jenfr
v1.0.4
Published
Canvas based image loader
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jenfr
Canvas based image loader
Requirements
Promise
Example
const jenfr = require("jenfr"),
pics = ["file1.jpg", "file2.jpg", "file3.jpg", "file4.jpg", "file5.jpg"],
target = document.querySelector("#photos");
Promise.all(pics.map(file => {
return jenfr(target, file, {className: "photo"});
})).then(() => {
console.log("Pictures loaded");
}, e => {
console.error(e);
});
API
jenfr(Element[, imageUrl, options]) Promise ([canvas, context, image])
Creates a canvas with the supplied options. A fallback img
Element will be created with imageUrl
if the Client cannot create a canvas
.
To get the natural width
& height
of the image, do not specify in options
, e.g. {}
.
jenfr(document.querySelector("body"), "http://...", {
height: 400,
width: 400,
scale: true,
filter: "blur(5px)",
font: "48px serif",
strokeText: ["Hello world", 50, 100]
}).then(args => {
console.log("rendered canvas", args);
}, e => {
console.error(e)
});
Options
Canvas
attributes can be specified, as well as context
methods with an Array
of arguments.
scale (Boolean)
Scales the image to fit inside the canvas if a width
& height
are specified.
jenfr(document.querySelector("#photo"), "http://...", {height: 500, width: 500, scale: true});
How can I load jenfr?
jenfr supports AMD loaders (require.js, curl.js, etc.), node.js & npm (npm install jenfr), or using a script tag.
License
Copyright (c) 2016 Jason Mulligan Licensed under the BSD-3 license