hot-server-poll
v0.0.16
Published
live-server with script injection
Downloads
3
Readme
hot-server
No config hot reloading for sketching with code.
Instructions
Install:
npm install -g hot-server
Serve directory statically:
hot-server
Save changes to *.js
or *.css
and they'll be injected via a websocket without a full refresh.
Since your whole script file reruns, you'll probably want to clean up anything it adds to the page with something like var svg = d3.select('#graph').html('').append('svg')
. Stopping any timers and clearing any listeners that don't reset is also a good idea:
if (window.timer) timer.stop()
window.timer = d3.timer(function(t){
// cool animation code
})
To persist data between refreshes, declare and initialize your data in a separate file from the rest of your code. Only the changed file will rerun. Or only initialize your data on the first run:
window.points = window.points || d3.range(50)
.map(function(d){
return [Math.random() * width, Math.random() * height]
})
Default port is 3989; hot-server --port=4444
sets the port.
Is this the right tool for me?
If you're building an actual webapp, maybe not! This is a naive approach to hot reloading that will not work with more complicated code. Webpack might be a better option:
- Webpack Hot Module Replacement
- Live React: Hot Reloading with Time Travel
- Live Editing JavaScript with Webpack (Part III)
Or a even a different language:
But! If you're mostly working on short, simple pieces and dislike yak shaving config files this might be a good fit. It is as simple to use as python -m http.server
with the added benefit of seemly magically updating pages without a refresh.
The implementation is also simple—just 50 lines of code for the server and 10 for the client—and you might be able to re-purpose it. I incorporated a modified version into a slow make/requirejs/grunt
build system at work and reduced the time it took to see the result of changing my code from ~6 seconds to 0.