hp-easydl
v1.1.0
Published
Easily download a file and save it to local disk. It supports resuming previously downloaded files, multi-connection/parallel downloads, and retry on fail out of the box!
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EasyDl
Easily download a file and save it to a local disk. It supports resuming previously downloaded files, multi-connection/parallel downloads, and retry on failure out of the box!
Features
- Resumes previous downloads, even after the program has terminated.
- Faster download speed with multiple concurrent connections.
- Automatic retry on failure.
- Supports HTTP redirects with redirect loop detection.
- No native, 100% Javascript code with zero dependency.
- Runs on Node.js, Electron, NW.js
- Easy! Dead simple API, but highly configurable when you need it.
Install
npm i -S easydl
or if you use yarn
yarn add easydl
Quickstart
EasyDl
is an EventEmitter, but it also provides Promise APIs for ease of use:
try {
const completed = await new EasyDl(
"http://www.ovh.net/files/1Gio.dat",
"/tmp/1GB.zip",
{ connections: 10, maxRetry: 5 }
).wait();
console.log("Downloaded?", completed);
} catch (err) {
console.log("[error]", err);
}
or if you prefer using the Promise
chain:
const EasyDl = require("easydl");
new EasyDl("http://www.ovh.net/files/10Gio.dat", "~/Downloads")
.wait()
.then((completed) => {
console.log("Downloaded?", completed);
})
.catch((err) => {
console.log("[error]", err);
});
try {
const dl = new EasyDl(url, dest, options);
const metadata = await dl.metadata();
console.log("[metadata]", metadata);
const success = await dl.wait();
console.log("download complete.");
} catch (err) {
console.log("[error]", err);
}
Alternatively, you can also listen to the metadata
event:
try {
const dl = new EasyDl(url, dest, options);
await dl
.on("metadata", (metadata) => {
// do something with the metadata
})
.wait();
} catch (err) {
console.log("[error]", err);
}
And you will get something like this:
{
size: 104857600, // file size
chunks: [10485760, 10485760 ....], // size of each chunks
isResume: true, // whether the current download resumes previous download (using detected chunks)
progress: [100, 0, 100 .....], // current progress of each chunk, values should be 0 or 100
finalAddress: 'http://www.ovh.net/files/100Mio.dat', // final address of the file, if redirection occured, it will be different from the original url
parallel: true, // whether multi-connection download is supported
resumable: true, // whether the download can be stopped and resumed back later on (some servers do not support/allow it)
headers: {
....
// some http headers
....
},
savedFilePath: '/tmp/100Mio.dat' // final file path. it may be different if you supplied directory as the dest param or you use "new_file" as the existBehavior
}
- Details of the metadata can be seen at the metadata section.
- Related example can be found here.
try {
const dl = new EasyDl(url, dest);
await dl
.on("progress", ({ details, total }) => {
// do something with the progress
console.log("[details]", details);
// you will get an array:
//[
// { speed: 0, bytes: 0, percentage: 0 },
// { speed: 0, bytes: 0, percentage: 0 },
// ....
// {
// speed: 837509.8149186764,
// bytes: 7355193,
// percentage: 70.14458656311035
// },
// {
// speed: 787249.3573264781,
// bytes: 7507833,
// percentage: 71.60027503967285
// },
// ...
//]
console.log("[total]", total);
// You will get:
// {
// speed: 4144377.1053382815,
// bytes: 41647652,
// percentage: 39.71829605102539
// }
})
.wait();
} catch (err) {
console.log("[error]", err);
}
Note:
details
- Array containing progress information for each file chunks.total
- The total download progress of the file.
More info: See On Progress
try {
const dl = new EasyDl(url, dest, opts);
const downloaded = await dl.wait();
// somewhere in the app you call: dl.destroy();
// afterwards, dl.wait() will resolve and
// this "downloaded" will be false
console.log("[downloaded]", downloaded);
} catch (err) {
console.log("[error]", err);
}
// later on, you decide to resume the download.
// all you need to do, is simply creating a new
// EasyDl instance with the same chunk size as before (if you're not using the default one)
try {
// if some complete chunks of file are available, they would not be re-downloaded twice.
const dl = new EasyDl(url, dest, opts);
const downloaded = await dl.wait();
console.log("[downloaded]", downloaded);
} catch (err) {
console.log("[error]", err);
}
- More example can be found here.
- Learn more about EasyDl file chunking: Chunks.
EasyDl
is an EventEmitter, so if you need to, you can listen to its events instead of using the Promise APIs.
let downloaded = false;
const dl = new EasyDl(url, dest, opts)
.on("end", () => {
console.log("download success!");
downloaded = true;
})
.on("close", () => {
console.log(
"this close event will be fired after when instance is stopped (destroyed)"
);
console.log(
"If the download is complete (not cancelled), the .on(end) event will be fired before this event."
);
console.log("otherwise, only this event will be fired.");
// downloaded will be true if .on('end') is fired
console.log("[downloaded]", downloaded);
})
.on("error", (err) => {
console.log("[error]", err);
// handle some error here
})
.start(); // download will not be started unless you call .start()
CLI
A CLI version of EasyDl
is available as a separate package easydl-cli.
API
Constructor
new EasyDl(url, dest, options);
url
- the URL of the file
dest
- where to save the file. It can be a file name or an existing folder. If you supply a folder location (for example ~/
) the file name will be derrived from the url.
options
- (Object) optional configurable options:
connections
- Number of maximum parallel connections. Defaults to5
.existBehavior
- What to do if the destination file already exists. Possible values:new_file
(default) - create a new file by appending(COPY)
to the file name.overwrite
- overwrite the file. Proceed with caution.error
- throws error.ignore
- ignore and skip this download
followRedirect
- (Boolean) WhetherEasyDl
should follow HTTP redirection. Defaults totrue
httpOptions
- Options passed to the http client. You can modify the HTTP methods, Auth, Headers, Proxy, etc here. See Node.js docs for more information.chunkSize
- The maximum size of chunks (bytes) of the file. It accepts a fixednumber
or afunction
which let you calculate the chunk size dynamically based on the file size.- the default value of
chunkSize
is this function:
function(size) { return Math.min(size / 10, 10 * 1024 * 1024); }
- Using chunk size that is too small may lead to slower download speed due to the nature of TCP connections, but using chunk size that is too big will make resume ineffective due to many incomplete chunks.
- the default value of
maxRetry
- Maximum number of retries (for each chunks) when error occured. Defaults to3
.retryDelay
- Delay in ms before attempting a retry. Defaults to2000
.retryBackoff
- Incremental back-off in ms for each failed retries. Defaults to3000
.reportInterval
- Set how frequentprogress
event emitted byEasyDL
. Defaults to2500
.
Metadata
You can get the metadata by using the .metadata()
function or listening to the .on('metadata')
event.
{
size: 104857600,
chunks: [10485760, 10485760 ....],
isResume: true,
progress: [100, 0, 100 .....],
finalAddress: 'http://www.ovh.net/files/100Mio.dat',
parallel: true,
resumable: true,
headers: {
....
// some http headers
....
},
savedFilePath: '/tmp/100Mio.dat'
}
size
- Size of the file in bytes. Note: If there is no information given about file size by the server, the value would be 0
.
chunks
- An array containing the size of each chunk in bytes.
isResume
- A boolean indicating whether the current download resumes previous download (using detected chunks).
progress
- Current progress of each chunk. Valid values are 0
and 100
. (Incomplete chunks are discarded)
finalAddress
- The final URL of the file being downloaded. If redirection occured, it will be different from the original url.
parallel
- A boolean indicating whether multi-connection download is supported.
resumable
- A boolean indicating whether the download can be stopped and resumed back later on (some servers do not support/allow it).
headers
- Raw http headers from the server
savedFilePath
- The final file path. It may be different if you supplied directory as the dest
param or you use new_file
as the existBehavior
.
Chunks
- When a file is being downloaded, it will be divided into chunks.
- When all chunks are downloaded, it will be merged into a single file.
- When the download is stopped, and later resumed, all completed chunks will be kept while incomplete chunks will be discarded and re-downloaded.
- Using chunk size that is too small may lead to slower download speed due to the nature of TCP connections, but using chunk size that is too big will make resume ineffective due to many incomplete chunks.
Clean-up
All downloaded chunks are kept until the download has finished. If you decide to abort the download and do not plan to resume it, you can use the cleaning utility provided by EasyDl
to delete all temporary chunk files.
import { clean } from "easydl/utils";
try {
// this will delete chunks belonging to the 100Mb.dat file
const deletedChunks1 = await clean("/tmp/100Mb.dat");
console.log(deletedChunks1);
// this will delete all remaining chunks in /tmp directory
const deletedChunks2 = await clean("/tmp");
console.log(deletedChunks2);
} catch (err) {
console.log("error when cleaning-up", err);
}
See clean-up examples for more detail.
.wait() :async
The .wait()
method will be resolved after the instance has finished and destoryed. It returns a boolean value true
if the file is downloaded and saved to the destination, or false
otherwise.
.metadata() :async
The .metadata()
method will be resolved after the metadata for the download is ready. It returns the Metadata object.
.on('error'
, function (err
) {})
The error
event is emitted when errors occured. An error object will be passed to the callback function.
.on('end'
, function () {})
The end
event is emitted after the download had finished and the file being downloaded is ready.
.on('close'
, function () {})
Emitted when the EasyDl
instance is closed and being destroyed.
.on('metadata'
, function (metadata
) {})
The metadata
event will be emitted after the metadata for the download is ready. It will pass the Metadata object to its callback function.
.on('retry'
, function (retryInfo
) {})
The metadata
event will be emitted after the metadata for the download is ready. It will pass the Metadata object to its callback function.
.on('progress'
, function (progressReport
) {})
The progress
event is emitted when the file is being transferred from the server. A progressReport
object is given to the callback function:
{
details: {
{ speed: 0, bytes: 0, percentage: 0 },
{ speed: 0, bytes: 0, percentage: 0 },
...
{
speed: 727088.6075949367, // bytes per second
bytes: 6511840,
percentage: 62.10174560546875 // 0 - 100%
},
{
speed: 961224.5116403532,
bytes: 9179673,
percentage: 87.5441837310791
}
},
total: {
speed: 4144377.1053382815,
bytes: 41647652,
percentage: 39.71829605102539
}
}
.on('build'
, function (progress
) {})
The build
event is emitted when all chunks are downloaded and the file is being built by merging chunks together. This event will be fired after progress event reached 100%
. When the build process has completed, the end event will be emitted.
This progress
object is given in the callback:
{
percentage: 0; // values between 0 - 100
}