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jquery.load_img

v1.6.0

Published

Load images asynchronously and cache them.

Downloads

10

Readme

Load images asynchronously with JS.

Install

With npm

npm i -S jquery.load_img

If you are using a build system:

import jQuery from 'jquery'; // we need jQuery
import load_img_init from 'jquery.load_img'; // import the init function of the plugin

load_img = load_img_init(jQuery); // init the plugin on this copy of jQuery

Without npm

Download the production version or the development version or use unpkg version directly in your HTML.

In your web page:

<script src="jquery.js"></script>

<!-- Include local copy of the lib -->
<script src="dist/jquery.load_img.min.js"></script>

<!-- or CDN version -->
<script src="//unpkg.com/jquery.load_img"></script>

Usage

// Set after how many milliseconds to allow to retry loading an image which errored.
// If 0, calls to $.load_img() for a source that errored once would error all the time.
$.load_img.settings.errorExpires = 1000; // defaults to 1s

// Use HTMLImageElement.decode() API when available by default
$.load_img.settings.decode = !!HTMLImageElement.prototype.decode;

// Callback version
$.load_img(src, function (srcOrFalse, event) {
  if ( srcOrFalse ) {
      var src = srcOrFalse;
      // do something with `this` image and `src`
  }
  else {
      // error loading the image. event.type == "error"
  }
});

// Promise version
$.load_img(src)
.then(
    function onLoad(event) {
        var src = event.src;
        // do something with `event.target` and `src`
    },
    function onError(event) {
        // error loading the image. event.type == "error"
    }
)

// Provide options object
$.load_img(src, { errorExpires: 3000, decode: false })
.then(
    // ...
)

// Check whether an URL is in cache
if ( $.load_img.inCache(src) ) {
    // ...
}

// Check whether an image exists synchronously
switch ( $.load_img.exists(src) ) {
    case true:
        // Image loaded, it is safe to use it
    break;

    case false:
        // Image loaded, but doesn't exists (or some error), it is not safe to use it
    break;

    case undefined:
        // Image not loaded yet, call $.load_img(src) ...
    break;
}

// With callback, similar to $.load_img(src, cb):
$.load_img.exists(src, function(src) {
    if ( src ) {
        // image loaded and exists
    }
    else {
        // image doesn't exist
    }
});

// remove all image sources from cache
$.load_img.purgeCache() ;


// If we are not interested in the Image instance, we could ask just for the src of the image after it is preloaded
$.load_img.src(src, { decode: false })
.then(
    (src) => {
        // image loaded and exists
    },
    (errorEvent) => {
        // error loading the image. errorEvent.type == "error"
    }
);