npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

lavamusic-cord

v0.0.1

Published

A Lavalink Music Package for Discord.js

Downloads

3

Readme

DiscoDJ

A Discord.js module to simplify your music commands and play songs with audio filters on Discord

DiscoDJ Support Server

Installation

Install discodj

$ npm install --save discodj

Install @discordjs/opus

$ npm install --save @discordjs/opus

Requirement

Features

  • Support Discord.js V13
  • Simple & easy to use 🤘
  • Beginner friendly 😱
  • Audio filters 🎸
  • Lightweight ☁️
  • Multiple sources support ✌
  • Play in multiple servers at the same time 🚗
  • Does not inject anything to discord.js or your discord.js client 💉
  • Allows you to have full control over what is going to be streamed 👑
  • Support YouTube, SoundCloud, Facebook, Apple , Dizer and more....
  • Autoplay related songs
  • Best High Qaulity Music

EXAMPLE CODE

const { Client, MessageEmbed } = require("discord.js");
const { LavaPlayer } = require("discodj");

const client = new Client({
  intents: ["GUILDS", "GUILD_MESSAGES", "GUILD_VOICE_STATES", "GUILD_MEMBERS"],
});
let player = new LavaPlayer(client, {
  host: "lava.nkno.site", // Your lavalink host name
  port: 443, // Your lavalink host port
  leaveOnEmpty: true, // if you want when song stop bot also leave vc
  password: "LAVA", // Your lava host password ... more options
  spotifyClientID: " ", // spotify client id for spotify songs
  spotifyClientSecret: " ", // spotify client secret id for spotify songs
});

client.on("ready", async () => {
  console.log(`i am online bro`);
});
// checking node connection
player.on("nodes", (node) => {
  console.log(node);
});

// emit when song start
player.on("playSong", async (player, track) => {
  console.log(`Playing ${track.title}`);
});

// emit when player joined vc
player.on("joined", async (player) => {
  console.log(`Joined Voice Channel`);
});

// emit when song added
player.on("addSong", async (player, track) => {
  console.log(`Added ${track.title}`);
});

// emit when playlist added
player.on("addList", async (player, playlist) => {
  console.log(`Added ${track.title}`);
});

// emit when bot disconnect form vc
player.on("disconnect", async (player) => {
  console.log(`I Left VC`);
});

// emit when player move channel
player.on("playerMove", async (player, oldChannel, newChannel) => {
  console.log(`I Switched ${oldChannel.name} to ${newChannel.name}`);
});

// emit when queue end
player.on("finish", async (player) => {
  console.log(`Queue ended...`);
});

// emit when song end
player.on("finishSong", async (player, track) => {
  console.log(`Ended ${track.title}`);
});

// emit when search failed
player.on("searchFailed", async (player, quary, error) => {
  console.log(`Search Failed ${quary}`);
});

// emit when got error
player.on("error", async (player, track) => {
  console.log(`Got error`);
});

// emit when queue stuck and deleted
player.on("deleteQueue", async (player, track) => {
  console.log(`Queue Deleted`);
});
// emit when search not found
player.on("searchNoResult", async (player, quary) => {
  console.log(`Nothing found for ${quary}`);
});

client.on("messageCreate", async (message) => {
  if (!message.guild || message.author.bot) return;
  let prefix = "?";
  let args = message.content.slice(prefix.length).trim().split(/ +/);
  let cmd = args.shift()?.toLowerCase();
  let { channel } = message.member.voice;
  switch (cmd) {
    case "play":
      {
        if (!channel) return message.reply(`Please Join VC`);
        let song = args.join(" ");
        if (!song) return message.reply(`Please Give Song`);
        player.play(message, song).catch((e) => console.log(e));
      }
      break;
    case "skip":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .skip(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Song Skiped`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "stop":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .stop(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Song Stoped`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "pause":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .pause(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Song Paused`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "resume":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .resume(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Song Resumed`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "replay":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .replay(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Replaying Song`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "playprevious":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .playPrevious(message)
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Playing Previous Song`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          })
          .catch((e) => {});
      }
      break;
    case "volume":
      {
        if (!channel) return message.reply(`Please Join VC`);
        let volume = parseInt(args[0]);
        player.setVolume(message, volume).then((msg) => {
          message.reply({
            embeds: [
              new MessageEmbed()
                .setColor("BLURPLE")
                .setTitle(`Volume set to ${volume}%`)
                .setFooter({
                  text: `Coded By Tech Boy Gaming`,
                  iconURL: message.guild.iconURL({ dynamic: true }),
                }),
            ],
          });
        });
      }
      break;
    case "loop":
      {
        if (!channel) return message.reply(`Please Join VC`);
        player
          .loop(message, "track") // types track , queue , off
          .then((msg) => {
            message.reply({
              embeds: [
                new MessageEmbed()
                  .setColor("BLURPLE")
                  .setTitle(`Loop Enabled`)
                  .setFooter({
                    text: `Coded By Tech Boy Gaming`,
                    iconURL: message.guild.iconURL({ dynamic: true }),
                  }),
              ],
            });
          });
      }
      break;
    case "queue":
      {
        if (!channel) return message.reply(`Please Join VC`);
        let queue = await player.getQueue(message);
        let string = queue.map((track, index) => {
          return `\`${index + 1}\` ** [${track.title}](${
            track.uri
          })** Requested By ${track.requester}`;
        });
        message.channel.send({
          embeds: [
            new MessageEmbed()
              .setColor("BLURPLE")
              .setTitle(`Queue of ${message.guild.name}`)
              .setDescription(string.join("\n").substr(0, 3000))
              .setFooter({
                text: `Coded By Tech Boy Gaming`,
                iconURL: message.guild.iconURL({ dynamic: true }),
              }),
          ],
        });
      }
      break;
    default:
      break;
  }
});

Thanks for Visiting