lol-tournament-code
v1.0.1
Published
A League of Legends tournament code generator
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lol-tournament-code
This is an utility module that allows the creation of custom games for tournament purposes. It provides the possibility to receive the in game statistics, after the game has eneded, to a specified URL.
Download
lol-tournament-code is installable via:
- GitHub
git clone https://github.com/Pupix/lol-tournament-code.git
- bower:
bower install lol-tournament-code
- npm:
npm install lol-tournament-code
Quick Examples
opt = {
name: 'TournamentGame'
}
tournmentCode(opt)
// => "pvpnet://lol/customgame/joinorcreate/map11/pick6/team5/specDROPINONLY/eyJuYW1lIjoiVG91cm5hbW5ldEdhbWUiLCJleHRyYSI6IiJ9"
opt = {
name: '3v3Tournament',
password: 'qweasdzxc',
map: 10,
type: 6,
size: 3,
spectators: 'DROPINONLY',
reportURL: 'https://example.com/game-reports',
extra: 'This was an awesome tournmanet'
}
tournmentCode(opt)
// => "pvpnet://lol/customgame/joinorcreate/map10/pick6/team5/specDROPINONLY/eyJuY…YzVG91cm5hbWVudCIsImV4dHJhIjoiVGhpcyB3YXMgYW4gYXdlc29tZSB0b3Vybm1hbmV0In0="
Usage
node
var tournamentCode = require('lol-tournament-code');
tournamentCode({name: 'TournamentGame'});
// => "pvpnet://lol/customgame/joinorcreate/map11/pick6/team5/specDROPINONLY/eyJuYW1lIjoiVG91cm5hbW5ldEdhbWUiLCJleHRyYSI6IiJ9"
browser
You can either import the .js files or import the .html file
HTML Import
<link rel="import" href="bower_components/lol-tournament-code.html">
<script>
LoL.tournamentCode({name: 'TournamentGame'});
// => "pvpnet://lol/customgame/joinorcreate/map11/pick6/team5/specDROPINONLY/eyJuYW1lIjoiVG91cm5hbW5ldEdhbWUiLCJleHRyYSI6IiJ9"
</script>
Script
<script src="bower_components/expandjs/dist/expandjs.min.js"></script>
<script src="bower_components/lol-tournament-code/dist/lol-tournament-code.min.js"></script>
<script>
LoL.tournamentCode({name: 'TournamentGame'});
// => "pvpnet://lol/customgame/joinorcreate/map11/pick6/team5/specDROPINONLY/eyJuYW1lIjoiVG91cm5hbW5ldEdhbWUiLCJleHRyYSI6IiJ9"
</script>
Documentation
The generator works based on a configuration object with various options passed to it.
opt.name
This is the name of the lobby that will be shows in the custom games list. This is only required option.
opt.password (Default: '')
The password of the lobby, it's recommended to set one so random players don't access your lobby via the Custom Game
iterface of the game client.
opt.map (Default: 11)
The map ID where the game will be played, it defaults to the new Summoner's Rift. Possible IDs are the following:
- 1:
Summoner's Rift (Summer)
- 2:
Summoner's Rift (Autumn)
- 3:
Proving Grounds
- 4:
Twisted Treeline
- 8:
Crystal Scar
- 10:
Twisted Treeline (New)
- 11:
Summoner's Rift (New)
- 12:
Howling Abyss
opt.type (Default: 6)
The game type to be palyed, it defaults to Tournament Draft
. Possible IDs are the following:
- 1:
Blind Pick
- 2:
Draft Mode
- 4:
All Random
- 6:
Tournament Draft
opt.size (Default: 5)
The maximum number of players allowed for each team in the game to be played. Valid values are from 1
throgh 5
.
opt.spectators (Default: 'DROPINONLY')
Option defining if if the game can be spectated or not. Possible values are:
- NONE:
Nobody can spectate the game
- DROPINONLY:
Only members of the lobby can spectate the game
- FRIENDS:
Only friends of the players can spectate the game
- ALL:
Everybody can spectate the game
opt.report
An URL where to receive a game report after the game is over.
opt.extra (Default: '')
Any message you may want to be appended to the game report that will be sent.