html-webpack-inline-svg-plugin
v2.3.0
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Embed svg inline when using the html webpack plugin
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html-webpack-inline-svg-plugin
Converts .svg files into inlined <svg>
tags within the output html of templates parsed by html-webpack-plugin.
Table of Contents
Overview
By inlining SVGs you can combine them with techniques such as: Icon System with SVG Sprites.
As of version 1.0.0 by default this plugin processes SVG files after all template and image files have been written to their corresponding output directory. This allows it to work alongside loaders, after webpack resolves all file locations.
Please note: to use aliases you will need to install loaders to resolve your svg paths and parse the templates html. Check Getting To Your SVGs section for more info.
As of version 1.1.0 the plugin can also be run prior to the output of your templates. This allows you to reference image files from the root of your project which can help with getting to certain files, i.e. within your node_modules
directory. More info is provided below: Setting runPreEmit
option.
The plugin relies on SVGO to optimise SVGs. Check Config for more details.
Features
- Optimises/minimizes the output SVG.
- Allows for deep nested SVGs.
- Supports webpack aliases for file locations.
- Ignores broken tags (in case you are outputting templates for various parts of the page).
- Performs no html decoding (supports language tags, i.e.
<?php echo 'foo bar'; ?>
). - Can load image files locally and from an online URL with the
allowFromUrl
option.
Installation
Install the plugin with npm:
$ npm install --save-dev html-webpack-inline-svg-plugin
or Yarn:
$ yarn add --dev html-webpack-inline-svg-plugin
Usage
Require the plugin in your webpack config:
const HtmlWebpackInlineSVGPlugin = require('html-webpack-inline-svg-plugin');
Add the plugin to your webpack config as follows:
plugins: [
new HtmlWebpackPlugin(),
new HtmlWebpackInlineSVGPlugin()
]
Add img
tags with inline
attribute and .svg
file as src
to your template/s that the html-webpack-plugin is processing (the default is index.html
).
<!-- Works: below img tag will be removed and replaced by the content of the svg in its src -->
<img inline src="images/icons.svg">
<!-- Ignored: this img will not be touched as it has no inline attribute -->
<img src="images/foo.svg">
<!-- Broken: the plugin will ignore this src as it is not an svg -->
<img inline src="images/i-will-be-ignored.png">
Getting To Your SVGs
Breaking change: As of version 1.0.0 the plugin waits for webpack to resolve image locations and write them to disk. If you were using a version prior to 1.0.0 then it is likely you'll need to update the src paths to your inline SVGs to reflect this change. See below for more info.
There are three ways of working with your <img>
src attributes and this plugin:
If you are not working with loaders to allow webpack to parse and resolve the
img
tagssrc
attributes within your html-webpack-plugin templates. Use paths that are relative to your svg images from the output location of the template that is referencing it.Alternatively use loaders such as html-loader to parse the html templates, and file-loader or something similar, to resolve the paths of your
img
tagssrc
attributes. As the plugin works after webpack has emitted all its assets and html-webpack-plugin has output your templates, it will read the SVGs that webpack places in your output directory, and replace any inlined img tags with this content.Set the
runPreEmit
flag and reference files relative to yourpackage.json
file. This feature is only available with version >= 1.1.0. Check Config and therunPreEmit
option for more info.
Sample Project Structure
my-project
├── package.json
├── webpack-config.js
├── node_modules
└── src
├── index.html
└── images
├── icons.svg
└── foo.svg
Default Config
With the above structure inlining icons.svg
would look like:
<img inline src="images/icons.svg">
If an alias was in place for the images directory, i.e.
'img': path.join(__dirname, 'src', 'images')
Then the svg can be inlined with: <img inline src="~img/icons.svg">
. This method would require the use of loaders on your templates as shown above in point 2.
Incorrect file paths or URLs
If for any reason the path to a local SVG file is incorrect, or the file fails to be read, or an image retrieved with an URL fails to download, the webpack build process will fail with an error, like ENOENT
.
Duplicated attributes
All the attributes of a <img/>
element excepting src
and inline
will be copied to the inlined <svg/>
element. Attributes like id
or class
will be copied to the resulting root of the <svg/>
element and if the original SVG file already had these attributes they will be duplicated (and not replaced) on the resulting <svg/>
element, though the attributes coming from the <img/>
will appear first and any subsequent duplicated attribute from the original SVG will be ignored by the browser.
For example:
<img inline src="images/icons.svg" id="myImageIMG" class="square"> <!-- img element to be replaced -->
<svg id="myImageSVG">...</svg> <!-- icons.svg file to be inlined -->
will result in:
<svg id="myImageIMG" class="square" id="myImageSVG">...</svg>
The broswer will use id="myImageIMG"
and not id="myImageSVG"
. It's however a better approach if you avoid having any duplicated attribute at all and only putting the required ones on the <img>
element.
Config
The plugin accepts the below options:
runPreEmit
: defaults tofalse
. If you aren't using loaders to resolve file locations, and would prefer to reference image paths relative to the root of your project (where yourpackage.json
file resides) then set the pluginsrunPreEmit
config option totrue
:plugins: [ new HtmlWebpackPlugin(), new HtmlWebpackInlineSVGPlugin({ runPreEmit: true, }) ]
The plugin will now run prior to html-webpack-plugin saving your templates to your output directory. It will also expect all
<img inline
src attributes to be relative to yourpackage.json
file.Therefore with the above project structure, and
runPreEmit
set totrue
, inlining icons.svg would look like:<img inline src="src/images/icons.svg">
inlineAll
: defaults tofalse
. It will inline all SVG images on the template without the need of theinline
attribute on every image:plugins: [ new HtmlWebpackPlugin(), new HtmlWebpackInlineSVGPlugin({ inlineAll: true }) ]
If
inlineAll
option is enabled you can use theinline-exclude
attribute to exclude a particular image from being inlined:<div> <img src="src/images/icon1.svg"> <!-- it will be inlined --> <img inline-exclude src="src/images/icon2.svg"> <!-- it won't be inlined --> </div>
allowFromUrl
: defaults tofalse
. It allows to use SVG images coming from an URL online in addition to local files:plugins: [ new HtmlWebpackPlugin(), new HtmlWebpackInlineSVGPlugin({ allowFromUrl: true }) ]
For example:
<div> <img inline src="https://badge.fury.io/js/html-webpack-inline-svg-plugin.svg"> <!-- it will be inlined from the online SVG --> </div>
svgoConfig
: defaults to[]
. SVGO is used to optimise the SVGs inlined. You can configure SVGO by setting thissvgoConfig
array with the SVGO plugins you need in the same way it's done in this SVGO official Node.js example.Note
svgoConfig
is an array ofObject
s that will be assigned to the.plugins
SVGO config variable byhtml-webpack-inline-svg-plugin
. You don't need to pass anObject
with aplugins
property assigned an array of SVGO plugins, just pass the array:plugins: [ new HtmlWebpackPlugin(), new HtmlWebpackInlineSVGPlugin({ svgoConfig: [ { removeViewBox: false }, { inlineStyles: { onlyMatchedOnce: false } } ] }) ]
html-webpack-inline-svg-plugin
modifies one SVGO default:cleanupIDs
, fromtrue
tofalse
, since IDs allow to reference individual symbols. You can still override this or any other SVGO plugin default configuration with thissvgoConfig
option.
Versions
The latest version of this package supports webpack 4. All versions marked v2.x.x will target webpack 4 and html-webpack-plugin v4.
For webpack 3 and html-webpack-plugin v3 support use v1.3.0 of this package.
v2.x.x
- Support webpack v4.
- Support html-webpack-plugin v4.
v1.3.0
- Support webpack v3.
- Support html-webpack-plugin v3.
Contribution
You're free to contribute to this project by submitting issues and/or pull requests. This project is test-driven, so keep in mind that every change and new feature must be covered by tests.
I'm happy for someone to take over the project as I don't find myself using it any longer due to changes in workflow. Therefore others are likely to be in a better position to support this project and roll out the right enhancements.
License
This project is licensed under MIT.