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lovebox-client

v1.1.3

Published

A lovebox client that allow you to send lovebox messages

Downloads

8

Readme

Lovebox-client

A little client allowing you to send picture to a lovebox

Example

import { LoveBoxClient } from 'lovebox-client';

const client = new LoveBoxClient({
    email: '[email protected]',
    password: 'myPassword'
});
//need to login to get a token
await client.login();

//retrieve connected user information
const me = await client.getMe();

//list paired box with current account
const boxes = await client.listBoxes();

await client.sendPicture({
    data: Buffer.from('....'),
    contentType: 'image/png'
});


const boxWithColor = boxes.find(b => b.hasColor);
const boxWithoutColor = boxes.find(b => !b.hasColor);

/**
 * Calling sendPicture / sendOLEDPicture without box or device (forcing the function to do a request to the API),
 * will handle correct box selection => incorrect id used = error
 *
 * A good option can be to let the device empty unless you are sure, and want to be faster
 */

if(boxWithColor) {
    // use sendPicture only on a color loveBox

    // you can also force the boxId and senderId
    await client.sendPicture({
        picture: 'data:image/png;base64,iVBORw0KGgoAAAANSUh.....',
        boxId: boxWithColor,
        senderDeviceId: me.device._id
    }, boxWithColor, me.device._id);
}

if(boxWithoutColor) {
    // use sendOLEDPicture only on a B&W loveBox

    // an array of 1024 bytes, read more below
    const bytes = Buffer.from([255,255,255 ,'...'])

    // you can also force the boxId and senderId
    await client.sendOLEDPicture(
    {
        bytes,
        boxId: boxWithColor,
        senderDeviceId: me.device._id
    });
}

Sending gif

sending gif is very limited . original gif are 3 frames only .

I've tested bigger ones, and sometimes the lovebox can't read it (freeze on first frame, need reboot) / or totally crash an need a factory reset.

await client.sendPicture({
        //picture need to contain a gif (not tested if need to be the real gif)
        picture: 'data:image/gif;base64,iVBORw0KGgoAAAANSUh.....',
        //send the gif frames
        frames: [
            'data:image/png;base64,iVBORw0KGgoAAAANSUh.....',
            'data:image/png;base64,iVBORw0KGgoAAAANSUh.....'
        ],
        boxId: boxWithColor,
        senderDeviceId: me.device._id
    }, boxWithColor, me.device._id);

OLED picture

When sending OLED pictures, you need to pass an array of 1024 bytes . This bytes will be divided in 64 rows per 128 columns,

Each row is divided by 8 bits, 1 = light off / 0 = light on (common anode)

you can use the editor here to generate an example picture

Sending gif to OLED

to send gif to OLED, you need to add another frames in the bytes array, max 3 frames (3072 bytes)