http-event-stream
v0.2.0
Published
Create plain HTTP event streams using Server Sent Events (SSE).
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http-event-stream
Create plain HTTP event streams using Server Sent Events (SSE) in node.js. Stream push notifications to the client without WebSockets.
Framework-agnostic: Works with Express, Koa and probably many more. Check out Differences to WebSockets below.
📡 Realtime events over plain HTTP 💡 Serve as a REST endpoint route ☁️ Stateless by design 👌 Simple unopinionated API
Installation
npm install http-event-stream
# or
yarn add http-event-stream
Usage
Using Express.js
const express = require("express")
const { streamEvents } = require("http-event-stream")
const app = express()
// Example event stream: Stream the current time
app.get("/time-stream", (req, res) => {
streamSampleEvents(req, res)
})
app.listen(3000)
Using Koa.js
const Koa = require("koa")
const Router = require("koa-router")
const { createEventStream } = require("http-event-stream")
const app = new Koa()
const router = new Router()
// Example event stream: Stream the current time
router.get("/time-stream", (context) => {
streamSampleEvents(req, res)
// Don't close the request/stream after handling the route!
context.respond = false
})
app
.use(router.routes())
.use(router.allowedMethods())
.listen(3000)
Sample stream implementation
function streamSampleEvents (req, res) {
const fetchEventsSince = async (lastEventId) => {
return [ /* all events since event with ID `lastEventId` woud go here */ ]
}
return streamEvents(req, res, {
async fetch (lastEventId) {
// This method is mandatory to replay missed events after a re-connect
return fetchEventsSince(lastEventId)
},
stream (streamContext) {
// Sample events: Send an event every second
const interval = setInterval(() => {
streamContext.sendEvent({
event: "time",
data: {
now: new Date().toISOString()
}
})
}, 1000)
// Return stream-closing function
const unsubscribe = () => clearInterval(interval)
return unsubscribe
}
})
}
A server-sent event sent via streamContext.sendEvent()
or returned from fetch()
has to have the following shape:
interface ServerSentEvent {
data: string | string[]
event?: string,
id?: string
retry?: number
}
See Using server-sent events - Fields.
API
See dist/index.d.ts.
Differences to WebSockets
Brief summary:
- Automatic reconnecting out of the box
- Unidirectional data flow
- HTTP/2 multiplexing out of the box
- No
Connection: Upgrade
- no special reverse proxy config
What do we use websockets for? Usually for streaming events from the server to client in realtime.
Server Sent Events (SSE) only do this one job, but do it really well. It's a simple protocol, using a normal HTTP connection, only streaming data from the server to the client.
You can pass parameters and headers from the client to the server when opening the stream, but the actual stream is read-only for the client.
It might sound like a strong limitation first, but actually it's a pretty clean approach: It makes the stream stateless and allows cool things like combining multiple streams into one which you could not easily do with a duplex stream.
Authentication
Since it's all just plain HTTP, we can use headers like we always do. Go ahead and use your favorite auth middleware that you use for the other REST endpoints.
Client
Make sure to include a polyfill in your web page code, since not all major browsers provide native support for SSE.
To connect to SSE streams from node.js, use the eventsource
package.
Further reading
- Smashing Magazine - Using SSE Instead Of WebSockets For Unidirectional Data Flow Over HTTP/2
- streamdata.io - Why we chose server-sent events SSE vs Websockets for our streaming API
- codeburst.io - Polling vs SSE vs WebSocket— How to choose the right one
License
MIT