hsbshareviewer
v1.0.79
Published
hsbCad's hsbShare Viewer
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Hsbshare Viewer
Used as a 3D viewer for hsbcad data.
License:
Changelog:
1.0.66:
- Issues: Added an issue manager which renders issues if they are bound to an entity/entities.
1.0.65:
- Events: Added
'held'
event to Camera Events. This is fired if the camera is held for at least 150ms.
1.0.64:
- Events: Added
'start'
&'end'
events to Camera Events. These are fired at the start and end of camera movement.
1.0.35:
- Projects: Added support to conert values to desired units
- Several bugfixes
1.0.34:
- Nodesystem Orphaned nodes now get added as extra group based on type.
1.0.33:
- Section tool: Added support for instanced meshes.
- Visual logger: Added a component to perform visual logging in the HTML container.
1.0.32:
- Loading: Added option to force a clear of cache.
1.0.31:
- Loading: FIxed bug in project loading process.
1.0.30:
- Loading: Changed project loading return values.
1.0.29
- Camera: Fixed bug where orthographic camera's left and right wasn't properly set on resize.
1.0.28
- UI: Bugfix where a blackscreen was visible on intial load.
- Objects: Added function 'Viewer::getScreenPos()' to get scren space or NDC for object.
1.0.27
- Loading: Changed starting angle to isometric.
1.0.26
- Instanced Meshes: Fixed several bugs related to instanced meshes and common geometry.
- Visibility: Added several methods to the Viewer to set visibility, removing dependencies on events.
1.0.25
- Loading: Projects now get fetched in this module instead of depending on the front end to fetch the project Fixed bug where the loading percentage was inaccurate.
1.0.24
-Measure: Measure tool now also works on instanced meshes. -QOL: A single frame gets renderer to get rid of the black screen. -Visibility: Added missing emits in regards to visibility
1.0.23
- Meshes: Introduced instanced meshes
- Visibility: Several changes to visibility functionality. Among other a new visibility event.
- General: Lots of bug fixing
1.0.22
- Touchpad: Enabled pan on double touch.
- Viewcube: Fixed bug wher there was a small offset after triggering tweens one after another.
1.0.21
- Lighting: Reverted back to a sole ambient light.
- Viewer: Added setter for light intensity.
- Viewcube: Now also tweens to top and bottom.
- Camera: Now uses centre of mass of either selection or visible objects as pivot point.
- IFC: Bugfix: The geomhandle is now properly used when doing a geometry Buffer lookup.
1.0.20
- Camera: Re-enabled zoom to cursor and pivot on cursor.
- Loading: Entities now get loaded async. Progress gets properly emitted.
1.0.19
Lighting: Changed scene from ambient+directional into hemisphere light.
Viewcube: Top and Bottom are now instant and properly rotated. The viewcube is now draggable.