jquery.type-char-animation
v2.0.1
Published
Emulates a user typing some text
Downloads
3
Readme
jQuery Type Char Animation
Emulates a user typing some text
Works with regular DOMElements as well as Forms Elements.
Demo
See this file.
Installation
npm i jquery.type-char-animation --save-dev
Usage
See below for the complete documentation
// start the animation
$('#my-div').typeCharAnimation({
initialText: null, // string
initialDelay: 0,
text: null, // string
step: null, // function (char, pos)
complete: null, // function ()
blockUserInput: false,
focus: true,
reverse: false,
matrixEffect: 0,
passes: 1,
matrixValues: 'abcdefghijklmnopqrstuvwxyz'.split(''),
charTime: getCharTime, // function (char, pos)
spaceTime: getSpaceTime, // function (char, pos)
isWhiteSpace: isWhiteSpace // function (char, pos)
});
// stop the animation
$('#my-div').typeCharAnimation('stop');
// stop and go to end
$('#my-div').typeCharAnimation('stop', {end: true});
// access (or change) the global defaults
$.typeCharAnimation.defaults;
Options
These are the possible config values. The format is optionName: defaultValue
.
text: null
Any string
The text to animate. This option is required.
initialText: null
Any string
The initial text to prepend to the text. Will not be animated.
initialDelay: 0
Any positive integer
The initial delay (in ms) before the animation starts
step: null
function (char, pos) {}
A callback function called at each step (or frame) of the animation.
complete: null
function () {}
A callback function called once, at the end of the animation.
blockUserInput: false
true | false
Flag indicating if the plugin should prevent user input in this element while animating. Mostly usefull for editable elements.
focus: true
true | false
Flag indicating if the plugin should focus the element after changing its value.
reverse: false
true | false
Flag indicating if the animation should run in reverse (characters are removed instead of added).
matrixEffect: 0
Any positive integer
Changes the matrixEffect
last characters to random ones, for one pass.
passes: 1
Any positive integer
Number of steps (or frames) to wait between animations. Usefull with matrixEffect
.
matrixValues: 'abcdefghijklmnopqrstuvwxyz'.split('')
Array
Possible random values to use when matrixEffect > 0
.
charTime
function (char, pos) {}
A function that must return the duration in milisecond of a given frame, when the character is not a white space.
spaceTime
function (char, pos) {}
A function that must return the duration in milisecond of a given frame, when the character is a white space.
isWhiteSpace
function (char, pos) {}
A function that must return true if the given char should be considered as a white space character.
Credits
Made with love in Montréal by https://deuxhuithuit.com/
Licensed under the MIT License: http://deuxhuithuit.mit-license.org/