launch-vehicle-fbm
v1.10.0
Published
An event driven SDK for Facebook Messenger chat bots.
Downloads
6
Readme
Facebook Messenger Chat Kit
An event driven SDK for Facebook Messenger chat bots.
FBM is a full-featured, opinionated Facebook Messenger SDK for writing bots. In addition to wrappers around the Messenger API, you get:
- A session store for storing state between messages
- Auto-populated profile information so you can address by name from anywhere
- Listeners for greetings and help text to follow best practices
- Easy to add metrics to your bot
- Support for deployment on multiple pages
Usage
const { Messenger } = require('launch-vehicle-fbm');
const messenger = new Messenger(options);
messenger.start(); // Start listening
Options
cache
(default: cacheman memory cache) See Session cachehookPath
(default:/webhook
)pages
: A map of page ids to page access tokens{1029384756: 'ThatsAReallyLongStringYouGotThere'}
. Currently optional but config will migrate to this in the futureport
(default:3000
)emitGreetings
(default: true) When enabled, emits common greetings astext.greeting
events. When disabled, no check is run andtext
events will be emitted. Optionally, can be set to aRexExp
object which will enable the option and use the specified expression instead of the built-in default.
Additional options are set via environment variables. See example.env
for an
example.
Endpoints
/webhook
(override withoptions.hookPath
) -- The Messenger webbhook/pause
-- Dashbot compatible pause for live person takeovers. See Dashbot's docs for usage. Currently, pauses only last for 12 hours in case the operator forgets to unpause
Responding to events
We emit a variety of events. Attach listeners like:
// General form
// messenger.on(eventName, ({dataItem1, dataItem2}) => {});
const { Messenger, Text, Image } = require('launch-vehicle-fbm');
const messenger = new Messenger();
messenger.on('text', ({reply, text}) => {
if (text.includes('corgis')) {
reply(new Text('aRf aRf!'))
.then(() => reply(new Image('https://i.imgur.com/izwcQLS.jpg')));
}
});
messenger.start();
Event data
All events contain the following attributes in the data
:
event
The raw eventreply: Function
Reply back to the user with the argumentssenderId
The ID of the sendersession
A Session object you can mutate
In addition, data
contains these attributes on specific events:
text
Text messagesource
One ofquickReply
,postback
,text
text
Original message content:event.message.text
for text events andpayload
forpostback
andquickReply
eventsnormalizedText
Normalized message content
text.greeting
(optional, defaults to enabled) Text messages that match common greetingsfirstName
Trimmed first name from the user's public Facebook profilefullName
Concatenating offirstName
andsurName
with a single, separating spacesurName
Trimmed first name from the user's public Facebook profile
text.help
(optional, defaults to enabled) Text messages that match requests for assistance- no additional attributes provided
message
Any kind of message event. This is sent in addition to the events for specific message types.message
Direct access toevent.message
message.image
Image (both attached and from user's camera)url
Direct access toevent.message.attachments[0].payload.url
for the url of the image
message.quickReply
For conversation, use thetext
event, this is for the raw message sent via a quick reply buttonpayload
Quick reply content,event.quick_reply.payload
message.thumbsup
User clicked the "thumbsup"/"like" button- no additional attributes provided
message.sticker
Sticker- no additional attributes provided
message.text
For conversation, use thetext
eventtext
Message content:event.message.text
message.quickReply
For conversation, use thetext
event, this is for the raw message sent via a quick reply buttonpayload
Quick reply content:event.quick_reply.payload
postback
For conversation, use thetext
event, this is for the raw message sent via a postbackpayload
Postback content:event.postback.payload
referral
Fires when a user scans your Messenger codereferral
Referral content (from Facebook):referral.ref
A customref
for a parametric codereferral.source
MESSENGER_CODE
referral.type
OPEN_THREAD
Other Events
app.starting
signal that theMessenger.start
has been called and the application is in the process of coming onlineapp.started
signal that the SDK's Express server is now listening on the specifiedport
and ready for requestsfinish
(optional) Signal that you're done processing. This is mostly useful for your tests when you have Promise chains. The SDK currently does nothing with this event.
Normalized message content
To help keep application code simple, the SDK makes these guarantees about normalized text:
- it will be lowercase
- it will be stripped of leading and trailing whitespace
A special note about echo events
If you enable message_echoes
in your Messenger webhooks, you'll get bot
messages too. You'll need to examine event.message.is_echo
in your handlers.
The session object
The SDK uses cacheman to maintain session data per user. The session
object is passed through each event
and can be read from or written to as needed. While the session is automatically saved in routeEachMessage
,
there are instances where it may be advantageous to manually trigger a save; this can be accomplished by using
messenger.saveSession
. The session object has a copy of its own session key (pro tip: do not modify or remove
_key
) so the session object is the only parameter that needs to be passed into saveSession
.
The SDK sets some values in the session:
count
:int
how many events have been received from this userlastSeen
:int
The time (in milliseconds since epoch time) we last saw activityprofile
:Object
, the profile as retrieved from Facebook Messenger. See the docs for the most up to date information. If a profile can't be pulled, it's{}
, otherwise, here are some of the more useful fields for quick reference:profile.first_name
: first nameprofile.last_name
: last nameprofile.profile_pic
: profile picture
source
:string|undefined
A guess of where the user came from for this session:direct
TODO, not implemented yetreturn
A returning visitorweb
Came from a "Send to Messenger" button on a websiteundefined
Unknown
Session cache
If you want to customize the cache, you can supply your own cache in the
Messenger
constructor. By default, it uses the cacheman memory cache, but
any cache that follows these simple patterns will work:
cache.get(key: string): ?Promise<Object>
cache.set(key: string, value: Object): Promise<Object>
We strongly suggest using something like Redis that will persist across restarts. There are examples in the wiki.
Other APIs
require('launch-vehicle-fbm').SESSION_TIMEOUT_MS
: This constant is available if you need some sort of magic number for what to consider a session lengthMessenger.app
: The base Express app is available for you here
Logging and metrics
- debug is for a firehose of data sent to stdout/stderr
- dashbot is a service we're trying that gives us analytics tailored for bots.
- winston is like dashbot and a subset of debug, but it's designed specifically to let us recreate/monitor conversations.
Optional environment variables:
DASHBOT_KEY
- If this is present, dashbot integration will be onLOG_FILE
– winston will log conversations to this file. It should be an absolute pathSLACK_CHANNEL
- The Slack channel winston should use, can be a name or an idSLACK_WEBHOOK_URL
– The webhook url is required for winston to send to Slack
Prior art
There are many other Messenger Node packages; we made a page to help you decide if this is the appropriate one for your project: https://github.com/CondeNast/launch-vehicle-fbm/wiki/Prior-art