iron-enum
v1.0.4
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Rust like enums for Typescript
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Iron Enum
Finally Rust like enums in Typescript!
- Ergonomic AF!
- Fully type safe!
- Only 400 bytes gzipped!
- Includes
Option
andResult
types!
Typescript enums only provide simple variants:
enum Shape {
Square,
Circle
}
But what if you wanted to provide data for each variant that is context specific? Well now you can!
Code Example
import { IronEnum } from "iron-enum";
const ShapeEnum = IronEnum<{
Empty: {},
Square: { width: number, height: number },
Circle: { radius: number }
}>();
const exampleShape = ShapeEnum.Square({width: 22, height: 50});
// Supports matching, similar to switch case statements
exampleShape.match({
// case Empty:
Empty: () => {
// runs if the shape is empty
},
// case Square:
Square: ({width, height}) => {
// runs if the shape is square
},
// case Circle:
Circle: ({radius}) => {
// runs if the shape is circle
}
});
// supports fallback cases
exampleShape.match({
Square: ({width, height}) => {
// runs if the shape is square
},
_: () => {
// runs if it's anything but a square
}
});
// Supports returns through match
const result = exampleShape.match({
Empty: () => return 0;
Square: ({width, height}) => width,
_: () => false
});
// result type is inherited from match arm return types.
// typeof result == number | boolean
if (exampleShape.if.Square()) {
// runs if the shape is a square
}
if (exampleShape.ifNot.Square()) {
// runs if the shape is NOT a square
}
console.log(exampleShape.unwrap())
// output: ["Square", { width: 22, height: 50 }]
// this method will only allow ShapeEnum variants as an argument
const someFn = (onlyShapeEnum: typeof ShapeEnum._self.prototype) => {
}
Just like in Rust, the .match(...)
keys must contain a callback for each variant OR provide a fallback method with a _
property. Failing this constraint leads to a type error.
Option & Result Examples
import { Option, Result } from "iron-enum";
const NumOption = Option<number>();
const myNum = NumOption.Some(22);
myNum.match({
Some: (num) => {
// only runs if myNum is "Some" variant
},
None: () => {
// only runs if myNum is "None" variant
}
})
const NumResult = Result<number, Error>();
const myNum2 = NumResult.Ok(22);
myNum2.match({
Ok: (num) => {
// only runs if myNum2 is "Ok" variant
},
Err: () => {
// only runs if myNum2 is "Err" variant
}
})
if (myNum2.if.Ok()) {
// only runs if myNum2 is "Ok" variant
}