form strings and comments will choke on internal
]]
's even when using the[==[
syntax. - The
goto
statement and labels from lua 5.2 are unimplemented. - The global environment doesn't exist in
_ENV
or_G
.
Lua Runtime Standard Library
pairs
ipairs
next
all work on both lua tables and javascript objects/arrays- MetaTable and operator overloading work on LuaTables
Lua Standard Library Holes
getmetatable
andsetmetatable
only work on LuaTable'srequires
andpackage
interface tables are missing.- The
debug
library is missing. - The
coroutine
library is missing (and no runtime support for coroutines exists)` - The
bit32
library from lua 5.2 is unimplemented. string.format
is unimplemented.- Pattern matching (
string.find
,string.match
,string.gsub
) is unimplemented. - Code loading (
load
,dostring
,dofile
, etc...) is unimplemented.
Parser Options
Boolean Options
decorateLuaObjects
: Mark lua functions so__lua.call
can call them differently. Also the{}
syntax will create a LuaTable object instead of a normal javascript object.encloseWithFunctions
: Protect variable scoping by creating functions and calling them.forceVar
: Forbid generation oflet
statements to maintain ES5 compatability.loose
: Try not to throw parse errors, and collect them inast.errors
instead.luaCalls
: Rewrite function calls to use__lua.call
to fix-up varrious lua<->javascript calling convention differences.luaOperators
: Use functions in the standard library instead of conventional operators to improve Lua compatibility. (e.g.a+b
becomes__lua.add(a,b)
)noSharedObjects
: Make sure all AST nodes are unique objects. Can prevent bugs when performing transformations on the returned AST.allowRegularFunctions
: Normally all functions are emitted insomething = function() { ... }
format. Enable this to emit the more normal (but sometimes less compatible)function something() { ... }
.
Testing
You can run a suite of tests using the npm test
command. The tests require having nodeunit
installed globally and a working Lua interpreter on your path. The tests fall into three categories.
- Simple Tests: These are contained in an array toward the top of
test.js
and test simple lua programs without the Lua interpreter. ./lua-tests/
: A collection of various lua programs from around the internet. These are interpreted in node and their output compared against the systems lua interpreter../lua-testmore/
: Selected tests from the lua-TestMore project. Similar to the above.
License
Code and documentation copyright 2014 Rob Blanckaert. Code released under the MIT license.