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iso.js

v0.0.7

Published

A library for rendering isomorphic graphics

Downloads

4

Readme

iso.js

WORK IN PROGRESS...

A library for isometric graphics using three.js.

TODO INCLUDE LOGO (spell out ISO with cubes)

A library for isometric graphics using three.js.

Project Page

Usage

npm install iso.js --save

TODO ...short code snippet... ...pretty hello world image...

Browserify

You can use browserify to bundle this library with your code.

import {Cube, Camera} from Iso;
// TODO

Documentation

See examples/ for documented code.

The main components are Iso, Cube. Additional components include Color, Renderer.

Iso - An Isometric World

  • Iso.DEBUG:boolean - Turn on debugging visuals (XYZ axes, Grid, Light)
  • Iso.add(object)
  • Iso.clear() - Remove all objects from the world
Iso.Cube(width, height, depth)
  • Cube.position(x, y, z)
  • Cube.color(color:Iso.Color)
  • Cube.opacity(opacity)
Iso.Camera - The global isometric perspective camera for this world.
  • Camera.zoom(zoomLevel)
  • Camera.pan(x, y)
Iso.Renderer - The world renderer.
  • Renderer.SHADOWS_ENABLED:boolean - Turn on shadows

Build

iso.js uses Babel and Browserify for build tools. Run the file watcher and flow typechecker:

npm install
npm run watch # watches and builds npm version
npm run watch-browser # watches and builds packaged browser version

This will generate build/ files and log type mistakes to the console.

Similar libraries

  • https://github.com/jdan/isomer
  • https://github.com/nosir/obelisk.js

The key differences between these libraries and iso.js are:

  • Performance (WebGL)
  • 3D effects such as lights, shadows, and camera angles.
  • Extensibility

Contribute!

Please send pull requests! There are many features I would love to see. <3