jincu
v0.0.1
Published
jincu library
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Jincu -- a 2D game framework for web game written in JavaScript ES6
Introduction
Jincu is a 2D game framework. The first version is mostly converted from my Gincu C++ 2D game framework. The library is written in JavaScript ES6.
Live demo
https://wqking.github.io/jincudemo/index.html
Version
0.0.1
Supported platform
- Web browser.
License
Apache License, Version 2.0
Core system and features
- Entity Component System (ECS).
- Scene management.
- Scene transition effect.
- ECS based scene graph (ComponentLocalTransform).
- Camera system.
- Anchor and flip x/y (ComponentAnchor).
- Sprite sheet.
- Frame based animation.
- Tween animation. The tween module is converted from (my cpgf library)[https://github.com/cpgf/cpgf].
- Event driven.
- Underlying render engine agnostic. Now the library using HTML5 canvas as the render engine, in the future WebGL will be added.