logoots-texteditor-client
v0.0.6
Published
# Installation ** In your client-side js folder** ``` npm install logoots-texteditor-client ``` If you don't have already install **browserify** ``` npm install -g browserify ``` Then: ``` grunt ```
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Readme
TODO: Présentation du module
Installation
** In your client-side js folder**
npm install logoots-texteditor-client
If you don't have already install browserify
npm install -g browserify
Then:
grunt
Don't forget to download Ace (http://ace.c9.io/#nav=about) and to extract it in your client-side folder as well as to install socket.io in your server-side folder.
Utilisation
In your HTML file:
<script src="path/js/logoots-texteditor-client/build/logoots-texteditor-client.js"></script>
<script src="path/js/ace/src-noconflict/ace.js"></script>
<script src="/socket.io/socket.io.js"></script>
<script>
"use strict";
var coordinator = new LogootS.Coordinator();
console.log(coordinator);
var editor = new LogootS.AceEditorAdapter('editor', coordinator);
coordinator.setEditor(editor);
var network = new LogootS.SocketIOAdapter(coordinator);
coordinator.setNetwork(network);
</script>
Network
The network architecture provided consist in an central server communicating with clients using WebSockets, using socket.io, and broadcasting the modifications made by users to the others. You can easily implement your own network architecture, as long as you respect the name of the events and the data structure used to communicate between the coordinator and the network adapter.
Text Editor
This module implement an adapter to allow the coordinator to communicate with the code editor Ace. Like the network adapter, you can also implement your own to
See also
- logoots-structs
- logoots-texteditor-client
- demo-logoots-texteditor