icheck-2
v2.0.0
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icheck version 2
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iCheck plugin v2.0 rc1
This is a release candidate version, you may try to use it.
Docs will be updated later, here's a short intro:
Default options
Notes:
global object: window.icheck = { options }
data attributes: <input data-checkedClass="mycheckedclass" type="checkbox" class="icheck">
init object: $('input').icheck({ options });
These are global object options:
{
// auto init on domready
autoInit: true,
// auto handle ajax loaded inputs (any inputs inside the HTML ajax-requests will be customized automatically)
autoAjax: false,
// fastclick plugin replacement, works without dependencies (removes a 300ms delay between a physical tap and the firing the changes on mobile browsers). Compatible with but doesn't require http://github.com/ftlabs/fastclick
tap: true,
// these are a default classnames used by icheck (# are replaced with classes.base)
classes: {
base: 'icheck', // classname to search for and customize
div: '#-item', // classname to add for a styler div
area: '#-area-', // classname to add to styler, when "area" option is used
input: '#-input', // classname to add to original input
label: '#-label' // classname to add to assigned labels
},
// global callbacks (if set to false, callback will never be fired)
callbacks: {
ifCreated: function() {
// this is just an example
}
},
}
These options can be stored in data attributes and init object:
{
// fastclick (http://github.com/ftlabs/fastclick) replacement, works without dependencies (removes a 300ms delay between a physical tap and the firing of a click event on mobile browsers)
tap: true,
// 'checkbox' or 'radio' to style only checkboxes or radio buttons, both by default
handle: '',
// base class added to customized checkboxes
checkboxClass: 'icheckbox',
// base class added to customized radio buttons
radioClass: 'iradio',
// class added on checked state (input.checked = true)
checkedClass: 'checked',
// if not empty, used instead of 'checkedClass' option (input type specific)
checkedCheckboxClass: '',
checkedRadioClass: '',
// if not empty, added as class name on unchecked state (input.checked = false)
uncheckedClass: '',
// if not empty, used instead of 'uncheckedClass' option (input type specific)
uncheckedCheckboxClass: '',
uncheckedRadioClass: '',
// class added on disabled state (input.disabled = true)
disabledClass: 'disabled',
// if not empty, used instead of 'disabledClass' option (input type specific)
disabledCheckboxClass: '',
disabledRadioClass: '',
// if not empty, added as class name on enabled state (input.disabled = false)
enabledClass: '',
// if not empty, used instead of 'enabledClass' option (input type specific)
enabledCheckboxClass: '',
enabledRadioClass: '',
// class added on indeterminate state (input.indeterminate = true)
indeterminateClass: 'indeterminate',
// if not empty, used instead of 'indeterminateClass' option (input type specific)
indeterminateCheckboxClass: '',
indeterminateRadioClass: '',
// if not empty, added as class name on determinate state (input.indeterminate = false)
determinateClass: '',
// if not empty, used instead of 'determinateClass' option (input type specific)
determinateCheckboxClass: '',
determinateRadioClass: '',
// class added on hover state (pointer is moved onto input)
hoverClass: 'hover',
// class added on focus state (input has gained focus)
focusClass: 'focus',
// class added on active state (pointer is pressed on input)
activeClass: '',
// if true, a mirror classes will be toggled between label and input tags (i.e. input is checked => checkedClass is added to input, checkedLabelClass is added to label)
mirror: false,
// classes to append to labels if "mirror" option is true
checkedLabelClass: '',
disabledLabelClass: '',
indeterminateLabelClass: '',
// same here
hoverLabelClass: '',
focusLabelClass: '',
activeLabelClass: '',
// true to set 'pointer' CSS cursor over enabled inputs and 'default' over disabled
cursor: false,
// callbacks (can't be stored in data attributes)
callbacks: {
ifCreated: function(node, settings) {
// your code
}
},
// comma separated attributes to inherit from the input to the wrapper div (note: input's id is prefixed with 'icheck-' (or a window.classes.base))
inherit: '',
// increase clickable area by given %
area: 0,
// add HTML code or text inside customized input
insert: ''
}
Methods
// checked = change input's state to 'checked'
$('input').icheck('checked', function(node) {
// callback function will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// unchecked = remove 'checked' state
$('input').icheck('unchecked', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// disabled = change input's state to 'disabled'
$('input').icheck('disabled', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// enabled = remove 'disabled' state
$('input').icheck('enabled', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// indeterminate = change input's state to 'indeterminate'
$('input').icheck('indeterminate', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// determinate = remove 'indeterminate' state
$('input').icheck('determinate', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// update = apply input changes, which were made outside the iCheck plugin
$('input').icheck('updated', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// toggle = toggle 'checked' state
$('input').icheck('toggle', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// destroy = remove all traces of iCheck
$('input').icheck('destroy', function(node) {
// callbackfunction will be fired for each input
// node is the HTML node of the current input (can be used as $(node))
});
// data = returns an object with the init settings and current states of the input
var data = $('input').icheck('data');
// data.checked, data.disabled, data.indeterminat are a cached states valuese
// styler = returns a wrapper div of the current input
var parent = $('input').icheck('styler');
// see http://git.io/cdYpdA for more info
Callbacks
Note: callbacks are fired for each input. Unchecked radio buttons also receive a callbacks.
ifChecked = input's state is changed to "checked"
$('input').on('ifChecked', function(event) {
// your code
});
ifUnchecked = "checked" state is removed
$('input').on('ifUnchecked', function(event) {
// your code
});
ifDisabled = input's state is changed to "disabled"
$('input').on('ifDisabled', function(event) {
// your code
});
ifEnabled = "disabled" state is removed
$('input').on('ifEnabled', function(event) {
// your code
});
ifIndeterminate = input's state is changed to "indeterminate"
$('input').on('ifIndeterminate', function(event) {
// your code
});
ifDeterminate = "indeterminate" state is removed
$('input').on('ifDeterminate', function(event) {
// your code
});
ifChanged = input's "checked", "disabled" or "indeterminate" state is changed
$('input').on('ifChanged', function(event) {
// your code
});
ifToggled = input's "checked" state is changed
$('input').on('ifToggled', function(event) {
// your code
});
ifCreated = input is just customized
$('input').on('ifCreated', function(event) {
// your code
});
Note: this callback is switched off by default, use the options like these to switch it on:
{
callbacks: {
ifCreated: true
}
}
ifDestroyed = customization is just removed
$('input').on('ifDestroyed', function(event) {
// your code
});