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image-frame-player

v1.0.2

Published

序列帧播放器

Downloads

10

Readme

ImageFramePlayer

序列帧图片播放插件,支持通过 canvas 或者 <img> 播放,可控制播放速度,可循环播放、倒序播放,设置循环播放及监听事件等功能。

fork 说明

该仓库修改自 vFramePlayer ,将 vFramePlayer 从全局依赖改为模块化引入。

示例

https://vmllab-js.github.io/vFramePlayer/

如何使用

npm 下载安装

npm i image-frame-player --save

引入组件

import ImageFramePlayer from 'image-frame-player';

实例化 Index

//将所有图片放入一个数组
const imgArr = ["img/0.jpg","img/1.jpg","img/2.jpg"];

//实例化vFramePlayer
const imageFramePlayer = new ImageFramePlayer({
    dom: document.getElementById("framePlayer"),
    imgArr: imgArr
});

Options

| Field | Type | Default | Description | | --------------- |:---------------:| :------: | ------------------------------------ | | dom | object | body | 用于存放图片和 CANVAS 的 DOM 节点,该项必选。 | | imgArr | array | none | 图片序列数组,该项必选。支持图片地址及 base64。 | | fps | number | 25 | 设置动画播放每秒显示帧频,该项可选。 | | useCanvas | boolean | true | 是否用CANVAS播放动画,该项可选。如果设置为false,则使用 IMG 播放。| | loop | number | 0 | 循环播放次数,该项可选。不设置则不循环播放,-1为无限循环。| | yoyo | boolean | false | 配合loop使用,该项可选。如果设置为true,循环播放的时候会回播。|

//示例
var imageFramePlayer = new ImageFramePlayer({
    dom : document.getElementById("framePlayer"),
    imgArr : imgArr,
    fps : 30,
    useCanvas : false,
    loop : 10,
    yoyo : true
});

Methods

实例化完成后,你可以使用以下方法进行播放序列图动画:

| Field | Parameter | Description | | --------------- | :--------------------: | ----------------------------------- | | play() | start end options | 播放序列图动画,参数见下表。 | | goto() | i | 直接跳到第 i 帧,i 必选。type:number。 | | pause() | none | 暂停播放动画。| | stop() | none | 停止播放动画,重置数据。| | destroy() | none | 清除所有动画及监听事件。| | get() | attr | 获取参数值。可获取参数同 Options Field列。type:string。 | | set() | attr | 设置参数值。可设置参数同 Options Field列。type:string。 |

play() 方法参数:

| Field | Type | Default | Description | | --------------- | :---------: | ------------ |---------------------- | | start | number | 0 | 播放开始帧,该项可选。 | | end | i | last | 播放结束帧,该项可选。如果end大于start,则倒序播放。 | | options | object | none | 播放参数,该项可选。同Options。 |

play()方法options其他参数设置:

  • onComplete()- 播放完成时执行的方法,该项可选;
  • onUpdate(frame,times,asc) - 播放过程中执行的方法,该项可选。
    • frame - 当前帧。
    • times - 已播放次数。
    • asc - 是否升序播放。
//示例
imageFramePlayer.play(10,100,{
    yoyo:true,
    fps:30,
    loop:10,
    onComplete: ()=> {
        console.log("播放完成");
    },
    onUpdate: (frame,times,asc)=>{
        console.log("当前播放第"+ frame +"帧");
        console.log("已经循环播放"+ times +"次");
        console.log("当前是否是升序播放:"+ asc);
    }
})

Events

播放事件的监听及取消监听的方法。

| Field | Parameter | Description | | --------------- | :----------------: |---------------------- | | on() | events handler | 监听事件。events - 监听事件名称,handler - 监听事件执行方法。 | | one() | events handler | 监听一次事件。参数同上。 | | off() | events handler | 结束监听。参数同上。 |

事件监听名称:

  • "play" - 开始播放
  • "pause" - 暂停动画
  • "stop" - 停止动画
  • "update" - 动画播放过程中
//示例
imageFramePlayer.on("play",function () {
    console.log("开始播放");
})