libltc-wrapper
v1.1.2
Published
libltc wrapper for nodejs
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libltc wrapper
This module gives you access to the libltc library from node.js.
Bits per sample
Internally libltc uses 8 bit unsigned audio data, but the decoder supports reading uint16, sint16 and float too. The encoder however only supports uint8.
Installation
The following architectures are supported:
- linux-x64
- linux-armhf
- linux-arm64
- macos-x64
- macos-arm64 (M1)
- windows-x64
Add the module to your project:
npm i libltc-wrapper
# or
yarn add libltc-wrapper
State
- Successfully encodes and decodes LTC audio
- Tested successfully on Macbook Pro M1 (arm64) and Ubuntu 20.04 (x64)
Examples
Decoding
const { LTCDecoder } = require('libltc-wrapper');
const decoder = new LTCDecoder(48000, 25, "u8"); // 48khz, 25 fps, unsigned 8 bit
// Write audio buffer to the decoder
decoder.write(audioframes);
// Check if there is any ltc frames ready
let frame = decoder.read();
if (frame !== undefined) {
// found a valid frame
console.log("Frame: ", frame);
}
Encoding
const { LTCEncoder, LTC_USE_DATE } = require('libltc-wrapper');
const encoder = new LTCEncoder(48000, 25, LTC_USE_DATE); // 48khz, 25 fps, LTC_USE_DATE flag
let time = new Date();
encoder.setTimecode({
hours: time.getHours(),
minutes: time.getMinutes(),
seconds: time.getSeconds(),
frame: time.getMilliseconds() / (1000 / 25),
days: time.getDate(),
months: time.getMonth() + 1,
years: time.getFullYear() % 100,
timezone: "+0000"
})
// Every frame (25 times per second) increase the current frame
encoder.incrementTimecode();
// Get 1 frame worth of LTC audio (48khz 25fps would be 40ms audio)
let buffer = encoder.getBuffer();
Class methods
LTCDecoder instance methods
constructor(sampleRate: number, framerate: number, audioFormat: string)
Samplerate in hz, for example 48000. Framerate should be less than or equal to 30 fps. Audioformat must be one of u8
for unsigned 8 bit, u16
for unsigned 16 bit, s16
for signed 16 bit, or float
for 32 bit float.
write(buffer: Buffer)
Write audio data to the decoder, should be full frames, but any number of frames. They will be buffered up until it finds a LTC frame
read()
Reads the next frame from the decoder queue. If there are no frames in the queue it returns undefined. When a valid frame is found, it returns a LTCFrame object.
LTCEncoder instance methods
constructor(sampleRate: number, framerate: number, flags?: number);
Samplerate in hz, for example 48000. Framerate should be less than or equal to 30. Flags should be one, or a combination of the following flags: LTC_USE_DATE
, LTC_TC_CLOCK
, LTC_BGF_DONT_TOUCH
, LTC_NO_PARITY
. See the librtc documentation for more information about the flags. The default flag is LTC_USE_DATE
.
setVolume(dBFS: number)
Set the volume of the generated LTC signal, in dBFs
setFilter(riseTime: number)
Set encoder signal rise-time / signal filtering, in uS. Default is 40.
setTimecode(timecode: LTCTimecode)
Set encoder timecode, expects a LTCTimecode object. You only need to specify non-zero parameters. The default is 0 for any omitted object parameters.
getTimecode()
Get the current encoder timecode. Returns a LTCTimecode object with the current position.
encodeFrame()
Write the next frame to the audio buffer. Fetch the buffer using getBuffer()
.
incrementTimecode()
Increment the current timecode by one frame.
decrementTimecode()
Decrement the timecode by one frame
getBuffer()
Returns the audio buffer for the current frame. The size of this buffer would be sample_rate / fps. So at 48000 khz, 25fps, that would be 1920 bytes of unsigned 8 bit audio.
License
This node module is licensed under the MIT license. And libltc is licensed under the GNU LGPL 3 license, but is included in this project in binary form and dynamically linked. So this module should in theory be safe to use in any open source or closed source commercial products. I am not a lawyer. This must not be construed as legal advice. Read more here http://answers.google.com/answers/threadview/id/439136.html