keeplist-social
v1.0.3
Published
Cross-platform library for validating and sanitizing social media profile URLs
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Keeplist Social
A cross-platform library for validating, sanitizing, and standardizing social media profile URLs and identifiers. Available for TypeScript/JavaScript and Dart/Flutter.
Credits:
- This project is inspired by and based on social-links by Grzegorz Kućmierz. We've expanded it to support multiple platforms and plan to evolve it further.
- Development was assisted by Cursor using Claude-3.5-20241022.
Note: This is currently an MVP (Minimum Viable Product) version. A complete rewrite in Rust is planned, which will:
- Use WebAssembly (WASM) for cross-language compatibility
- Enable single-source-of-truth implementation
- Support multiple language bindings through WASM
- Reduce maintenance overhead of multiple implementations
Purpose
Keeplist Social solves several common problems when working with social media URLs:
- URL Validation: Verify if a URL is a valid social media profile link
- Profile ID Extraction: Extract the unique identifier from various URL formats
- URL Standardization: Convert different URL formats to a canonical form
- Cross-Platform Support: Works in both web and mobile environments
Features
Supports 25+ social platforms including:
- Major social networks (Twitter/X, Facebook, Instagram, LinkedIn)
- Professional platforms (GitHub, StackOverflow, Dev.to)
- Media platforms (YouTube, Spotify, Apple Podcasts)
- Messaging platforms (Discord, Telegram, WhatsApp)
- And many more
Handles various URL formats:
- Different protocols (http, https)
- With/without www prefix
- Mobile URLs (m.example.com)
- Country-specific domains
- With/without trailing slashes
- Query parameters (optional)
Usage
TypeScript/JavaScript
import { SocialLinks } from 'keeplist-social';
const social = await SocialLinks.create();
// Validate URLs
social.isValid('twitter', 'https://x.com/username'); // true
social.isValid('twitter', 'not-a-url'); // false
// Extract profile IDs
social.getProfileId('github', 'https://github.com/username'); // 'username'
// Standardize URLs
social.sanitize('linkedin', 'www.linkedin.com/in/username');
// Returns: 'https://linkedin.com/in/username'
Dart/Flutter
import 'package:social/social.dart';
final social = await SocialLinks.create();
// Validate URLs
social.isValid('twitter', 'https://x.com/username'); // true
// Extract profile IDs
social.getProfileId('github', 'https://github.com/username'); // 'username'
// Standardize URLs
social.sanitize('linkedin', 'www.linkedin.com/in/username');
// Returns: 'https://linkedin.com/in/username'
Configuration
const social = await SocialLinks.create({
trimInput: true, // Trim whitespace from inputs
filterForQueryParams: false, // Allow/strip query parameters
});
Adding New Platforms
Platforms are defined in JSON pattern files under /patterns
:
{
"name": "platform_name",
"matches": [
{
"match": "(https?://)?([\\w.]*\\.)?platform\\.com/({PROFILE_ID})/?",
"group": 3,
"pattern": "https://platform.com/{PROFILE_ID}"
}
]
}
Development
- Install dependencies:
# For TypeScript
npm install
# For Dart
flutter pub get
- Run tests:
# TypeScript
npm test
# Dart
flutter test
Publishing
NPM Package
- Update version in
ts/package.json
- Build the package:
cd ts
npm run build
- Publish to NPM:
npm publish
Dart/Flutter Package
- Update version in
dart/pubspec.yaml
- Run tests:
cd dart
flutter test
- Publish to pub.dev:
flutter pub publish
Installation
NPM
npm install keeplist-social
Dart/Flutter
Add to your pubspec.yaml:
dependencies:
keeplist_social: ^1.0.0
Then run:
flutter pub get
License
MIT License
Future Plans
Rust + WebAssembly Implementation
The current TypeScript and Dart implementations serve as a proof of concept. The next major version will:
Rewrite the core functionality in Rust
Compile to WebAssembly for:
- JavaScript/TypeScript (via wasm-bindgen)
- Dart/Flutter (via flutter_rust_bridge)
- Python (via PyO3)
- Other languages as needed
Provide improved features:
- Better performance
- Smaller package size
- Type-safe bindings
- Unified test suite
- Easier maintenance
Stay tuned for updates on the Rust implementation!