js-actor
v1.4.0
Published
javascript actor
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js-actor
An javascript version actor, inspired by Akka Actor
Installation
npm i js-actor --save
Quick Start
run your first actor is simple as follow:
import { ActorSystem } from "js-actor"
import { AbstractActor } from "js-actor"
// create an actor system
const system = ActorSystem.create("systemName")
// create a message object
class Greeting {
constructor(public message: string) {}
}
// create an actor
class MyActor extends AbstractActor {
public createReceive() {
return this.receiveBuilder()
.match(Greeting, greeting => console.log(greeting.message))
.build()
}
}
// mount actor to system, return an ActorRef object
const myActor = system.actorOf(new MyActor)
// myactor is ready an listening, send message to it.
myActor.tell(new Greeting("hello~"))
will print
hello~
Document
ActorSystem
ActorSystem is a heavyweight structure that theoretically should allocate thread, but in js just allocate listener. imagine your computing unit as a realword actor, the ActorSystem is the stage that give the all actor to work upon it. all actor listen ActorSystem. so create on for per logic application.
create(name: string): ActorSystem
create an ActorSystem. Equal to new ActorSystem(name: string)
.
- name. ActorSystem's name. in some scene will make sense.
eventStream: EventEmitter
the event stream of the ActorSystem. All actor should listen it.
tell(event: string, message: object): void
call emit on eventStream
- event. actor name
- message: Message object's entity
actorOf(actor: AbstractActor, name = generate()): ActorRef
is equal to ActorContext.actorOf
getRoot: ActorRef
ActorSystem implicitly initiate an rootActor that all user custom actor will mount under it. this method can get it.
stop(actorRef: ActorRef): void
is equal to ActorContext.stop.
terminal(): void
remove all listener and clear the children of the rootActor.
ActorContext
expose contextual information for your actor.
name: string
actor name
self: ActorRef
return reference of self.
system: ActorSystem
return the ActorSystem which the actor is using.
sender: ActorRef | null
return the reference of sender. if there no sender, it would be null.
scheduler: Scheduler
current scheduler of the actor.
parent: ActorRef
return parent actor reference
path: string
path is composed of parent path and actor name. because root path is /
, so your first actor path is /firstname/
.your child actor path is /firstname/childname/
.and so on.
children: Map<string, ActorRef>
return children
actorOf(actor: AbstractActor, name = generate()): ActorRef
regist actor to parent actor use the given name. return the reference of your actor that have mounted under parent actor.
- actor. which actor you want to mount under parent.
- name. actor name.if name is undefined, it will be random.
child(name: string): ActorRef | null
recursively find child use the given actor name from current actor. this method just find children of given actor.
- name. which actor name that you want to find
stop(actorRef = this.self)
this method can stop self and children actor. it will remove the listener of the stopped actor. and remove the reference from parent.
- actorRef. which actor you want to stop.default is stop self.
become(behavior: Receive): void
change the Actor's behavior to become the new "Receive" handler.eg.
// create a new Receive object
const behavior = ReceiveBuilder.create().build()
// the actor will drop previous receive object and use new receive
actor.getContext().become(behavior)
isAlive(): boolean
return if the actor is listening.
AbstractActor
abstract class that should be extended to create your actor.
class MyActor extends AbstractActor {
public createReceive() {
return this.receiveBuilder()
.match(Greeting, greeting => console.log(greeting.message))
.build()
}
}
context: ActorContext
return context of the actor.
getSelf(): ActorRef
equal to this.context.self
getSender(): ActorRef | null
equal to this.context.sender
receiveBuilder: ReceiveBuilder
return new ReceiveBuilder
createReceive(): Receive
if this method have been implemented, it must return a Receive object. there's a convenient build-in method receiveBuilder
to help your create an Receive object.
preStart() void
is called when actor is started
postStop() void
is called after ActorContext.stop()
is invoked
postError(e: Error) void
is called after Receive
got error. default rise error.
ActorRef
handle reference to an actor, whitch may reside on an actor.
getContext(): ActorContext
return the context of the actor
getActor(): AbstractActor
return the inside actor.
tell(message: object, sender?: ActorRef)
transfer message to specific actor.
- message. message object.
- sender.
targetActorRef.tell(new Greeting, this.getSelf())
ReceiveBuilder
a helper class to store logic and create receive object
match(message: Listener["message"], callback: Listener["callback"]): this
- message. message class.
- callback. if matched. pass the message object to the callback.
matchAny(callback: (obj: any) => void): this
just like the default in switch
.
build(): Receive
return receive object.
Other
mybe you would like to have a look at akka quickstart to get the intuitive sense. and contrast with official api