inferno-youtube
v7.0.0-beta.2
Published
inferno.js powered YouTube player component
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inferno-youtube
Inferno.js component acting as a thin layer over the YouTube IFrame Player API ported from react-youtube.
Features
Installation
$ npm install react-youtube
Usage
<YouTube
videoId={string} // defaults -> null
id={string} // defaults -> null
className={string} // defaults -> null
containerClassName={string} // defaults -> ''
opts={obj} // defaults -> {}
onReady={func} // defaults -> noop
onPlay={func} // defaults -> noop
onPause={func} // defaults -> noop
onEnd={func} // defaults -> noop
onError={func} // defaults -> noop
onStateChange={func} // defaults -> noop
onPlaybackRateChange={func} // defaults -> noop
onPlaybackQualityChange={func} // defaults -> noop
/>
For convenience it is also possible to access the PlayerState constants through react-youtube:
YouTube.PlayerState
contains the values that are used by the YouTube IFrame Player API.
Example
import React from 'react';
import YouTube from 'react-youtube';
class Example extends React.Component {
render() {
const opts = {
height: '390',
width: '640',
playerVars: { // https://developers.google.com/youtube/player_parameters
autoplay: 1
}
};
return (
<YouTube
videoId="2g811Eo7K8U"
opts={opts}
onReady={this._onReady}
/>
);
}
_onReady(event) {
// access to player in all event handlers via event.target
event.target.pauseVideo();
}
}
Controlling the player
You can access & control the player in a way similar to the official api:
The ~~API~~ component will pass an event object as the sole argument to each of ~~those functions~~ the event handler props. The event object has the following properties:
- The event's
target
identifies the video player that corresponds to the event.- The event's
data
specifies a value relevant to the event. Note that theonReady
event does not specify adata
property.
License
MIT