lifx-lan-client
v2.1.0
Published
Node.js implementation of the LIFX LAN protocol
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LIFX LAN Node.js Library
A Node.js implementation of the LIFX protocol. Developed to work with a minimum firmware version of 2.0.
This library is not, in any way, affiliated or related to LiFi Labs, Inc.. Use it at your own risk.
Installation
$ npm install lifx-lan-client --save
$ yarn add lifx-lan-client
Compatibility
Node LTS and current versions are tested and supported on Mac, Linux and Windows. Older versions may work but are not supported or tested.
Usage
The file cli.js
contains a working example.
Client
The library uses a client for network communication. This client handles communication with all lights in the network.
var LifxClient = require('lifx-lan-client').Client;
var client = new LifxClient();
client.init();
The Client
object is an EventEmitter and emmits events whenever any changes occur. This can be a new light discovery, a light sending a message or similar.
The client starts discovery of lights right after it is initialized with the init
method. If a new light is found the client emmits a light-new
event. This event contains the light as an object on which methods can be called then:
var LifxClient = require('lifx-lan-client').Client;
var client = new LifxClient();
client.on('light-new', function(light) {
// Change light state here
});
client.init();
Changing light state
The states of a light can be changed with different methods:
light.on([duration], [callback])
This turns a light on.
Option | Type | Default | Description
------ | ---- | ------- | -----------
duration
| int | 0 | Turning on will be faded over the time (in milliseconds).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.on(); // Turns the light on instantly
light.on(2000); // Fading the light on over two seconds
light.off([duration], [callback])
This turns a light off.
Option | Type | Default | Description
------ | ---- | ------- | -----------
duration
| int | 0 | Turning off will be faded over the time (in milliseconds).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.off(); // Turns the light off instantly
light.off(2000); // Fading the light off over two seconds
light.color(hue, saturation, brightness, [kelvin], [duration], [callback])
Changes the color of a light to an HSB color value. This is the preferred method to change the color of a light.
Option | Type | Default | Description
------ | ---- | ------- | -----------
hue
| int | | Between 0 and 360, representing the color hue in degree which changes the color.
saturation
| int | | Between 0 and 100, representing the color intensity from 0% to 100%.
brightness
| int | | Between 0 and 100, representing the light brightness from 0% to 100%.
kelvin
| int | 3500 | Between 2500 and 9000, representing the color temperature.
duration
| int | 0 | Fade the color to the new value over time (in milliseconds).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.color(0, 100, 50); // Set to red at 50% brightness
light.color(50, 50, 80, 3500, 2000); // Set to a light green at 80% brightness over next two seconds
light.colorRgbHex(hexString, [duration], [callback])
Changes the color of a light to an RGB color value given in Hex Format. Note that RGB poorly represents color of light,
prefer HSBK values given via the color
method.
Option | Type | Default | Description
------ | ---- | ------- | -----------
hexString
| string | | A hex RGB string starting with #
duration
| int | 0 | Fade the color to the new value over time (in milliseconds).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.colorRgbHex('#F00'); // Set to red
light.colorRgbHex('#FFFF00'); // Set to yellow
light.colorRgb(red, green, blue, [duration], [callback])
Changes the color of a light to an RGB color value. Note that RGB poorly represents color of light,
prefer HSBK values given via the color
method.
Option | Type | Default | Description
------ | ---- | ------- | -----------
red
| int | | Amout of red in color from 0 to 255
green
| int | | Amout of green in color from 0 to 255
blue
| int | | Amout of blue in color from 0 to 255
duration
| int | 0 | Fade the color to the new value over time (in milliseconds).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.colorRgb(255, 0, 0); // Set to red
light.colorRgb(255, 255, 0); // Set to yellow
light.setMultiZoneEffect(effectName, speed, direction, [callback])
Changes a color zone range to the given HSBK value
Option | Type | Default | Description
------ | ---- | ------- | -----------
effectName
| string | | Desired effect, currently available options are: 'MOVE'
, 'OFF'
speed
| number | | Duration of one cycle of the effect, the higher the value the slower the effect animation
direction
| string | | Animate from or towards the controller, available options are: 'TOWARDS'
, 'AWAY'
callback
| function | null | Called after command has reached the light
light.maxIR(brightness, callback)
Set's the maximum infrared brightness of the light (only for lights that support infrared light)
Option | Type | Default | Description
------ | ---- | ------- | -----------
brightness
| int | | Between 0 and 100, representing the light brightness from 0% to 100%.
callback
| function | | function(error, data) {}
Usage examples:
light.maxIR(0); // Set's a maximum infrared brightness of 0
light.maxIR(25); // Set's a maximum infrared brightness of 25
light.waveform(hue, saturation, brightness, [kelvin], [transient], [period], [cycles], [skewRatio], [waveform], [callback])
Apply a waveform effect to the bulb.
Also see the LIFX waveform docs
Option | Type | Default | Description
------ | ---- | ------- | -----------
hue
| int | | Between 0 and 360, representing the color hue in degree which changes the color.
saturation
| int | | Between 0 and 100, representing the color intensity from 0% to 100%.
brightness
| int | | Between 0 and 100, representing the light brightness from 0% to 100%.
kelvin
| int | 3500 | Between 2500 and 9000, representing the color temperature.
transient
| boolean | false | Whether to return to the previous color after the effect.
period
| int | 500 | Duration of a cycle in miliseconds.
cycles
| float | 10e30 | Number of wave cycles to stop after. Default value is effectively never. Total duration of the effect will be period * cycles.
skewRatio
| float | 0.5 | The skew ratio to use for pulse waveforms (percentage of the time the old color is visible per period), between 0 and 1.
waveform
| int | 0 | The waveform to use, between 0 and 4. 0 = SAW, 1 = SINE, 2 = HALF_SINE, 3 = TRIANGLE, 4 = PULSE.
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.waveform(0, 100, 50); // Set to a basic red wave at 50% brightness
light.waveform(50, 50, 80, 3500, true, 200, 5); // Set to a light green wave at 80% brightness over next two seconds, which will return to the previous color after five 200ms cycles
light.getMaxIR(callback)
Requests the maximum infrared brightness of the light (only for lights that support infrared light)
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
brightness: 25
}
Requesting light state and info
Infos of the state and spec of the light can be requested with the following methods:
light.getState(callback)
Requests general info from a light, this includes color, label and power state. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
color: { hue: 120, saturation: 0, brightness: 100, kelvin: 8994 },
power: 0,
label: 'Kitchen'
}
light.getPower(callback)
Requests current power state (on or off). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
0 // off
light.getFirmwareVersion(callback)
Requests the firmware version from a light (minor and major version). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
majorVersion: 2,
minorVersion: 1
}
light.getHardwareVersion(callback)
Requests the hardware version from a light (vendor, product and version). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
vendorId: 1,
vendorName: 'LIFX',
productId: 1,
productName: 'Original 1000',
version: 6,
productFeatures: {
color: true,
infrared: false,
multizone: false
}
}
light.getFirmwareInfo(callback)
Requests info from the micro controller unit of a light (signal, tx and rx). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
signal: 0,
tx: 0,
rx: 0
}
light.getWifiInfo(callback)
Requests wifi info from a light (signal, tx and rx). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
signal: 0.000009999999747378752,
tx: 16584,
rx: 12580
}
light.getWifiVersion(callback)
Requests the wifi firmware version from the light (minor and major version). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
{
majorVersion: 2,
minorVersion: 1
}
light.getAmbientLight(callback)
Requests the ambient light value in flux from the light. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
Example result:
null,
10
Switch
The following methods are used to control a Switch device with relays:
light.hasRelays(callback)
Checks to see if the device is a switch with relays. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(result) {}
Example result:
true
light.getRelayPower(relayIndex, callback)
Gets the value of the relay at zero-based index i (0-3). This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
relayIndex
| int | | The zero-based index of the relay (from 0 to 3)
callback
| function | | function(error, level) {}
Example result:
null,
65535
light.relayOn(relayIndex, callback)
Turns the relay on. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
relayIndex
| int | | The zero-based index of the relay (from 0 to 3)
callback
| function | | function(error, data) {}
Example result:
null,
65535
light.relayOff(relayIndex, callback)
Turns the relay off. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
relayIndex
| int | | The zero-based index of the relay (from 0 to 3)
callback
| function | | function(error, data) {}
Example result:
null,
0
Labels
Labels of lights can be requested and set using the following methods:
light.getLabel(callback, [cache])
Requests the label of a light. This function is asynchronous.
Option | Type | Default | Description
------ | ---- | ------- | -----------
callback
| function | | function(error, data) {}
cache
| boolean | false | Use the last known value for the label and and do not request from the light again
Example result:
null,
'Kitchen'
light.setLabel(label, [callback])
Sets a new label for a light.
Option | Type | Default | Description
------ | ---- | ------- | -----------
label
| string | | New Label with 32 bit size maximum (which is a length of 32 with non unicode chars).
callback
| function | null | function(error) {}
Called after the command has reached the light or after client.resendMaxTimes
with client.resendPacketDelay
in case it has not. error
is null
in case of success and given if the sending has failed.
Note: Using callback multiplies network load for this command by two or more times.
Usage examples:
light.setLabel('Bedroom Light');
light.setLabel('Kitchen Light 4', function(err) {
if (err) { throw err; }
console.log('New light label has been set');
});
Get a light
client.light(identifier)
Find a light in the list off all lights by ip, label or id.
Option | Type | Default | Description
------ | ---- | ------- | -----------
identifier
| string | | Light label (case sensitive) client.light('Kitchen')
, the ip address client.light('192.168.2.102')
or the light id client.light('0123456789012')
Returns a light object that can then be used to call methods on it. For example client.light('192.168.2.102').on()
.
Get all lights
client.lights([filter])
Get a list of all known lights
Option | Type | Default | Description
------ | ---- | ------- | -----------
filter
| string | null | Filter list of lights to return only active (null
or 'on'
), inactive ('off'
) or all (''
)
Client events
The following events might be thrown by the client.
light-new
This event is thrown when there is a new light discovery that has not been seen at runtime before. This event is provided with the new light object.
client.on('light-new', function(light) {});
light-offline
This event is thrown when a light hasn't been discovered for a time. The light given is no longer expected to be reachable.
client.on('light-offline', function(light) {});
light-online
This event is thrown when a light is discovered again after being offline.
client.on('light-online', function(light) {});
Start / Stop discovery
The discovery for each client can be started and stopped at runtime using these commands:
client.startDiscovery()
Starts the discovery process.
client.stopDiscovery()
Stops the discovery process.
Client settings
For the initialization of the client different settings can be provided. This is an example with the default options:
var LifxClient = require('lifx-lan-client').Client;
var client = new LifxClient();
// ...
client.init({
lightOfflineTolerance: 3, // A light is offline if not seen for the given amount of discoveries
messageHandlerTimeout: 45000, // in ms, if not answer in time an error is provided to get methods
startDiscovery: true, // start discovery after initialization
resendPacketDelay: 150, // delay between packages if light did not receive a packet (for setting methods with callback)
resendMaxTimes: 3, // resend packages x times if light did not receive a packet (for setting methods with callback)
debug: false, // logs all messages in console if turned on
address: '0.0.0.0', // the IPv4 address to bind the udp connection to
broadcast: '255.255.255.255', // set's the IPv4 broadcast address which is addressed to discover bulbs
lights: [], // Can be used provide a list of known light IPv4 ip addresses if broadcast packets in network are not allowed
// For example: ['192.168.0.112', '192.168.0.114'], this will then be addressed directly
stopAfterDiscovery: false, // stops discovery process after discovering all known lights (requires list
// of addresses provided with "lights" setting)
discoveryInterval: 5000, // Interval (in ms) between discovery operations
messageRateLimit: 50, // The delay (in ms) between sending any two packets to a single light
});