npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

jptv-midi-js

v0.3.0

Published

Library to assist in creating HTML5 MIDI apps.

Downloads

2

Readme

Code examples - from the repo

  • Basic - the most basic implementation.
  • MIDIPlayer - how to parse MIDI files, and interact with the data stream.
  • WhitneyMusicBox - a audio/visual experiment by Jim Bumgardner

Demos

Related repositories

  • MIDI Pictures: Pictures of the 128 standard instruments on MIDI piano keyboards
  • MIDI Soundfonts: Pre-rendered General MIDI soundfonts that can be used immediately with MIDI.js

Generating Base64 Soundfonts

There is two generators for MIDI.js soundfonts:

  • NodeJS package for creating soundfonts from WAV files - by Patrick Wolleb
  • Ruby package for creating soundsfonts from SF2 files - by Mohit Muthanna

To dive in quickly Benjamin Gleitzman has created a package of pre-rendered sound fonts.

API

MIDI.loadPlugin.js - Decides which framework is best to use

// interface to download soundfont, then execute callback;
MIDI.loadPlugin(onsuccess);
// simple example to get started;
MIDI.loadPlugin({
    instrument: "acoustic_grand_piano", // or the instrument code 1 (aka the default)
    instruments: [ "acoustic_grand_piano", "acoustic_guitar_nylon" ], // or multiple instruments
    onsuccess: function() { }
});

MIDI.Plugin.js - Controls MIDI output

MIDI.noteOn(channel, note, velocity, delay);
MIDI.noteOff(channel, note, delay);
MIDI.chordOn(channel, [note, note, note], velocity, delay);
MIDI.chordOff(channel, [note, note, note], delay);
MIDI.keyToNote = object; // A0 => 21
MIDI.noteToKey = object; // 21 => A0

MIDI.Player.js - Plays MIDI stream

MIDI.Player.currentTime = integer; // time we are at now within the song.
MIDI.Player.endTime = integer; // time when song ends.
MIDI.Player.playing = boolean; // are we playing? yes or no.
MIDI.Player.loadFile(file, onsuccess); // load .MIDI from base64 or binary XML request.
MIDI.Player.start(); // start the MIDI track (you can put this in the loadFile callback)
MIDI.Player.resume(); // resume the MIDI track from pause.
MIDI.Player.pause(); // pause the MIDI track.
MIDI.Player.stop(); // stops all audio being played, and resets currentTime to 0.

Listener for when notes are played

MIDI.Player.removeListener(); // removes current listener.
MIDI.Player.addListener(function(data) { // set it to your own function!
    var now = data.now; // where we are now
    var end = data.end; // time when song ends
    var channel = data.channel; // channel note is playing on
    var message = data.message; // 128 is noteOff, 144 is noteOn
    var note = data.note; // the note
    var velocity = data.velocity; // the velocity of the note
    // then do whatever you want with the information!
});

Smooth animation interpolating between onMidiEvent calls

MIDI.Player.clearAnimation(); // clears current animation.
MIDI.Player.setAnimation(function(data) {
    var now = data.now; // where we are now
    var end = data.end; // time when song ends
    var events = data.events; // all the notes currently being processed
    // then do what you want with the information!
});

Effects available for WebAudioContext via Tuna.js

MIDI.setEffects([
        {
 		type: "MoogFilter",
		bufferSize: 4096,
		bypass: false,
		cutoff: 0.065,
		resonance: 3.5
	},
	{
		type: "Bitcrusher",
		bits: 4,
		bufferSize: 4096,
		bypass: false,
		normfreq: 0.1
	},
	{
		type: "Phaser",
		rate: 1.2, // 0.01 to 8 is a decent range, but higher values are possible
		depth: 0.3, // 0 to 1
		feedback: 0.2, // 0 to 1+
		stereoPhase: 30, // 0 to 180
		baseModulationFrequency: 700, // 500 to 1500
		bypass: 0
	}, {
		type: "Chorus",
		rate: 1.5,
		feedback: 0.2,
		delay: 0.0045,
		bypass: 0
	}, {
		type: "Delay",
		feedback: 0.45, // 0 to 1+
		delayTime: 150, // how many milliseconds should the wet signal be delayed? 
		wetLevel: 0.25, // 0 to 1+
		dryLevel: 1, // 0 to 1+
		cutoff: 20, // cutoff frequency of the built in highpass-filter. 20 to 22050
		bypass: 0
	}, {
		type: "Overdrive",
		outputGain: 0.5, // 0 to 1+
		drive: 0.7, // 0 to 1
		curveAmount: 1, // 0 to 1
		algorithmIndex: 0, // 0 to 5, selects one of our drive algorithms
		bypass: 0
	}, {
		type: "Compressor",
		threshold: 0.5, // -100 to 0
		makeupGain: 1, // 0 and up
		attack: 1, // 0 to 1000
		release: 0, // 0 to 3000
		ratio: 4, // 1 to 20
		knee: 5, // 0 to 40
		automakeup: true, // true/false
		bypass: 0
	}, {
		type: "Convolver",
		highCut: 22050, // 20 to 22050
		lowCut: 20, // 20 to 22050
		dryLevel: 1, // 0 to 1+
		wetLevel: 1, // 0 to 1+
		level: 1, // 0 to 1+, adjusts total output of both wet and dry
		impulse: "./inc/tuna/impulses/impulse_rev.wav", // the path to your impulse response
		bypass: 0
	}, {
		type: "Filter",
		frequency: 20, // 20 to 22050
		Q: 1, // 0.001 to 100
		gain: 0, // -40 to 40
		bypass: 1, // 0 to 1+
		filterType: 0 // 0 to 7, corresponds to the filter types in the native filter node: lowpass, highpass, bandpass, lowshelf, highshelf, peaking, notch, allpass in that order
	}, {
		type: "Cabinet",
		makeupGain: 1, // 0 to 20
		impulsePath: "./inc/tuna/impulses/impulse_guitar.wav", // path to your speaker impulse
		bypass: 0
	}, {
		type: "Tremolo",
		intensity: 0.3, // 0 to 1
		rate: 0.1, // 0.001 to 8
		stereoPhase: 0, // 0 to 180
		bypass: 0
	}, {
		type: "WahWah",
		automode: true, // true/false
		baseFrequency: 0.5, // 0 to 1
		excursionOctaves: 2, // 1 to 6
		sweep: 0.2, // 0 to 1
		resonance: 10, // 1 to 100
		sensitivity: 0.5, // -1 to 1
		bypass: 0
	}
]);

Libraries

  • colorspace.js: Color conversions, music isn’t complete without!

Many thanks to the authors of these libraries

Similar projects