npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

jp.keijiro.apriltag

v1.0.2

Published

AprilTags visual fiducial system developed by the APRIL robotics laboratory at the University of Michigan

Downloads

5,639

Readme

jp.keijiro.apriltag - AprilTag package for Unity

gif

jp.keijiro.apriltag is a Unity package providing a native code implementation of an AprilTag tracker.

AprilTag is a marker based tracking system developed by the APRIL Robotics Laboratory at the University of Michigan. Please see the AprilTag web page for further details.

System requirements

  • Unity 2021.3

At the moment, this package supports the following systems:

  • Windows (x86-64), macOS (x86-64), Linux (x86-64), iOS (arm64), Android (arm64)

How to install

This package is available in the Keijiro scoped registry.

  • Name: Keijiro
  • URL: https://registry.npmjs.com
  • Scope: jp.keijiro

Please follow this gist to add the registry to your project.

How to try the sample project

Clone this repository and play DetectionTest.unity on Unity Editor.

The current version of the TagDetector component only supports the tagStandard41h12 tag set. You can download those tag images from the apriltag-imgs repository. Print some of them using a printer, or use a smartphone screen to display the tags.

The DetectionTest component uses the Field of View value of the main camera to estimate tag positions. You can try the sample without adjusting it, but it may give incorrect depth information. To get accurate tag positions, you should match the FoV value with the actual camera FoV.

image

For example, I'm using Zoom Q2n-4K video camera for testing, which gives about 78 degrees horizontal FoV at the mid-angle mode. So I changed the FOV Axis to "Horizontal" and the Field of View value to 78.

How to detect tags

At first, create the AprilTag.TagDetector object specifying the input image dimensions. You can run the detector in a lower resolution by specifying a decimation factor. It may improve the speed at the cost of accuracy and detection rate.

detector = new AprilTag.TagDetector(imageWidth, imageHeight, decimation);

Call the ProcessImage method every frame to detect tags from an input image. You can use ReadonlySpan<Color32> to give an image. At the same time, you have to specify the camera FoV (horizontal) in degrees and the tag size in meters.

texture.GetPixels32(buffer);
detector.ProcessImage(buffer, fov, tagSize);

You can retrieve the detected tags from the DetectedTags property.

foreach (var tag in detector.DetectedTags)
    Debug.Log($"{tag.ID} {tag.Position} {tag.Rotation}");

Dispose the detector object when you no longer need it.

detector.Dispose();

For details, please check the DetectionTest.cs example.

Related repositories

  • The original AprilTag project repository: https://github.com/AprilRobotics/apriltag
  • Pre-generated tag images: https://github.com/AprilRobotics/apriltag-imgs
  • A fork of the AprilTag repository used to build Unity plugin binaries. https://github.com/keijiro/apriltag