little-man-computer
v1.0.1
Published
Little Man Computer emulator for Node
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Little Man Computer
Little Man Computer emulator in Node.
Specifications
assemble
assemble
is a function which takes in a string of newline-delimited Mnemonic, or Numeric, instructions, with or without labels, and outputs an array of numeric instructions.
commands
commands
is an enum mapping each mnemonic to it's command code. For example, ADD
is mapped to 100
Computer
Computer
is a constructor that is used to create a Little Man Computer. This constructor takes an options argument defined below.
options
inbox
An array with the inputs for the program. If this array doesn't exist or is too small when the computer requires an input, the program will thrown an error.mailboxes
An array with the numeric codes that make up the program.logOutbox
Boolean value specifying whether or not to log outputs as they happen toconsole.log
. Defaults tofalse
The methods and attributes in the Computer
object are defined below
run()
This method runs the computer until it reaches a halt statement.
step(steps=1)
This method runs the computer the specified number of steps, and then pauses.
outbox
This property is an Array consisting of the outputs of the program.
accumulator
This is a number which represents the current state of the accumulator.
programCounter
This is a number which identifies the next mailbox index to be evaluated for a command. When paused using step
, this will point to the next instruction to be run.
inboxIndex
This is the index of the next inbox instruction to be retrieved.
Usage Example
const LMC = require('little-man-computer');
//This program takes a user input and counts down to zero
const countdown = ` INP
OUT // Initialize output
LOOP BRZ QUIT // If the accumulator value is 0, jump to the memory address labeled QUIT
SUB ONE // Label this memory address as LOOP, The instruction will then subtract the value stored at address ONE from the accumulator
OUT
BRA LOOP // Jump (unconditionally) to the memory address labeled LOOP
QUIT HLT // Label this memory address as QUIT
ONE DAT 1 // Store the value 1 in this memory address, and label it ONE (variable declaration)`;
const assembledCode = LMC.assemble(countdown);
const computer = new LMC.Computer({
inbox: [5],
mailboxes: assembledCode,
logOutput: false
});
computer.run();
console.log(computer.output); //[5, 4, 3, 2, 1, 0]
Caveats
BRZ Negative Flag
Does not branch if accumulator's negative flag is set (accumulator is -1).
Overflow on ADD
The result will be -1.
Underflow on SUB
The result will be -1.