ishape_wasm
v1.1.4
Published
Boolean Operations for 2D Polygons. Supported operations: intersection, union, difference, XOR, and self-intersections for all polygon varieties.
Downloads
27
Readme
iShape-js
Demo
Try out iShape with an interactive demo. The demo covers operations like union, intersection, difference and exclusion
Features
- Operations: union, intersection, difference, and exclusion.
- Polygons: with holes, self-intersections, and multiple paths.
- Simplification: removes degenerate vertices and merges collinear edges.
- Fill Rules: even-odd and non-zero.
Getting Started
Direct include
Download Library Files:
- ishape_wasm.js
- ishape_bg_wasm.wasm
You can find it at: pkg
Place Files:
Place these files in a directory that your HTML file can access; in this example, the directory is named ./ishape
NPM
Installation
You can install the iShape library from NPM:
npm install ishape_wasm
The NPM package is available here
Import and Usage
After installing the NPM package, you can import it in your JavaScript or TypeScript file as follows:
import init, { Overlay, OverlayRule, FillRule } from './ishape/ishape_wasm.js';
// Your code here
Example
Here is a simple HTML example that demonstrates how to use the iShape library for union operation. Full example is available here
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>iShape</title>
<style>
#result {
background-color: #f5f5f5;
border: 1px solid #ccc;
padding: 10px;
white-space: pre-wrap;
font-family: monospace;
}
textarea {
width: 100%;
height: 150px;
padding: 10px;
font-family: monospace;
margin-bottom: 10px;
}
</style>
<script type="module">
import init, { Overlay, OverlayRule, FillRule} from './ishape/ishape_wasm.js';
init();
document.getElementById('union').addEventListener('click', () => {
const subjInput = document.getElementById('subjInput').value;
const clipInput = document.getElementById('clipInput').value;
const subj = JSON.parse(subjInput);
const clip = JSON.parse(clipInput);
const overlay = Overlay.new_with_subj_and_clip(subj, clip);
// apply union operation
const union = overlay.overlay(OverlayRule.Union, FillRule.EvenOdd);
// add more operations if required
// ...
const resultText = JSON.stringify(union, null, 2);
document.getElementById('result').innerText = `Result:\n${resultText}`;
});
</script>
</head>
<body>
<textarea id="subjInput" placeholder='Enter "subj" polygon here...'>[[[200, 300], [200, 100], [400, 100], [400, 300]]]</textarea>
<textarea id="clipInput" placeholder='Enter "clip" polygon here...'>[[[300, 400], [300, 200], [500, 200], [500, 400]]]</textarea>
<button id="union">Union</button>
<pre id="result"></pre>
</body>
</html>
Explanation:
Import classes and initialize the WebAssembly module using init(). Use the imported classes to perform geometric operations.