longbeard
v0.0.1
Published
A 2D game engine in WebGL
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Longbeard
A 2D game engine in WebGL.
Current phase
Longbeard is currently in design phase. There are a couple of paper drafts for the architecture.
Key features
- Coded in ES6
- Uses WebGL
- CSS/DOM-like structure for UI layer
- Entity-Component design
- Project code and config can be imported inside an editor for faster editing.
- Focus on features and code maintainability rather than cryptic optimization strategies.
TODO
- Research current and upcomming HTML5 updates
- Research current libraries that Longbeard can sit on.
- Define a v1 feature set + user stories
- Define a v1 deadline and goals