inferno-dev-utils
v12.0.13
Published
webpack utilities used by Create Inferno App
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inferno-dev-utils
This package includes some utilities used by Create Inferno App.
Usage in Create Inferno App Projects
These utilities come by default with Create Inferno App. You don’t need to install it separately in Create Inferno App projects.
Usage Outside of Create Inferno App
If you don’t use Create Inferno App, or if you ejected, you may keep using these utilities. Their development will be aligned with Create Inferno App, so major versions of these utilities may come out relatively often. Feel free to fork or copy and paste them into your projects if you’d like to have more control over them, or feel free to use the old versions.
Entry Points
There is no single entry point. You can only import individual top-level modules.
new InterpolateHtmlPlugin(htmlWebpackPlugin: HtmlWebpackPlugin, replacements: {[key:string]: string})
This webpack plugin lets us interpolate custom variables into index.html
.
It works in tandem with HtmlWebpackPlugin 2.x via its events.
var path = require('path');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var InterpolateHtmlPlugin = require('inferno-dev-utils/InterpolateHtmlPlugin');
// webpack config
var publicUrl = '/my-custom-url';
module.exports = {
output: {
// ...
publicPath: publicUrl + '/',
},
// ...
plugins: [
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: path.resolve('public/index.html'),
}),
// Makes the public URL available as %PUBLIC_URL% in index.html, e.g.:
// <link rel="icon" href="%PUBLIC_URL%/favicon.ico">
new InterpolateHtmlPlugin(HtmlWebpackPlugin, {
PUBLIC_URL: publicUrl,
// You can pass any key-value pairs, this was just an example.
// WHATEVER: 42 will replace %WHATEVER% with 42 in index.html.
}),
// ...
],
// ...
};
new InlineChunkHtmlPlugin(htmlWebpackPlugin: HtmlWebpackPlugin, tests: Regex[])
This webpack plugin inlines script chunks into index.html
.
It works in tandem with HtmlWebpackPlugin 4.x.
var path = require('path');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var InlineChunkHtmlPlugin = require('inferno-dev-utils/InlineChunkHtmlPlugin');
// webpack config
var publicUrl = '/my-custom-url';
module.exports = {
output: {
// ...
publicPath: publicUrl + '/',
},
// ...
plugins: [
// Generates an `index.html` file with the <script> injected.
new HtmlWebpackPlugin({
inject: true,
template: path.resolve('public/index.html'),
}),
// Inlines chunks with `runtime` in the name
new InlineChunkHtmlPlugin(HtmlWebpackPlugin, [/runtime/]),
// ...
],
// ...
};
new ModuleScopePlugin(appSrc: string | string[], allowedFiles?: string[])
This webpack plugin ensures that relative imports from app's source directories don't reach outside of it.
var path = require('path');
var ModuleScopePlugin = require('inferno-dev-utils/ModuleScopePlugin');
module.exports = {
// ...
resolve: {
// ...
plugins: [
new ModuleScopePlugin(paths.appSrc, [paths.appPackageJson]),
// ...
],
// ...
},
// ...
};
checkRequiredFiles(files: Array<string>): boolean
Makes sure that all passed files exist.
Filenames are expected to be absolute.
If a file is not found, prints a warning message and returns false
.
var path = require('path');
var checkRequiredFiles = require('inferno-dev-utils/checkRequiredFiles');
if (
!checkRequiredFiles([
path.resolve('public/index.html'),
path.resolve('src/index.js'),
])
) {
process.exit(1);
}
clearConsole(): void
Clears the console, hopefully in a cross-platform way.
var clearConsole = require('inferno-dev-utils/clearConsole');
clearConsole();
console.log('Just cleared the screen!');
eslintFormatter(results: Object): string
This is our custom ESLint formatter that integrates well with Create Inferno App console output. You can use the default one instead if you prefer so.
const eslintFormatter = require('inferno-dev-utils/eslintFormatter');
// In your webpack config:
// ...
module: {
rules: [
{
test: /\.(js|jsx)$/,
include: paths.appSrc,
enforce: 'pre',
use: [
{
loader: 'eslint-loader',
options: {
// Pass the formatter:
formatter: eslintFormatter,
},
},
],
},
];
}
FileSizeReporter
measureFileSizesBeforeBuild(buildFolder: string): Promise<OpaqueFileSizes>
Captures JS and CSS asset sizes inside the passed buildFolder
. Save the result value to compare it after the build.
printFileSizesAfterBuild(webpackStats: WebpackStats, previousFileSizes: OpaqueFileSizes, buildFolder: string, maxBundleGzipSize?: number, maxChunkGzipSize?: number)
Prints the JS and CSS asset sizes after the build, and includes a size comparison with previousFileSizes
that were captured earlier using measureFileSizesBeforeBuild()
. maxBundleGzipSize
and maxChunkGzipSizemay
may optionally be specified to display a warning when the main bundle or a chunk exceeds the specified size (in bytes).
var {
measureFileSizesBeforeBuild,
printFileSizesAfterBuild,
} = require('inferno-dev-utils/FileSizeReporter');
measureFileSizesBeforeBuild(buildFolder).then(previousFileSizes => {
return cleanAndRebuild().then(webpackStats => {
printFileSizesAfterBuild(webpackStats, previousFileSizes, buildFolder);
});
});
formatWebpackMessages({errors: Array<string>, warnings: Array<string>}): {errors: Array<string>, warnings: Array<string>}
Extracts and prettifies warning and error messages from webpack stats object.
var webpack = require('webpack');
var config = require('../config/webpack.config.dev');
var formatWebpackMessages = require('inferno-dev-utils/formatWebpackMessages');
var compiler = webpack(config);
compiler.hooks.invalid.tap('invalid', function () {
console.log('Compiling...');
});
compiler.hooks.done.tap('done', function (stats) {
var rawMessages = stats.toJson({}, true);
var messages = formatWebpackMessages(rawMessages);
if (!messages.errors.length && !messages.warnings.length) {
console.log('Compiled successfully!');
}
if (messages.errors.length) {
console.log('Failed to compile.');
messages.errors.forEach(e => console.log(e));
return;
}
if (messages.warnings.length) {
console.log('Compiled with warnings.');
messages.warnings.forEach(w => console.log(w));
}
});
printBuildError(error: Object): void
Prettify some known build errors. Pass an Error object to log a prettified error message in the console.
const printBuildError = require('inferno-dev-utils/printBuildError')
try {
build()
} catch(e) {
printBuildError(e) // logs prettified message
}
getProcessForPort(port: number): string
Finds the currently running process on port
.
Returns a string containing the name and directory, e.g.,
create-inferno-app
in /Users/developer/create-inferno-app
var getProcessForPort = require('inferno-dev-utils/getProcessForPort');
getProcessForPort(3000);
launchEditor(fileName: string, lineNumber: number): void
On macOS, tries to find a known running editor process and opens the file in it. It can also be explicitly configured by INFERNO_EDITOR
, VISUAL
, or EDITOR
environment variables. For example, you can put INFERNO_EDITOR=atom
in your .env.local
file, and Create Inferno App will respect that.
noopServiceWorkerMiddleware(servedPath: string): ExpressMiddleware
Returns Express middleware that serves a ${servedPath}/service-worker.js
that resets any previously set service worker configuration. Useful for development.
redirectServedPathMiddleware(servedPath: string): ExpressMiddleware
Returns Express middleware that redirects to ${servedPath}/${req.path}
, if req.url
does not start with servedPath
. Useful for development.
openBrowser(url: string): boolean
Attempts to open the browser with a given URL. On Mac OS X, attempts to reuse an existing Chrome tab via AppleScript. Otherwise, falls back to opn behavior.
var path = require('path');
var openBrowser = require('inferno-dev-utils/openBrowser');
if (openBrowser('http://localhost:3000')) {
console.log('The browser tab has been opened!');
}
printHostingInstructions(appPackage: Object, publicUrl: string, publicPath: string, buildFolder: string, useYarn: boolean): void
Prints hosting instructions after the project is built.
Pass your parsed package.json
object as appPackage
, your URL where you plan to host the app as publicUrl
, output.publicPath
from your webpack configuration as publicPath
, the buildFolder
name, and whether to useYarn
in instructions.
const appPackage = require(paths.appPackageJson);
const publicUrl = paths.publicUrlOrPath;
const publicPath = config.output.publicPath;
printHostingInstructions(appPackage, publicUrl, publicPath, 'build', true);
WebpackDevServerUtils
choosePort(host: string, defaultPort: number): Promise<number | null>
Returns a Promise resolving to either defaultPort
or next available port if the user confirms it is okay to do. If the port is taken and the user has refused to use another port, or if the terminal is not interactive and can’t present user with the choice, resolves to null
.
createCompiler(args: Object): WebpackCompiler
Creates a webpack compiler instance for WebpackDevServer with built-in helpful messages.
The args
object accepts a number of properties:
- appName
string
: The name that will be printed to the terminal. - config
Object
: The webpack configuration options to be provided to the webpack constructor. - urls
Object
: To provide theurls
argument, useprepareUrls()
described below. - useYarn
boolean
: Iftrue
, yarn instructions will be emitted in the terminal instead of npm. - useTypeScript
boolean
: Iftrue
, TypeScript type checking will be enabled. Be sure to provide thedevSocket
argument above if this is set totrue
. - webpack
function
: A reference to the webpack constructor.
prepareProxy(proxySetting: string, appPublicFolder: string, servedPathname: string): Object
Creates a WebpackDevServer proxy
configuration object from the proxy
setting in package.json
.
prepareUrls(protocol: string, host: string, port: number, pathname: string = '/'): Object
Returns an object with local and remote URLs for the development server. Pass this object to createCompiler()
described above.
webpackHotDevClient
This is an alternative client for WebpackDevServer that shows a syntax error overlay.
It currently supports only webpack 3.x.
// webpack development config
module.exports = {
// ...
entry: [
// You can replace the line below with these two lines if you prefer the
// stock client:
// import.meta.resolve('webpack-dev-server/client') + '?/',
// import.meta.resolve('webpack/hot/dev-server'),
'inferno-dev-utils/webpackHotDevClient',
'src/index',
],
// ...
};
getCSSModuleLocalIdent(context: Object, localIdentName: String, localName: String, options: Object): string
Creates a class name for CSS Modules that uses either the filename or folder name if named index.module.css
.
For MyFolder/MyComponent.module.css
and class MyClass
the output will be MyComponent.module_MyClass__[hash]
For MyFolder/index.module.css
and class MyClass
the output will be MyFolder_MyClass__[hash]
const getCSSModuleLocalIdent = require('inferno-dev-utils/getCSSModuleLocalIdent');
// In your webpack config:
// ...
module: {
rules: [
{
test: /\.module\.css$/,
use: [
import.meta.resolve('style-loader'),
{
loader: import.meta.resolve('css-loader'),
options: {
importLoaders: 1,
modules: {
getLocalIdent: getCSSModuleLocalIdent,
},
},
},
{
loader: import.meta.resolve('postcss-loader'),
options: postCSSLoaderOptions,
},
],
},
];
}
getCacheIdentifier(environment: string, packages: string[]): string
Returns a cache identifier (string) consisting of the specified environment and related package versions, e.g.,
var getCacheIdentifier = require('inferno-dev-utils/getCacheIdentifier');
getCacheIdentifier('prod', ['inferno-dev-utils', 'chalk']);