hcf
v0.0.2
Published
Dcpu16 Assembler/Disassembler/Emulator Library in CoffeeScript
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hcf
Dcpu16 library written in CoffeeScript. The hcf library provides an emulator, assembler, and disassembler compliant with v1.7 of the DCPU spec. Whils implemented as a series of node.js modules, hcf can be used in the browser thanks to broswerify. The only limitation currently is the Lem1802 display device requires an HTML5 canvas element.
Installing
npm install hcf
Basic Usage (Emulator)
hcf = require('hcf');
prog = [];
dcpu = new hcf.Dcpu16();
dcpu.loadBinary(prog);
dcpu.run();
The above code would execute a DCPU binary, however it wouldn't be very interesting. The Dcpu16.run method will run the CPU at approximately 100KHz. You can hook into execution events by providing callback methods:
// onPreExec - Called right before executing Instr 'i'
dcpu.onPreExec(function(cpu, i) {});
// onPostExec - Called right after exectuing Instr 'i'
dcpu.onPostExec(function(cpu, i) {});
// onPeriondic - Called every 10,000 instructions or so.
dcpu.onPeriodic(function(cpu) {});
// onCondFail - Called when an instruction is skipped via conditional execution
dcpu.onCondFail(function(cpu, i) {});
Standard hardware devices are provided as well:
// LEM requires an HTML5 canvas element
canvs = $("#myCanvas");
dcpu.addDevice(new hcf.Hw.Lem1802(dcpu, canvas));
dcpu.addDevice(new hcf.Hw.GenericClock(dcpu));
dcpu.addDevice(new hcf.Hw.GenericKeyboard(dcpu));
Register/Memory accessors:
// Read registers
a = dpcu.regA();
b = dcpu.regB();
c = dcpu.regC();
// Write Registers
dcpu.regX(0xdead);
dcpu.regY(dcpu.regA());
dcpu.regZ(0);
// Special registers too
pc = dpcu.regPC();
sp = dcpu.regSP();
ex = dcpu.regEX();
ia = dcpu.regIA();
// Memory
addr = 0x1234;
word = dcpu.readMem(addr);
dcpu.writeMem(addr, 0xbeef);
Breakpoints for read/write/execute events:
// Sets a breakpoint
// addr - memory address
// mode - "r", "w", "x", or any combination of them.
dcpu.breakpoint(0x1000, "rwx", function(cpu, addr, mode) { });