loudo
v4.0.2
Published
Model/View/Controller for TypeScript
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loudo
Small and simple MVC framework for TypeScript.
import { el, oneOff } from "loudo"
const model = oneOff({ count:0 })
document.body.add(
el(h1).bindInner(model, "count"),
el(button, "Increment").on("click", () => { model.count++ })
)
Models
Schema Classes
You create models via a schema class, and you create schema
classes via loudo's define
function. The define
function
produces a class that can be used to create models:
import { define } from "loudo"
class User extends define({
id: { v:1, min:1, readonly:true },
username: { v:"", min:5, max:30 },
avatar: { v:"", required:false, regex:/^https:\/\//}
}) {}
const user = new User({id:1, username:"batman"})
The above syntax probably looks strange to you. Technically it's
not necessary for User
to extend the define
call; you could
do the same with:
const User = define(/* ... */)
However, having User
extend the define
call provides three
benefits. One, it makes it clear that User
is a class. Two, it
makes working with tools like IntelliSense much nicer, because the
class has a name instead of being a deeply nested collection of
subtypes. And three, it provides a natural place to add getters
for computed properties or methods that operate on the object.
Parsing Models
You can also create models from JSON using loudo's parse
function. Unlike JSON.parse
, loudo's parse
takes in a
schema class and ensures that the input matches the schema:
import { parse } from "loudo"
const json = `{"id":1,"username":"batman","avatar":null}`
const user = parse(User, json)
Applying the Schema
You can't create an instance of a schema class with invalid
properties, because the class checks inputs against the schema.
Both of these attempts to create a User
will fail with a
CheckError
:
const attempt1 = new User(id:1, username:"")
// CheckError: username length of 0 is < minimum length of 5
const json = `{"id":1,"username":"batman","avatar":"javascript:alert(1)"}`
const attempt2 = parse(User, json)
// CheckError: avatar does match regex
The instances also check properties when they are set. These
attempts will also fail with CheckError
:
user.username = ""
// CheckError: username length of 0 is < minimum length of 5
user.avatar = "javascript:alert(1)"
// CheckError: avatar does not match regex
Listening for Changes
Models in loudo are also "loud", meaning they can broadcast their changes to listeners:
user.hear("username", user => {
console.log("user's username changed to " + user.username)
})
One-Off Models
For small models or singletons, a schema class might be overkill.
You can use the oneOff
function to make an existing object
loud, allowing you to bind it to views later.
import { oneOff } from "loudo"
const viewModel = oneOff({loading:true})
Views
Views in loudo are just HTMLElement
instances. There is no
virtual DOM or component layer.
The El
Library
The loudo framework integrates with the
el
library to quickly create
hierarchies of HTMLElement
instances in pure TypeScript, without
needing JSX or additional build steps:
import { el } from "loudo"
document.body.add(
el("h1", "Hello, world!"),
el("p").add(
el("span", "This is an example of"),
el("code", "el"),
el("span", "in action! For more information, see"),
el("a", "the github page", {href:"https://github.com/p-jack/el"}),
el("span", ".")
)
)
XSS
The el
library uses the
xss-whitelist library
to help prevent Cross-Site Scripting (XSS) attacks. By default,
el
will refuse to create problematic tags or to add problematic
attributes to them. See that project's documentation for how
to add additional tags and attributes to the whitelist.
Binding Models to Views
The loudo framework adds several methods to HTMLElement
to
make it easy to bind models to views.
bindInner
The bindInner
method changes the innerText
of an HTMLElement
in response to a model change:
const user = new User({id:1, username:"batman"})
const h1 = el("h1").bindInner(user, "username")
// h1.innerText is now "batman"
user.username = "robin"
// h1.innerText is now "robin"
bindAttr
The bindAttr
method changes an attribute's value, or removes
the attribute, in response to a model change:
const user = new User({id:1, username:"batman"})
const input = el("input", {type:"text"})
.bindAttr("value", user, "username")
// input.getAttribute("value") is now "batman"
user.username = "robin"
// input.getAttribute("value") is now "robin"
bindCSS
The bindCSS
method changes the element's style
properties
in response to a model change:
const viewModel = oneOff({ darkMode:false })
document.body.bindCSS(viewModel, "darkMode", vm => {
if (vm.darkMode) {
return { background:"black", color:"white" }
} else {
return { background:"white", color:"black" }
}
})
// document.body.style.background is "white"
viewModel.darkMode = true
// document.body.style.background is "black"
bindReplace
The bindReplace
method changes an element's children in
response to a model change:
type NavTabs = "posts" | "dms" | "account"
const nav = oneOff({ tab:"posts" as NavTabs })
document.body.add(
navbar(nav),
el("main").bindReplace(nav, "tab", nav => {
switch (nav.tab) {
case "posts": return postsView()
case "dms": return dmsView()
case "account": return accountView()
}
})
)
// document is now rendering the result of postsView()
nav.tab = "account"
// document is now rendering the result of accountView()
This can be used for routing for single-page apps. See the Tab
section below for more details on SPA routing.
unbind
The unbind
method removes any and all model bindings from
an HTMLElement
. This can be useful if you want to recycle a
view hierarchy, such as the cells in a grid view.
lingerBindings
By default, an HTMLElement
instance's model bindings remain
until the element is removed from the page. That's usually what
you want, but if you want to recycle elements, you need to
call lingerBindings
to prevent the default behavior. After a
call to lingerBindings
, bindings will never be removed
automatically, and you will have to use unbind
to remove them
manually.
Controllers
Controllers are functions that take models as input and produce
bound views. Those views are either added directly to some other
HTMLElement
(via its appendChild
method, or via the add
method provided by el
) or added as the result of a model change
(via bindReplace
.)
There are a number of loudo conventions surrounding controllers. Those conventions are not enforced, but following them makes developing large applications easier.
Signature
By convention, each controller should take exactly two parameters: an object containing the models the controller needs to bind to its produced view, and an object containing the services the controller needs to add behavior to its produced view.
A "service" in this context is any function or object that provides resources or behavior from a third-party source, such as the client to a REST API or an analytics logger.
Here's a hypothetical example controller function:
export const accountView = (models:Models, services:Service) => {
// ...
}
This convention helps with two things. One, following it along with the folder and file structure conventions eliminates most drilling. And two, controllers become much easier to unit test, because they are merely functions of their parameters. There is no global state or subsystems that might interfere with the controller's behavior. You can trivially mock the services and use real models for the test.
Folder Structure
Organize your project by feature, and put all controllers for the feature in the same directory or its subdirectories.
The feature directory should contain a file called inputs.ts
that
defines the Models
and Services
interfaces for the controllers in
the directory (and possibly for the controllers in its subdirectories.)
File Structure
In general, a TypeScript source file should only export one controller function. That source file may internally define other sub-controllers, but only the topmost one should be exported.
A controller's produced view will typically be made of dozens of
smaller elements. Rather than include the CSS styles for those
elements in a separate file, you can create functions that
produce the desired styling. You can do that with the css
method provided by el
, or by using a third-party library such as
styled-elements
.
Here's an example element function using el
:
const section = () => el("section").css({
backgroundColor:"#",
})
const buyNow = () => el("button").css({
fontSize: "24pt",
background: "white",
color: "black",
border: "none",
borderRadius: "25px",
height: "50px",
width: "200px",
})
const finePrint = (text:string) => el("p", text).css({
fontSize: "9pt", color:"#CCCCCC"
})
Your controller function might then look like:
export callToAction = (models:Models, services:Services) => {
return section().add(
buyNow().on("click", () => tab.goTo("buy-now")),
finePrint("All sales are final."),
)
}
The Tab Model
The loudo framework provides an model, simply called tab
, that
provides information about the current tab. It's similar to the
global window
object, except that it's also loud: You can hear its
changes, and therefore bind it to elements like any other model.
The properties on tab
are read-only, but you can force a change
to the tab's location using its goTo
method:
import { tab } from "loudo"
document.body.add(
el("button", "next").on("click", () => tab.goTo("/next"))
)
You can hear to the goTo
event to handle single-page application routing:
import { tab } from "loudo"
const globalModels = { /* ... */ }
const globalServices = { /* ... */ }
document.body.bindReplace(tab, "goTo", () => {
const path = tab.path
if (path.startsWith("/orders")) {
return orders(globalModels, globalServices)
}
if (path.startsWith("/account")) {
return account(globalModels, globalServices)
}
return err404()
})
The tab
model also provides width
and height
properties that
you can hear changes to for responsive design.