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layer-picker

v0.2.1

Published

A canvas-based hit detection lib.

Downloads

3

Readme

Layer Picker

A canvas-based hit detection lib.

demo

Introduction

When you have multi "elements" with different shapes, it's non-trivial to pick an element by coordinate. This lib makes use of HTML5 canvas for general-purposed hit detection. Core features:

  • Multi layer type support, including rect, image and svg.
  • Layer transform matrix support.
  • Reliable promise-based async update.
  • Tiny (~1KB min+gzipped) & fast.

Usage

Install via NPM:

npm i layer-picker

Import & use:

import { LayerPicker } from 'layer-picker'

// Init picker instance.
const picker = new LayerPicker()

// Provide layer info.
const layers = [
  { type: 'rect', name: 'a', x: 10, y: 10, width: 100, height: 100 },
  { type: 'rect', name: 'b', x: 50, y: 50, width: 100, height: 100 }
]

// Build hit test bitmap with size.
picker.update(layers, 400, 300).then(() => {
  // Enjoy fast hit test.
  picker.pick(0, 0) // null
  picker.pick(20, 20).name // 'a'
  picker.pick(100, 100).name // 'b'
})

Each Layer supports following props:

  • type - Layer type. rect for basic rect, image for image element, svg for vector.
  • x - X coordinate in pixels.
  • y - Y coordinate in pixels.
  • width - Layer width in pixels.
  • height - Layer height in pixels.
  • $el - DOM element for image or svg (For image layer, this element is expected to be loaded before calling update).
  • transform - 2D transform matrix object, including a, b, c, d, tx, ty as its props. This field is optional.

No more methods! Just take away update / pick and that's all.