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jigsaw-rpc

v0.2.5

Published

jigsaw-rpc is a RPC framework under Node.js

Downloads

105

Readme

Jigsaw-RPC

English | 中文

Build Status codecov npm version


Introduction

jigsaw-rpc is an RPC framework written in TypeScript, it implements RPC used completely Node.js UDP Datagram API to ensure the performance of calling a remote method.

The API of jigsaw-rpc is designed to easy to use.

And the project is Expandable and Maintainable, so your contribution is welcome.

Install

in a npm project folder, run:

npm install jigsaw-rpc --save

Easy-to-start Example

serv.js

const { RPC } = require("jigsaw-rpc");
new RPC.registry.Server();

let jg = RPC.GetJigsaw({ name :"calculator" });

jg.port("add",({a,b})=>{
    return {
        msg:"Hello, World!",
        result:a + b,
        date:new Date().toString()
    }
});

app.js

const { RPC } = require("jigsaw-rpc");

let jg = RPC.GetJigsaw();
jg.on("ready", ()=>{
    
    jg.send("calculator:add",{ a:3, b:7 }).then((res)=>{
        console.log(res);
    })

})

then run this two scripts:

You will get this output

{
    msg: "Hello World!",
    result: 10,
    date:'--Now Date String--'
}

Advanced Example

const { RPC } = require("jigsaw-rpc");
new RPC.registry.Server();

let jg = RPC.GetJigsaw({ name : "calculator" });

jg.use(async (ctx,next)=>{

    if(ctx.method == "add"){
        ctx.calc = ( x , y )=>( x + y );
    }else if(ctx.method == "mul"){
        ctx.calc = ( x , y )=>( x * y );
    }else if(ctx.method == "sub"){
        ctx.calc = ( x , y )=>( x - y );
    }else if(ctx.method == "div"){
        ctx.calc = ( x , y )=>( x / y );
    }else 
        throw new Error("the calculator don't support this method");

    await next();
});

jg.use(async (ctx,next)=>{

    let { x , y } = ctx.data;
    ctx.result = ctx.calc( x , y );

    await next();
})


/* 
    ↓ following codes can be run on another computer 

    or they can be togther as one script file.
*/

let invoker = RPC.GetJigsaw();
invoker.on("ready",async ()=>{

    console.log(await invoker.send("calculator:add",{x:100,y:500}));
    //this will output 600;

    console.log(await invoker.send("calculator:mul",{x:100,y:500}));
    //this will output 50000;

    console.log(await invoker.send("calculator:sub",{x:100,y:500}));
    //this will output -400;

    console.log(await invoker.send("calculator:div",{x:100,y:500}));
    //this will output 0.2;

});

Load Balanced

It is easy to make jigsaws load balanced.

following gunshot.js is an example:

gunshot.js

const { RPC } = require("jigsaw-rpc");
//new RPC.registry.Server();

for(let i=0;i<5;i++){

    let jg = RPC.GetJigsaw({name:`poorguy`}); // everyone has same jigsaw name

    let number = `#${i}`;
    jg.port("shoot",()=>{
        return `i am ${number} guy, i've been shot`;
    });
}


const invoker = RPC.GetJigsaw();
invoker.on("ready",async ()=>{
    for(let i=0;i<100;i++){
        console.log(await invoker.send(`poorguy:shoot`));
    }    
});

try run this script, you can find that they will be shot averagely.

Error Handling

Errors can be transferring freely and completely through the jigsaws.

const { RPC } = require("jigsaw-rpc");
//new RPC.registry.Server();

const jg = RPC.GetJigsaw("jigsaw");

jg.port("call_error",()=>{
    throw new Error(`An error happened`);
});

const invoker = RPC.GetJigsaw();
invoker.on("ready",async ()=>{
    try{
        await invoker.send("jigsaw:call_error");
    }catch(err){
        console.log(err);
    }
})

Good Performance

Jigsaw implemented through Node.js Socket API completely.

A single Jigsaw instance can almost transfer 500 requests/sec, 10MB/s data with low latency in LAN on a x86, Intel i5-8250, GBE Network Card computer.

Simple API Document

1 RPC.GetJigsaw({ name , entry , registry }) : IJigsaw

jigsaw name is a path about how to access this jigsaw, network address and jigsaw name will both sync to registry.

the name is the jigsaw name which is a property of the return instance.

entry is a network address string like "8.8.8.8:1234", this address described how to access this jigsaw from remote. so if this jigsaw work on Internet, this address must be a Internet Address.

jigsaw will listen on the port number like '1234' you provided, if you don't want to specified a exact number, just set entry like "127.0.0.1" without port string.

registry is a URL of the Network Address of the Jigsaw Domain Registry. The format is like "jigsaw://127.0.0.1:3793/"

You can create a registry like this:

new RPC.registry.Server(3793)

So GetJigsaw() 's calling format is like:

let jg = RPC.GetJigsaw("iamjigsaw","127.0.0.1","jigsaw://127.0.0.1:3793/")

All the params has default value, if you just want this jigsaw work on Local Network:

let jg = RPC.GetJigsaw()

2 RPC.registry.Server.prototype.constructor( bind_port , bind_address? )

Create a Jigsaw Registry Server, in a domain of a group of jigsaws , create one Server at least.

new RPC.registry.Server(3793)

3. Jigsaw

3.1 Jigsaw.prototype.send( path , data ) : Promise(object)

call this method to invoke a remote jigsaw's method.

the path must be a correct Jigsaw Path format:

JigsawName:port_name

the data must be a JSON-Serializable JavaScript Object which doesn't contain any 'undefined' of a 'Function' and some other properties.

3.2 Jigsaw.prototype.port( port_name , handler )

register a Jigsaw Port that will handle all invoking requests to this Port.

Actually, port_name is the method name, and the handler is the function you will receive the invoke object and returning the object you want to reply.

handler can be a Async Function if you want to.

...

const wait = require("util").promisify(setTimeout);

let jgA = RPC.GetJigsaw({name : "A"});
let jgB = RPC.GetJigsaw({name : "B"});

jgA.port("call",async ()=>{

    console.log("recv an invoke,start to wait...");
    await wait(3000);
    console.log("done!");

    return {hello:"world"};
})

jgB.send("A:call",{}).then(console.log);

this data object can be 1MB or even bigger.

3.3 Jigsaw.prototype.use( handler )

this method create a middle-ware of a jigsaw. to handle all requests one by one.

a context contains these base properties:

{
    result: object, 
    /* if all middle-ware passed, the 'result' will send back to the invoker,
        'result' will be {} as the default value.
    */

    method: string , // the method name sender want to call
    data: any, // the data from sender
    sender: string, // sender's jigsaw name
    isJSON: boolean, // if the 'data' is JSON-object or Buffer
    rawdata: Buffer, // the raw buffer of data
    reply_info : AddressInfo // sender's address and port
}

the usage of this method is like:


let jg = RPC.GetJigsaw({ name:"serv" })

jg.use(async (ctx,next)=>{
    /*
        middle-ware codes here
    */

    await next();
})

3.4 Jigsaw.prototype.pre( handler )

this method create an interceptor before sending an invoking request.

actually, it is the pre hook of calling a remote method.

the usage of this method is like:


let jg = RPC.GetJigsaw({ name:"serv" })

jg.pre(async (ctx,next)=>{
    /*
        hook codes here
    */

    await next();
})

the context object contains :

    raw:{ // raw object contains origin info.
        data : Buffer,
        pathstr : string,
        route : IRoute
    },

    data : Buffer, //hooked data, can modify this
    pathstr : string,  //hooked string of path to send, can modify this
    route : IRoute, //hooked route which implements IRoute interface, can modify this

if you want to code a custom route, implements this interface :

interface IRoute{
    preload(): Promise<void>;
    getAddressInfo() : Promise<AddressInfo>;
}

here is an example:

const { RPC } = require("jigsaw-rpc");
new RPC.registry.Server();

let jg = RPC.GetJigsaw({ name : "user" });
let serv = RPC.GetJigsaw({ name: "serv" })

serv.port("get",()=>{
    return "serv you a cake";
})


jg.pre(async (ctx,next)=>{
    ctx.route = {
        preload(){

        },
        getAddressInfo(){
            let { port } = jg.getAddress();
            console.log("return a hacked address, all invoke will redirect to the jigsaw itself")
            return { address:"127.0.0.1", port };
        }
    }
    await next();
});

jg.port("get",()=>{
    return "hoo hoo your request are been redirect to here";
});


jg.on("ready",async ()=>{
    console.log(await jg.send("serv:get",{}));
})

3.5 Jigsaw.prototype.post( handler )

this method create an interceptor after sending an invoking request.

actually, it is the post hook of calling a remote method.

a post context contains these properties:

{
    pathstr : string, // target path string of invoking
    data : any, // the request data , Buffer or a JS Object
    result : any, // the result data, it can be modified , Buffer / a JS Object / Error

}

3.6 Jigsaw.prototype.getAddress() : AddressInfo

this method will return a address info contains IP-Address and Port that jigsaw's socket binded to.

3.7 Jigsaw.prototype.getName() : string

return the jigsaw name.

3.8 Jigsaw.prototype.getOption() : any

return the option passed to jigsaw constructor.

3.9 Jigsaw.prototype.close() : Promise(void)

close the jigsaw instance and the socket insided.

Test

This project use mocha test framework, run:

npm test

at the project folder to do tests

you can also run:

npm run test-cov

to check the coverage of test cases

LICENSE

This project is open-source under MIT license.

Contribution

Your contribution is welcome💗, follow this steps

1. Fork this repository
2. Modify the codes, or write a mocha test case
3. Commit using 'cz-conventional-changelog'
4. Start a Pull Request

Or just create an issue.