holedhtml
v0.0.9
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The hyperHTML strength & experience without its complexity
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lighterhtml
Social Media Photo by Kristine Weilert on Unsplash
The hyperHTML strength & experience without its complexity 🎉
V2 Breaking Changes & Improvements
Breaking
- dropped the ambiguous ability to produce nodes when no
render(...)
is invoked. When needed, which is the minority of the cases, you need to explicitly usehtml.node
orsvg.node
, instead of justhtml
orsvg
. For every other cases, userender(where, what)
. - the
render(where, what)
does not need a callback anymore. You can nowrender(node, html`<p>content</p>`)
right away. If a callback is provided, that will still be invoked. - removed
useHook
as it's unnecessary since you can useuseRef
throughhtml.for(...)
orsvg.for(...)
within anyuseRef
provided by your library of choice (i.e. dom-augmentor) - the recently introduced
inner.html/svg
has been removed, as completely unnatural and error prone (just usehtml
anywhere, it'll work).
Improvements
- a fundamental core-logic implementation that was trashing any node after one or more collections has been refactored and fixed. The current logic create a stack per each array found down the rendering road, isolating those DOM updates per stack. This means that performance have been improved, and GC operations reduced.
html
andsvg
template literals tags, now offer both.for(ref[, id])
and.node
, to either retain the same content (keyed render) or create fresh new nodes out of the box as one-off operation (via.node
).- slightly reduced code size, which is always nice to have, after a refactoring
V1 Changes + New Feature
Removed transform
export and made default domtagger customizable via custom
export.
import { custom } from 'lighterhtml';
const { html, render } = custom({
// the domtagger attributes handler
attribute: callback => (node, name, original) => {
// return a function that will handle the attribute value
// the function will receive just the new value
if (name === 'double')
return value => {
node[name] = value + value;
};
// the received callback is usable as return fallback
return callback(node, name, original);
},
// the domtagger any-content handler
any: callback => (node, childNodes) => {
// return a function that will handle handle all special cases
// the function will receive just the new *hole* value
if (node.nodeName === 'CUSTOM') {
return value => {
node.appendChild(value);
};
}
// the received callback is usable as return fallback
return callback(node, childNodes);
},
// the domtagger text for text only cases
text: callback => (node) => {
// return a function that will handle handle text content cases
// the function will receive just the new text value
if (node.nodeName === 'WRAP') {
return value => {
node.textContent = `(${value})`;
};
}
// the received callback is usable as return fallback
return callback(node);
},
// optionally you can use the special transform handler too
// in this case, and in V1, the callback is just the String one
transform: callback => markup => callback(markup),
// same goes for convert, with the callback being the one
// originally used to "convert" the template from Array to HTML
// see: https://github.com/WebReflection/domtagger/issues/17#issuecomment-526151473
convert: callback => template => callback(template)
});
faster than hyperHTML
Even if sharing 90% of hyperHTML's code, this utility removed all the not strictly necessary parts from it, including:
- no
Component
, nodefine
and/or intents, noconnect
ordisconnect
, and no promises (possibly in later on), everything these days can be easily handled by hooks, as example using the dom-augmentor utility - html content is never implicit, since all you have to do is to write
html
before any template when you need it. However, the{html: string}
is still accepted for extreme cases.
Removing these parts made the output smaller in size (less than 6K) but it also simplified some underlying logic.
Accordingly, lighterhtml delivers raw domdiff and domtagger performance in an optimized way.
If you don't believe it, check the DBMonster benchmark 😉
simpler than lit-html
In lit-html, the html
function tag is worthless, if used without its render
.
In lighterhtml though, the html.node
or svg.node
tag, can be used in the wild to create any, one-off, real DOM, as shown in this pen.
// lighterhtml: import the `html` tag and use it right away
import {html} from '//unpkg.com/lighterhtml?module';
// a one off, safe, runtime list 👍
const list = ['some', '<b>nasty</b>', 'list'];
document.body.appendChild(html.node`
<ul>${list.map(text => html.node`
<li>${text}</li>
`)}
</ul>
`);
Strawberry on top, when the html
or svg
tag is used through lighterhtml render
, it automatically creates all the keyed performance you'd expect from hyperHTML wires, without needing to manually address any reference: pain point? defeated! 🍾
Available as lighterhtml-plus too!
If you are looking for Custom Elements like events out of the box, lighterhtml-plus is your next stop 👍
How to import lighterhtml/-plus
Following, the usual multi import pattern behind every project of mine:
- via global
lighterhtml
CDN utility:<script src="https://unpkg.com/lighterhtml"></script>
, andconst {render, html, svg} = lighterhtml
- via ESM CDN module:
import {render, html, svg} from 'https://unpkg.com/lighterhtml?module'
- via ESM bundler:
import {render, html, svg} from 'lighterhtml'
- via CJS module:
const {render, html, svg} = require('lighterhtml')
What's the API ? What's in the export ?
The module exports the following:
html
tag function to create any sort of HTML content when used within arender
call. It carries two extra utilities,html.for(ref[, id])
, to hard-reference a specific node, andhtml.node
to create one-off dom nodes in the wild without using therender
.svg
tag function to create any sort of SVG content when used within arender
call. It carries two extra utilities,svg.for(ref[, id])
, to hard-reference a specific node, andsvg.node
to create one-off dom nodes in the wild without using therender
.render(node, fn|Hole)
to pollute anode
with whatever is returned from thefn
parameters, includinghtml
orsvg
tagged layoutHole
class for 3rd parts (internal use)
You can test live a hook
example in this Code Pen.
What's different from hyperHTML ?
- the wired content is not strongly referenced as it is for
hyperHTML.wire(ref[, type:id])
unless you explicitly ask for it viahtml.for(ref[, id])
orsvg.for(ref[, id])
, where in both cases, theid
doesn't need any colon to be unique. This creates content hard wired whenever it's needed. - the
ref=${object}
attribute works same as React, you pass an object viaconst obj = useRef(null)
and you'll haveobj.current
on any effect. - intents, hence
define
, are not implemented. Most tasks can be achieved via hooks. - promises are not in neither. You can update asynchronously anything via hooks or via custom element forced updates.
- the
onconnected
andondisconnected
special events are available only in lighterhtml-plus. These might come back in the future but right now dom-augmentor replaces these viauseEffect(callback, [])
. Please note the empty array as second argument. - an array of functions will be called automatically, like functions are already called when found in the wild
- the
Component
can be easily replaced with hooks or automatic keyed renders
const {render, html} = lighterhtml;
// all it takes to have components with lighterhtml
const Comp = name => html`<p>Hello ${name}!</p>`;
// for demo purpose, check in console keyed updates
// meaning you won't see a single change per second
setInterval(
greetings,
1000,
[
'Arianna',
'Luca',
'Isa'
]
);
function greetings(users) {
render(document.body, html`${users.map(Comp)}`);
}
Documentation
Excluding the already mentioned removed parts, everything else within the template literal works as described in hyperHTML documentation.
A basic example
Live on Code Pen.
import {render, html} from '//unpkg.com/lighterhtml?module';
document.body.appendChild(
// as unkeyed one-off content, right away 🎉
html.node`<strong>any</strong> one-off content!<div/>`
);
// as automatically rendered wired content 🤯
todo(document.body.lastChild);
function todo(node, items = []) {
render(node, html`
<ul>${
items.map((what, i) => html`
<li data-i=${i} onclick=${remove}> ${what} </li>`)
}</ul>
<button onclick=${add}> add </button>`);
function add() {
items.push(prompt('do'));
todo(node, items);
}
function remove(e) {
items.splice(e.currentTarget.dataset.i, 1);
todo(node, items);
}
}
What about Custom Elements ?
You got 'em, just bind render
arguments once and update the element content whenever you feel like.
Compatible with the node itself, or its shadow root, either opened or closed.
const {render, html} = lighterhtml;
customElements.define('my-ce', class extends HTMLElement {
constructor() {
super();
this.state = {yup: 0, nope: 0};
this.render = render.bind(
null,
// used as target node
// it could either be the node itself
// or its shadow root, even a closed one
this.attachShadow({mode: 'closed'}),
// the update callback
this.render.bind(this)
);
// first render
this.render();
}
render() {
const {yup, nope} = this.state;
return html`
Isn't this <strong>awesome</strong>?
<hr>
<button data-key=yup onclick=${this}>yup ${yup}</button>
<button data-key=nope onclick=${this}>nope ${nope}</button>`;
}
handleEvent(event) {
this[`on${event.type}`](event);
}
onclick(event) {
event.preventDefault();
const {key} = event.currentTarget.dataset;
this.state[key]++;
this.render();
}
});
Should I ditch hyperHTML ?
Born at the beginning of 2017, hyperHTML matured so much that no crucial bugs have appeared for a very long time.
It has also been used in production to deliver HyperHTMLElement components to ~100M users, or to show W3C specifications, so that in case of bugs, hyperHTML will most likely be on the fast lane for bug fixes, and lighterhtml will eventually follow, whenever it's needed.
On top of this, all modules used in lighterhtml are part of hyperHTML core, and the ./tagger.js file is mostly a copy and paste of the hyperHTML ./objects/Update.js one.
However, as tech and software evolve, I wanted to see if squashing together everything I know about template literals, thanks to hyperHTML development, and everything I've recently learned about hooks, could've been merged together to deliver the easiest way ever to declare any non-virtual DOM view on the Web.
And this is what lighterhtml is about, an attempt to simplify to the extreme the .bind(...)
and .wire(...)
concept of hyperHTML, through a package that requires pretty much zero knowledge about those internals.
lighterhtml is also relatively new, so that some disabled functionality might come back, or slightly change, but if you like the idea, and you have tested it works for your project, feel free to ditch hyperHTML in favor of lighterhtml, so that you can help maturing this project too.