ll-protocol
v1.0.1
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Custom TCP protocol
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ll-protocol
Node.js custom TCP protocol
Characteristics
- Send multiple messages at the same time on the same socket
- listen to a type of message by adding a event listener
- Allow streaming of messages
- Message body can be raw bytes
- protocol is written with es2015 (es6) syntax
Usage
Server
const net = require("net");
const fs = require("fs");
const LLProtocol = require("ll-protocol");
server = new net.Server();
server.on("connection", (socket) => {
let protocol = new LLProtocol(socket);
// accept a file
protocol.on("someFile", (request) => {
const filename = request.headers.filename;
const writer = fs.createWriteStream(filename);
request.pipe(writer);
});
// send a basic string message ('makeResponse' already calls 'send' for response)
const response = protocol.makeResponse('someMessage', 'This is some content to send');
});
server.listen(8000);
Client
const net = require("net");
const fs = require("fs");
const LLProtocol = require("ll-protocol");
const StringRequest = LLProtocol.request.StringRequest;
const client = new net.Socket();
client.connect(8000, () => {
const protocol = new LLProtocol(client);
// accept a basic string message
protocol.setReader('someMessage', StringRequest);
protocol.on("someMessage", (content) => {
console.log("someMessage event fired with content:", content);
});
// Send a file
const filename = "thisissomecoolfilename.txt";
const reader = fs.createReadStream(filename);
const response = new LLProtocol.Response({ type: 'someFile', filename });
reader.pipe(response);
protocol.send(response);
});
Protocol
Message
---------------------------
| Header (json) |
| { type: 'messageType' } |
---------------------------
| HEADERSEQUENCE |
---------------------------
| Message Content |
| (raw bytes) |
---------------------------
Frame
When a message is streamed to the protocol, all chunks get into its own frame. A frameheader and frame sequence are added to the frame.
---------------------------
| Frameheader (9 bytes) |
---------------------------
| Frame Content |
| (raw bytes) |
---------------------------
| FRAMESEQUENCE |
---------------------------
Frameheader
------------------------------
| Message Id (4 bytes) |
------------------------------
| Frame index (4 bytes) |
------------------------------
| Last frame (bool) (1 byte) |
------------------------------
HEADERSEQUENCE and FRAMESEQUENCE
The sequences are both an array of bytes. The numbers are a decimal representation of the byte value (min: 0, max 255)
LLProtocol.config.SEQUENCES.header = [ 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 ];
LLProtocol.config.SEQUENCES.frame = [ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ];
Because the sequences are the same for 10 bytes, when going through the chunks, it only need to check once every 10 bytes. This makes it a lot faster.