npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

hgbasm

v2.1.0

Published

A JavaScript-based compiler for RGBDS GameBoy assembly syntax variants.

Downloads

360

Readme

hgbasm

A JavaScript-based compiler for RGBDS GameBoy assembly syntax variants.

If you're looking to use the compiler directly from the command line, see hgbasm-cli. A Visual Studio Code extension is also available.

Note that this project is not a perfect port of the RGBDS suite and is not guaranteed to accept every valid assembly file or generate binary-compatible output. However, issues related to compatibility will be addressed as they are reported, especially if there is no suitably trivial workaround available. Pull requests welcome.

Features

HGBASM normally runs in an RGBDS-compatible mode with no new features enabled. To enable full HGBASM mode, add this directive to the top of your source file:

#mode hgbasm

In addition to normal RGBDS functionality, the following HGBASM-specific features are available:

Additional Predefined Symbols

|Name|Type|Value| |----|----|-----| |__HGBASM_MAJOR__|EQU|Current HGBASM major version number| |__HGBASM_MINOR__|EQU|Current HGBASM minor version number| |__HGBASM_PATCH__|EQU|Current HGBASM patch version number| |TRUE|EQU|1| |FALSE|EQU|0| |true|EQU|1| |false|EQU|0|

String/Integer Conversion Functions

  • INT(str) converts a string to an integer. The base is determined by the prefix ($ for hexadecimal, & for octal, % for binary, and no prefix for decimal).
  • DEC(num) converts a number to its decimal string representation.
  • HEX(num) converts a number to its hexadecimal string representation, without a prefix symbol.
  • OCT(num) converts a number to its octal string representation, without a prefix symbol.
  • BIN(num) converts a number to its binary string representation, without a prefix symbol.

Additional String Functions

  • STRRPL(source, pattern, replacement) finds all occurances of the string pattern within source and replaces them with the string replacement.
  • STRPAD(source, pad, length) prepends the character pad to the string source until the length is equal to the absolute value of length. If length is negative, pad is appended instead of prepended.

Random Number Generation

  • RANDINT(min, max) returns a random integer from min (inclusive) to max (inclusive).
  • RANDBYTE() returns a random value from $00 to $FF.
  • RANDWORD() returns a random value from $0000 to $FFFF.
  • RANDLONG() returns a random value from $00000000 to $FFFFFFFF.
  • RESEED seed is a keyword that resets the random number generator and sets its initial seed to the number or string seed.

Size-Of Function

  • SIZEOF(@) returns the size in bytes of the current section. Cannot be used in constant expressions.
  • SIZEOF("section name") returns the size in bytes of the named section. Cannot be used in constant expressions.
  • SIZEOF(global_label) returns the number of bytes from the specified global label until the next defined global label. Cannot be used in constant expressions.
  • SIZEOF(.local_label) returns the number of bytes from the specified local label until the next defined local or global label. Cannot be used in constant expressions.
  • SIZEOF(number) returns the smallest number of bytes needed to fit the number.
  • SIZEOF(register) returns the size of the specified register (1 for a, b, c, d, e, h, l; 2 for af, bc, de, hl, sp).

Status

  • [X] Assembler (RGBASM equivalent)
  • [X] Linker (RGBLINK equivalent)
  • [X] Fixer (RGBFIX equivalent)
  • [X] JS API (subject to change)
  • [X] Command-line API for Node environments
  • [X] Visual Studio Code extension
  • [ ] Monaco web editor plugin

Installation

npm install --save hgbasm

Usage

Proper documentation will be added once the API is stable. The source code of hgbasm-cli shows basic usage of each of the main compiler components.

Contribution

All feature requests, issues, and code contributions are welcome. Just clone the repo, make any changes to the TypeScript code in the src/ directory, and submit a pull request.

Credits

Thanks to the various contributors to the RGBDS suite; Donald Hays, creator of the existing RGBDS GBZ80 VSCode plugin; Beware, creator of the emulator BGB; and special thanks to the members of the gbdev Discord server, particularly ISSOtm and PinoBatch, for helping teach Game Boy development.

License

MIT