npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

hex-grid

v2.0.2

Published

tile hexagons in a grid layout

Downloads

82

Readme

hex-grid

tile hexagons in a grid layout

build status

example

in the browser

view this demo on neocities

Given this html with a #grid div full of hex image badges:

<!doctype html5>
<html>
  <head>
    <style>
      h1 { color: yellow; }
      body { background-color: rgb(88,20,94); }
      .hex { opacity: 0.5; }
    </style>
  </head>
  <body>
    <h1>way cool</h1>
    <div id="grid" style="position: relative">
      <img src="images/async.png" class="hex">
      <img src="images/binary.png" class="hex">
      <img src="images/browserify.png" class="hex">
      <img src="images/bug-clinic.png" class="hex">
      <img src="images/es6.png" class="hex">
      <img src="images/express.png" class="hex">
      <img src="images/functional.png" class="hex">
      <img src="images/git-it.png" class="hex">
      <img src="images/hapi.png" class="hex">
      <img src="images/koa.png" class="hex">
      <img src="images/learnyounode.png" class="hex">
      <img src="images/levelmeup.png" class="hex">
      <img src="images/lodash.png" class="hex">
      <img src="images/native.png" class="hex">
      <img src="images/nodebots.png" class="hex">
      <img src="images/nodeschool.png" class="hex">
      <img src="images/promise.png" class="hex">
      <img src="images/proto.png" class="hex">
      <img src="images/shader-school.png" class="hex">
      <img src="images/stream-adventure.png" class="hex">
      <img src="images/threejs.png" class="hex">
    </div>
    <script src="bundle.js"></script>
  </body>
</html>

We can tile the hex images in a tessellating pattern and recompute the tesselation when the window size changes.

When the mouse hovers over a hex tile, its opacity is set to 100%.

var grid = require('hex-grid');

var hexes = document.querySelectorAll('.hex');
var root = document.querySelector('#grid');

var g;
function scan () {
    g = grid({ element: root, spacing: 4 }, hexes);
}

scan();
window.addEventListener('resize', scan);
window.addEventListener('load', scan);

var prev;
root.addEventListener('mousemove', function (ev) {
    var h = g.lookup(ev.pageX, ev.pageY);
    if (!h) return;
    if (prev) prev.style.opacity = 0.5;
    h.style.opacity = 1;
    prev = h;
});

in node

You can use these algorithms directly in node too:

var grid = require('hex-grid');

var res = grid({ width: 45*3+10 }, { width: 45, height: 60, n: 10 });
console.log(res.grid);

output:

[ { x: 0, y: 0 },
  { x: 45, y: 0 },
  { x: 90, y: 0 },
  { x: 22.5, y: 45 },
  { x: 67.5, y: 45 },
  { x: 0, y: 90 },
  { x: 45, y: 90 },
  { x: 90, y: 90 },
  { x: 22.5, y: 135 },
  { x: 67.5, y: 135 } ]

methods

var grid = require('hex-grid')

var res = grid(opts, hexes)

Position an array of hexes absolutely.

Instead of an html element, each item in hexes can also be an object with width and height properties. If the item has a style property, it will be updated with the computed left and top positions.

The width of the container is given by opts.width or if opts is an html element, the width will be computed.

You can set the spacing in pixels between hex elements with opts.spacing.

Instead of an array, hexes can be an object with a width, height, and n property indicating the number of hex elements to generate.

In any case, the return value res is an array of objects with x and y coordinates.

opts.offset.x/opts.offsetLeft and opts.offset.y/opts.offsetTop will offset the lookup functions by an appropiate amount.

var hex = res.lookup(x, y)

Given a coordinate pair x, y, return the hex tile hex from the original hexes array.

var i = res.lookupIndex(x, y)

Given a coordinate pair x, y, return the index i of the matching tile in the hexes array.

properties

res.grid

An array of the top left bounding box coordinate as objects with x and y properties for each hex tile.

This array uses the same indexes as the hexes array.

res.points

An array of arrays of [x,y] points comprising each hexagon.

This array uses the same indexes as the hexes array.

install

With npm do:

npm install hex-grid

To use this package in the browser, use browserify or fetch a UMD build from browserify CDN.

license

MIT