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lifxlan

v0.0.62

Published

LIFX LAN protocol in JavaScript

Downloads

86

Readme

No dependencies. Bring your own socket.

Works with Node.js, Bun, and Deno.

Examples

Node.js / Bun

import dgram from 'node:dgram';
import { Client, Router, Devices, GetServiceCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

// Router handles outgoing messages and forwards responses to clients
const router = Router({
  onSend(message, port, address) {
    // A message is ready to be sent
    socket.send(message, port, address);
  },
});

// Devices keeps track of devices discovered on the network
const devices = Devices({
  onAdded(device) {
    // A device has been discovered
    console.log(device);
  },
});

socket.on('message', (message, remote) => {
  // Forward received messages to the router
  const { header, serialNumber } = router.receive(message);
  // Forward the message to devices so it can keep track
  devices.register(serialNumber, remote.port, remote.address, header.target);
});

// Client handles communication with devices
const client = Client({ router });

socket.once('listening', () => {
  socket.setBroadcast(true);
  // Discover devices on the network
  client.broadcast(GetServiceCommand());
});

socket.bind();

setTimeout(() => {
  socket.close();
}, 1000);

Deno

import { Client, Router, Devices, GetServiceCommand } from 'lifxlan';

const socket = Deno.listenDatagram({
  hostname: '0.0.0.0',
  port: 0,
  transport: 'udp',
});

const router = Router({
  onSend(message, port, hostname) {
    socket.send(message, { port, hostname });
  }
});

const devices = Devices({
  onAdded(device) {
    console.log(device);
  },
});

const client = Client({ router });

client.broadcast(GetServiceCommand());

setTimeout(() => {
  socket.close();
}, 1000);

for await (const [message, remote] of socket) {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.hostname, header.target);
}

How to turn a light on

import dgram from 'node:dgram';
import { Client, Devices, Router, GetServiceCommand, SetPowerCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

const router = Router({
  onSend(message, port, address) {
    socket.send(message, port, address);
  },
});

const devices = Devices();

socket.on('message', (message, remote) => {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.hostname, header.target);
});

await new Promise((resolve, reject) => {
  socket.once('error', reject);
  socket.once('listening', resolve);
  socket.bind();
});

socket.setBroadcast(true);

const client = Client({ router });

// Start scanning for devices
client.broadcast(GetServiceCommand());
const scanInterval = setInterval(() => {
  client.broadcast(GetServiceCommand());
}, 1000);

const device = await devices.get('d07123456789');

// Stop scanning since device was found
clearInterval(scanInterval);

await client.sendOnlyAcknowledge(SetPowerCommand(true), device);

socket.close();

How to retry

for (let i = 0; i < 3; i++) {
  try {
    console.log(await client.send(GetColorCommand(), device));
    break;
  } catch (err) {
    const delay = Math.random() * Math.min(Math.pow(2, i) * 1000, 30 * 1000);
    await new Promise((resolve) => setTimeout(resolve, delay));
  }
}

How to specify a custom timeout

const controller = new AbortController();

const timeout = setTimeout(() => {
  controller.abort();
}, 100);

try {
  console.log(await client.send(GetColorCommand(), device, controller.signal));
} finally {
  clearTimeout(timeout)
}

How to use without device discovery

import dgram from 'node:dgram';
import { Client, Device, Router, GetServiceCommand, SetPowerCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

const router = Router({
  onSend(message, port, address) {
    socket.send(message, port, address);
  },
});

socket.on('message', (message, remote) => {
  router.receive(message);
});

await new Promise((resolve, reject) => {
  socket.once('error', reject);
  socket.once('listening', resolve);
  socket.bind();
});

const client = Client({ router });

// Create the device directly
const device = Device({
  serialNumber: 'd07123456789',
  address: '192.168.1.50',
});

await client.sendOnlyAcknowledge(SetPowerCommand(true), device);

socket.close();

How to create a custom command

/**
 * @param {Uint8Array} bytes
 * @param {{ current: number; }} offsetRef
 */
function decodeCustom(bytes, offsetRef) {
  const val1 = bytes[offsetRef.current++];
  const val2 = bytes[offsetRef.current++];
  return {
    val1,
    val2,
  };
}

function CustomCommand() {
  return {
    type: 1234,
    decode: decodeCustom,
  };
}

const res = await client.send(CustomCommand(), device);

console.log(res.val1, res.val2);

How to use multiple clients

import dgram from 'node:dgram';
import { Client, Devices, Router, GetServiceCommand, SetPowerCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

const router = Router({
  onSend(message, port, address) {
    socket.send(message, port, address);
  },
});

const devices = Devices();

socket.on('message', (message, remote) => {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.hostname, header.target);
});

await new Promise((resolve, reject) => {
  socket.once('error', reject);
  socket.once('listening', resolve);
  socket.bind();
});

socket.setBroadcast(true);

const client1 = Client({ router });

const client2 = Client({ router });

client1.broadcast(GetServiceCommand());
const scanInterval = setInterval(() => {
  client1.broadcast(GetServiceCommand());
}, 1000);

const device = await devices.get('d07123456789');

clearInterval(scanInterval);

await client2.sendOnlyAcknowledge(SetPowerCommand(true), device);

socket.close();

How to use a lot of clients

while (true) {
  const client = Client({ router });

  console.log(await client.send(GetPowerCommand(), device));

  // When creating a lot of clients, call dispose to avoid running out of source values
  client.dispose();
}

How to use one socket for broadcast messages and another socket for unicast messages

import dgram from 'node:dgram';
import { Client, Devices, GetServiceCommand } from 'lifxlan';

const broadcastSocket = dgram.createSocket('udp4');
const unicastSocket = dgram.createSocket('udp4');

const router = Router({
  onSend(message, port, address, serialNumber) {
    if (!serialNumber) {
      broadcastSocket.send(message, port, address);
    } else {
      unicastSocket.send(message, port, address);
    }
  },
});

const devices = Devices();

/**
 * @param {Uint8Array} message
 * @param {{ port: number; address: string; }} remote
 */
function onMessage(message, remote) {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.address, header.target);
}

broadcastSocket.on('message', onMessage);
unicastSocket.on('message', onMessage);

await Promise.all([
  new Promise((resolve, reject) => {
    broadcastSocket.once('error', reject);
    broadcastSocket.once('listening', resolve);
    broadcastSocket.bind();
  }),
  new Promise((resolve, reject) => {
    unicastSocket.once('error', reject);
    unicastSocket.once('listening', resolve);
    unicastSocket.bind();
  }),
]);

broadcastSocket.setBroadcast(true);

const client = Client({ router });

client.broadcast(GetServiceCommand());
const scanInterval = setInterval(() => {
  client.broadcast(GetServiceCommand());
}, 1000);

const device = await devices.get('d07123456789');

clearInterval(scanInterval);

await client.sendOnlyAcknowledge(SetPowerCommand(true), device);

broadcastSocket.close();
unicastSocket.close();

How to use one socket per device

import dgram from 'node:dgram';
import { Client, Device, Router, Devices, GetServiceCommand, SetColorCommand } from 'lifxlan';

/**
 * @param {Uint8Array} message
 * @param {{ port: number; address: string; }} remote 
 */
function onMessage(message, remote) {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.address, header.target);
}

const broadcastSocket = dgram.createSocket('udp4');

broadcastSocket.on('message', onMessage);

await new Promise((resolve, reject) => {
  broadcastSocket.once('error', reject);
  broadcastSocket.once('listening', resolve);
  broadcastSocket.bind();
});

broadcastSocket.setBroadcast(true);

/**
 * @type {Map<string, dgram.Socket>}
 */
const deviceSockets = new Map();

const router = Router({
  onSend(message, port, address, serialNumber) {
    if (!serialNumber) {
      broadcastSocket.send(message, port, address);
    } else {
      const socket = deviceSockets.get(serialNumber);
      if (socket) {
        socket.send(message);
      }
    }
  },
});

/**
 * @param {Device} device 
 */
function setupDeviceSocket(device) {
  const socket = dgram.createSocket('udp4');
  socket.on('message', onMessage);
  socket.bind();
  socket.connect(device.port, device.address);
  deviceSockets.set(device.serialNumber, socket);
}

const devices = Devices({
  onAdded(device) {
    setupDeviceSocket(device);
  },
  onChanged(device) {
    const oldSocket = deviceSockets.get(device.serialNumber);
    if (oldSocket) {
      deviceSockets.delete(device.serialNumber);
      oldSocket.close();
    }
    setupDeviceSocket(device);
  },
});

const client = Client({ router });

client.broadcast(GetServiceCommand());
setInterval(() => {
  client.broadcast(GetServiceCommand());
}, 5000);

const PARTY_COLORS = /** @type {const} */ ([
  [48241, 65535, 65535, 3500],
  [43690, 49151, 65535, 3500],
  [54612, 65535, 65535, 3500],
  [43690, 65535, 65535, 3500],
  [38956, 55704, 65535, 3500],
]);

while (true) {
  const deviceCount = devices.registered.size;

  if (deviceCount > 0) {
    const waitTime = Math.min(2000 / deviceCount, 100);

    for (const device of devices.registered.values()) {
      const [hue, saturation, brightness, kelvin] = PARTY_COLORS[Math.random() * PARTY_COLORS.length | 0];
      client.unicast(SetColorCommand(hue, saturation, brightness, kelvin, 2000), device);
      await new Promise((resolve) => setTimeout(resolve, waitTime));
    }
  } else {
    await new Promise((resolve) => setTimeout(resolve, 1000));
  }
}

Same as the previous example but with only one socket

import dgram from 'node:dgram';
import { Client, Router, Devices, GetServiceCommand, SetColorCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

socket.on('message', (message, remote) => {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.address, header.target);
});

await new Promise((resolve, reject) => {
  socket.once('error', reject);
  socket.once('listening', resolve);
  socket.bind();
});

socket.setBroadcast(true);

const router = Router({
  onSend(message, port, address) {
    socket.send(message, port, address);
  },
});

const devices = Devices();

const client = Client({ router });

client.broadcast(GetServiceCommand());
setInterval(() => {
  client.broadcast(GetServiceCommand());
}, 250);

const PARTY_COLORS = /** @type {const} */ ([
  [48241, 65535, 65535, 3500],
  [43690, 49151, 65535, 3500],
  [54612, 65535, 65535, 3500],
  [43690, 65535, 65535, 3500],
  [38956, 55704, 65535, 3500],
]);

while (true) {
  const deviceCount = devices.registered.size;

  if (deviceCount > 0) {
    const waitTime = Math.min(2000 / deviceCount, 100);
    console.log(deviceCount);

    for (const device of devices.registered.values()) {
      const [hue, saturation, brightness, kelvin] = PARTY_COLORS[Math.random() * PARTY_COLORS.length | 0];
      client.unicast(SetColorCommand(hue, saturation, brightness, kelvin, 2000), device);
      await new Promise((resolve) => setTimeout(resolve, waitTime));
    }
  } else {
    await new Promise((resolve) => setTimeout(resolve, 1000));
  }
}

How to discover and organize devices into groups

import dgram from 'node:dgram';
import { Client, Router, Devices, Groups, GetServiceCommand, GetGroupCommand } from 'lifxlan';

const socket = dgram.createSocket('udp4');

await new Promise((resolve, reject) => {
  socket.once('error', reject);
  socket.once('listening', resolve);
  socket.bind();
});

socket.setBroadcast(true);

const router = Router({
  onSend(message, port, address) {
    socket.send(message, port, address);
  },
});

const client = Client({ router });

const groups = Groups({
  onAdded(group) {
    console.log('Group added', group);
  },
  onChanged(group) {
    console.log('Group changed', group);
  },
});

const devices = Devices({
  async onAdded(device) {
    const group = await client.send(GetGroupCommand(), device);
    groups.register(device, group);
  },
});

socket.on('message', (message, remote) => {
  const { header, serialNumber } = router.receive(message);
  devices.register(serialNumber, remote.port, remote.address, header.target);
});

client.broadcast(GetServiceCommand());
const scanInterval = setInterval(() => {
  client.broadcast(GetServiceCommand());
}, 250);

setTimeout(() => {
  clearInterval(scanInterval);
  socket.close();
}, 2000);

How to send a command to all devices discovered in a group

await Promise.all(group.devices.map((device) => client.send(GetLabelCommand(), device, signal)));

How to keep group devices sorted when the devices are discovered or removed

const groups = Groups({
  onChanged(group) {
    group.devices.sort((deviceA, deviceB) => {
      if (deviceA.serialNumber < deviceB.serialNumber) {
        return -1;
      }
      return 1;
    });
  }
});