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khlav

v1.2.4

Published

Khlav is a robust and customizable economy and gambling system for your Node.js applications.

Downloads

100

Readme

Khlav - A Comprehensive Economy and Gambling System

Khlav is a robust and customizable economy and gambling system for your Node.js applications. It includes features such as managing user balances, inventory, and various gambling games.

Features

  • Economy Management: Manage user wallets and bank accounts.
  • Inventory System: Add, remove, and manage items in user inventories.
  • Gambling Games: Includes slot machine and spin games.
  • Rewards System: Claim daily, weekly, and other periodic rewards.
  • Transfer System: Transfer money between users.
  • Leaderboard: Display top users based on balance.

Installation

Install Khlav using npm:

npm install khlav

Usage

Setting Up MongoDB

Set your MongoDB connection URL using the setMongoURL method:

const CurrencySystem = require('khlav');
const currencySystem = new CurrencySystem();

const mongoURL = 'your_mongodb_connection_string'; // Replace with your actual MongoDB connection string
currencySystem.setMongoURL(mongoURL);

Economy Functions

Get Balance

const balance = await currencySystem.getBalance(userId);
console.log(`User Balance: ${balance}`);

Get Bank Balance

const bankBalance = await currencySystem.getBankBalance(userId);
console.log(`User Bank Balance: ${bankBalance}`);

Deposit Money

const success = await currencySystem.depositMoney(userId, amount);
console.log(`Deposit Successful: ${success}`);

Withdraw Money

const success = await currencySystem.withdrawMoney(userId, amount);
console.log(`Withdrawal Successful: ${success}`);

Transfer Money

const success = await currencySystem.transferMoney(senderId, receiverId, amount);
console.log(`Transfer Successful: ${success}`);

Gambling Functions

Play Slots

const result = await currencySystem.playSlots(userId, amount);
console.log(`Slots Result: ${result.win ? 'Win' : 'Lose'}, Amount: ${result.amount}`);

Play Spin

const result = await currencySystem.playSpin(userId, amount);
console.log(`Spin Result: ${result.win ? 'Win' : 'Lose'}, Amount: ${result.amount}`);

Rewards Functions

  • hourly
  • Daily
  • Weekly
  • monthly
  • hafly
  • quaterly
  • yearly

Claim Daily Reward

const reward = await currencySystem.claimDailyReward(userId);
if (reward.success) {
  console.log(`Daily Reward Claimed: ${reward.reward}`);
} else {
  console.log(reward.message);
}

Claim Weekly Reward

const reward = await currencySystem.claimWeeklyReward(userId);
if (reward.success) {
  console.log(`Weekly Reward Claimed: ${reward.reward}`);
} else {
  console.log(reward.message);
}

Inventory Functions

Add Item to Inventory

const item = {
  name: 'Sword',
  price: 100,
  description: 'A sharp blade.'
};
const result = await currencySystem.addItem({ guild: { id: guildId }, inventory: item });
console.log(`Item Added: ${result.item.name}`);

Remove Item from Inventory

const result = await currencySystem.removeItem({ guild: { id: guildId }, item: itemId });
console.log(`Item Removed: ${result.inventory.name}`);

Leaderboard Functions

Get Top Users

const topUsers = await currencySystem.getTopUsers();
console.log('Top Users:', topUsers);

Configuration

In the example.js file, the following configuration settings are demonstrated:

const currencySystem = new CurrencySystem();

// Set MongoDB URL!
currencySystem.setMongoURL(mongoURL);

// Set Default Bank Amount when a new user is created!
currencySystem.setDefaultBankAmount(1000);
currencySystem.setDefaultWalletAmount(1000);

// Its bank space limit (can be changed according to per user) here 0 means infinite.
currencySystem.setMaxBankAmount(10000);

// Set Default Maximum Amount of Wallet Currency a user can have! (can be changed according to per user) here 0 means infinite.
currencySystem.setMaxWalletAmount(10000);

// Search for new npm package updates on bot startup! Latest version will be displayed in console.
currencySystem.searchForNewUpdate(true);

Roleplay Commands

const { getGif } = require('khlav');

async function runExample() {
  try {
    const gif = await getGif('hug');
    console.log(gif); // URL of the hug gif
  } catch (error) {
    console.error(error);
  }
}

runExample();
const klv = require('khlav');

//In this example we use the anime bite endpoint
klv.getGif('bite').then((data) => {
  console.log(data) // This return as example: https://apiservice1.kisara.app/satou/interactions/bite/6.gif
})

//OR with async/await function

const data = async() => {
  const data = await klv.getGif('bite');
  console.log(data); // This return as example: https://apiservice1.kisara.app/satou/interactions/bite/3.gif
}

Example Bot

const { Client, Intents } = require('discord.js');
const { CurrencySystem, getGif } = require('khlav');
const cs = new CurrencySystem();
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });

cs.setMongoURL('your-mongodb-url');

client.once('ready', () => {
  console.log(`Logged in as ${client.user.tag}`);
});

client.on('messageCreate', async (message) => {
  if (message.content.startsWith('!balance')) {
    const balance = await cs.balance({
      user: message.author,
      guild: message.guild,
    });
    message.channel.send(`You have ${balance.wallet} in your wallet and ${balance.bank} in your bank.`);
  }

  if (message.content.startsWith('!hug')) {
    const gif = await getGif('hug');
    message.channel.send(`${message.author} hugs ${message.mentions.users.first()}\n${gif}`);
  }
});

client.login('your-bot-token');

Roleplay List

  • angry
  • anime
  • bite
  • bored
  • bread
  • chocolate
  • cookie
  • cuddle
  • dance
  • drunk
  • happy
  • hug
  • kick
  • kill
  • kiss
  • laugh
  • lick
  • lonely
  • pat
  • poke
  • pregnant
  • punch
  • run
  • satouselfies
  • slap
  • sleep
  • spank
  • spit
  • steal
  • tickle
  • nomm

Contributing

Feel free to fork this repository and submit pull requests. We welcome all contributions that improve the functionality and usability of Khlav.

License

This project is licensed under the Apache-2.0 License.

NEW

  • Added transferItems().

For Global Economy

To make it global, remove the following line from every command:

guild: interaction.guild,

and add:

guild: { id : null }