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ldjtool

v0.8.69

Published

**ludingji tool**

Downloads

103

Readme

ludingji tool 基于laya的h5游戏ludingji的私用工具集合 #install npm i ldjtool -g

#use *ldjtool -h : 显示该使用说明;\n
*ldjtool -c : 重新配置工具参数;\n
*ldjtool -d [path_to_class_file]: 对目标类文件进行分包处理;\n
*ldjtool -a [laya_engine_src_path]: 在当前目录生成项目使用的.actionScriptProperties; -a后跟的参数为laya引擎的src代码路径,如果未给,则启用输入模式录入\n
*ldjtool -m : 在项目目录下使用此命令,可更改项目的一些配置(如版本号等)\n
*ldjtool -x [xlsx_in_path][xlsx_out_path]: 将配表转换成程序使用的文件,可选参数xlsx_in_path表示要处理的配表文件夹路径(不传则使用ldjtool -c配置的配表目录),\n
*可选参数xlsx_out_path表示生成的tpl.json的存放目录(不传则使用ldjtool -c配置的放置目录);\n\n
*ldjtool -u [path or file] : 将指定目录下或指定的某个的mornUI生成的xml文件转换成as代码文件,不传路径则使用配置的baseUiFileDir路径;\n\n
*ldjtool -ux : 添加UI解析时的 类名-包名 规则,以适应生成代码时对自定义类映射的支持;\n\n
*ldjtool -uw : 监控UI文件目录的改动,自动重新生成UI代码;\n\n
*ldjtool -b [projectDir] :编译项目;projectDir为项目路径,不传则使用当前路径(如果当前路径不是客户端目录,则会出错)\n
*ldjtool -p [projectDir] [ver]:发布项目,projectDir为项目路径,不传则使用当前路径, 参数ver为版本号,不传则使用老的版本号,如果只传一个参数,则此参数当作版本号处理