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hypepack

v1.2.1

Published

An API wrapper for the Minecraft server Hypixel

Downloads

7

Readme

hypepack

A node.js library for the Minecraft Hypixel Server

Dependencies

  • Node Fetch
  • Prismarine-NBT

Usage

Importing Library

You may want to rename the file to something else besides index.js, but navigate to the file in your require statement to properly import the Hype Class

const Hype = require('./index');

Instance of Hype Class

To instantiate the Hype Class you must provide an api key.

const hype = new Hype('my-api-key');

Methods

hype.getPlayerCount()

  • Returns: Promise
  • Arguments: N/A
  • Description: Returns the player count

hype.getGuildIDByName(name)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the guild ID if found by name

hype.getGuildByUUID(uuid)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the guild ID if found by uuid

hype.getGuild(options)

  • Returns: Promise

  • Arguments: Object

  • Description: Takes an object as an argument with this kind of format:

    {
      name: "",
      id: "",
      player: ""
    }

    Will throw an error if incorrectly formatted object is passed in

hype.getStatus(uuid)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the status based off uuid

hype.getWatchDog()

  • Returns: Promise
  • Arguments: N/A
  • Description: Returns the watch dog

hype.getPlayer(username)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the player data from mojang

hype.getLeaderboard(game)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the leaderboards based off the game title, if game is not provided, will return entire leaderboard

hype.getRecentGames(uuid)

  • Returns: Promise
  • Arguments: String
  • Description: Returns recent games based off uuid

hype.getGameCounts(game)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the game counts, if no game is provided, will return all counts

hype.getBoosters()

  • Returns: Promise
  • Arguments: N/A
  • Description: Returns boosters

hype.getFriends(uuid)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the friends list based off the uuid

hype.getResources(resource)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the resources

hype.getSkyblockProfiles(uuid)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the Sky Block profiles based off the uuid

hype.getSkyblockBazaar()

  • Returns: Promise
  • Arguments: N/A
  • Description: Returns the Sky Block bazaar products

hype.getProduct(productId)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the product based off ID

hype.getSkyblockAuction(obj)

  • Returns: Promise

  • Arguments: Object

  • Description: Takes an object as an argument with this kind of format:

    {
      player: "",
      profile: "",
      uuid: ""
    }

    Will throw an error if incorrectly formatted object is passed in

hype.getCurrentAuctions(page)

  • Returns: Promise
  • Arguments: String
  • Description: Returns the current auction based off page

hype.getTopMargins()

  • Returns: Promise
  • Arguments: N/A
  • Description: Returns the top 5 projects in the bazaar

hype.getArmor(object)

  • Returns: Promise

  • Arguments: Object

  • Description: Takes an object as an argument with this kind of format:

    {
      uuid: "",
      profileName: ""
    }

    Will throw an error if incorrectly formatted object is passed in