immutable-tuple
v0.4.10
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Immutable finite list objects with constant-time equality testing (===) and no memory leaks
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immutable-tuple
Immutable finite list objects with constant-time equality testing (===
) and no memory leaks.
Installation
First install the package from npm:
npm install immutable-tuple
or clone it from GitHub and then run npm install
to compile the source code:
git clone https://github.com/benjamn/immutable-tuple.git
cd immutable-tuple
npm install
npm test # if skeptical
Usage
This package exports a single function called tuple
, both as a default
export and as an equivalent named export, so all of the following import styles will work:
import tuple from "immutable-tuple";
import { tuple } from "immutable-tuple";
const { tuple } = require("immutable-tuple");
const tuple = require("immutable-tuple").tuple;
Constructing tuple
s
The tuple
function takes any number of arguments and returns a unique, immutable object that inherits from tuple.prototype
and is guaranteed to be ===
any other tuple
object created from the same sequence of arguments:
import assert from "assert";
const obj = { asdf: 1234 };
const t1 = tuple(1, "asdf", obj);
const t2 = tuple(1, "asdf", obj);
assert.strictEqual(t1 === t2, true);
assert.strictEqual(t1, t2);
Although the tuple
function can be invoked using new tuple(...)
syntax, using new
is not recommended, since the new object will simply be thrown away.
Own tuple
properties
The tuple
object has a fixed numeric length
property, and its elements may be accessed using array index notation:
assert.strictEqual(t1.length, 3);
t1.forEach((x, i) => {
assert.strictEqual(x, t2[i]);
});
Nested tuple
s
Since tuple
objects are just another kind of JavaScript object, naturally tuple
s can contain other tuple
s:
assert.strictEqual(
tuple(t1, t2),
tuple(t2, t1)
);
assert.strictEqual(
tuple(1, t2, 3)[1][2],
obj
);
However, because tuples are immutable and always distinct from any of their arguments, it is not possible for a tuple
to contain itself, nor to contain another tuple
that contains the original tuple
, and so forth.
Constant time ===
equality
Since tuple
objects are identical when (and only when) their elements are identical, any two tuples can be compared for equality in constant time, regardless of how many elements they contain.
This behavior also makes tuple
objects useful as keys in a Map
, or elements in a Set
, without any extra hashing or equality logic:
const map = new Map;
map.set(tuple(1, 12, 3), {
author: tuple("Ben", "Newman"),
releaseDate: Date.now()
});
const version = "1.12.3";
const info = map.get(tuple(...version.split(".").map(Number)));
if (info) {
console.log(info.author[1]); // "Newman"
}
Array
methods
Every non-destructive method of Array.prototype
is supported by tuple.prototype
, including sort
and reverse
, which return a modified copy of the tuple
without altering the original:
assert.strictEqual(
tuple("a", "b", "c").slice(1, -1),
tuple("b")
);
assert.strictEqual(
tuple(6, 2, 8, 1, 3, 0).sort(),
tuple(0, 1, 2, 3, 6, 8)
);
assert.strictEqual(
tuple(1).concat(2, tuple(3, 4), 5),
tuple(1, 2, 3, 4, 5)
);
Shallow immutability
While the identity, number, and order of elements in a tuple
is fixed, please note that the contents of the individual elements are not frozen in any way:
const obj = { asdf: 1234 };
tuple(1, "asdf", obj)[2].asdf = "oyez";
assert.strictEqual(obj.asdf, "oyez");
Iterability
Every tuple
object is array-like and iterable, so ...
spreading and destructuring work as they should:
func(...tuple(a, b));
func.apply(this, tuple(c, d, e));
assert.deepEqual(
[1, ...tuple(2, 3), 4],
[1, 2, 3, 4]
);
assert.strictEqual(
tuple(1, ...tuple(2, 3), 4),
tuple(1, 2, 3, 4)
);
const [a, [_, b]] = tuple(1, tuple(2, 3), 4);
assert.strictEqual(a, 1);
assert.strictEqual(b, 3);
tuple.isTuple(value)
Since the immutable-tuple
package could be installed multiple times in an application, there is no guarantee that the tuple
constructor or tuple.prototype
will be unique, so value instanceof tuple
is unreliable. Instead, to test if a value is a tuple
, you should use tuple.isTuple(value)
.
Fortunately, even if your application uses multiple different tuple
constructors from different copies of this library, the resulting tuple
instances will still be ===
each other when their elements are the same. This is especially convenient given that this library provides both a CommonJS bundle and an ECMAScript module bundle, and some module systems might accidentally load those bundles simultaneously.
Implementation details
Thanks to Docco, you can read my implementation comments side-by-side with the actual code by visiting the GitHub pages site for this repository.
Instance pooling (internalization)
Any data structure that guarantees ===
equality based on structural equality must maintain some sort of internal pool of previously encountered instances.
Implementing such a pool for tuple
s is fairly straightforward (though feel free to give it some thought before reading this code, if you like figuring things out for yourself):
const pool = new Map;
function tuple(...items) {
let node = pool;
items.forEach(item => {
let child = node.get(item);
if (!child) node.set(item, child = new Map);
node = child;
});
// If we've created a tuple instance for this sequence of elements before,
// return that instance again. Otherwise create a new immutable tuple instance
// with the same (frozen) elements as the items array.
return node.tuple || (node.tuple = Object.create(
tuple.prototype,
Object.getOwnPropertyDescriptors(Object.freeze(items))
));
}
This implementation is pretty good, because it requires only linear time (O(items.length
)) to determine if a tuple
has been created previously for the given items
, and you can't do better than linear time (asymptotically speaking) because you have to look at all the items.
This code is also useful as an illustration of exactly how the tuple
constructor behaves, in case you weren't satisfied by my examples in the previous section.
Garbage collection
The simple implementation above has a serious problem: in a garbage-collected language like JavaScript, the pool
itself will retain references to all tuple
objects ever created, which prevents tuple
objects and their elements (which may be very large objects) from ever being reclaimed by the garbage collector, even after they become unreachable by any other means. In other words, storing objects in this kind of tuple
would inevitably cause memory leaks.
To solve this problem, it's tempting to try changing Map
to WeakMap
here:
const pool = new WeakMap;
and here:
if (!child) node.set(item, child = new WeakMap);
This approach is appealing because a WeakMap
should allow its keys to be reclaimed by the garbage collector. That's the whole point of a WeakMap
, after all. Once a tuple
becomes unreachable because the program has stopped using it anywhere else, its elements are free to disappear from the pool of WeakMap
s whenever they too become unreachable. In other words, something like a WeakMap
is exactly what we need here.
Unfortunately, this strategy stumbles because a tuple
can contain primitive values as well as object references, whereas a WeakMap
only allows keys that are object references. In other words, node.set(item, ...)
would fail whenever item
is not an object, if node
is a WeakMap
. To see how the immutable-tuple
library gets around this WeakMap
limitation, have a look at this module.
Astute readers may object that some bookkeeping data remains in memory when you create tuple
objects with prefixes of primitive values, but the important thing is that no user-defined objects are kept alive by the pool
. That said, if you have any ideas for reclaiming chains of ._strongMap
data, please open an issue or submit a pull request!