npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gulp-useref

v5.0.0

Published

Parse build blocks in HTML files to replace references to non-optimized scripts or stylesheets.

Downloads

124,807

Readme

gulp-useref Build Status Coverage Status

NPM

Parse build blocks in HTML files to replace references to non-optimized scripts or stylesheets with useref

Inspired by the grunt plugin grunt-useref. It can handle file concatenation but not minification. Files are then passed down the stream. For minification of assets or other modifications, use gulp-if to conditionally handle specific types of assets.

What's new in 3.0?

Changes under the hood have made the code more efficient and simplified the API. Since the API has changed, please observe the usage examples below.

If you get errors like

TypeError: useref.assets is not a function

or

TypeError: $.useref.assets is not a function

please read the Migration Notes below.

Install

Install with npm

npm install --save-dev gulp-useref

Usage

The following example will parse the build blocks in the HTML, replace them and pass those files through. Assets inside the build blocks will be concatenated and passed through in a stream as well.

var gulp = require('gulp'),
    useref = require('gulp-useref');

gulp.task('default', function () {
    return gulp.src('app/*.html')
        .pipe(useref())
        .pipe(gulp.dest('dist'));
});

With options:

var gulp = require('gulp'),
    useref = require('gulp-useref');

gulp.task('default', function () {
    return gulp.src('app/*.html')
        .pipe(useref({ searchPath: '.tmp' }))
        .pipe(gulp.dest('dist'));
});

If you want to minify your assets or perform some other modification, you can use gulp-if to conditionally handle specific types of assets.

var gulp = require('gulp'),
    useref = require('gulp-useref'),
    gulpif = require('gulp-if'),
    uglify = require('gulp-uglify'),
    minifyCss = require('gulp-clean-css');

gulp.task('html', function () {
    return gulp.src('app/*.html')
        .pipe(useref())
        .pipe(gulpif('*.js', uglify()))
        .pipe(gulpif('*.css', minifyCss()))
        .pipe(gulp.dest('dist'));
});

Blocks are expressed as:

<!-- build:<type>(alternate search path) <path> <parameters> -->
... HTML Markup, list of script / link tags.
<!-- endbuild -->
  • type: either js, css or remove; remove will remove the build block entirely without generating a file
  • alternate search path: (optional) By default the input files are relative to the treated file. Alternate search path allows one to change that. The path can also contain a sequence of paths processed from right to left, using JSON brace array notation e.g <!-- build:js({path1,path2}) js/lib.js -->.
  • path: the file path of the optimized file, the target output
  • parameters: extra parameters that should be added to the tag

An example of this in completed form can be seen below:

<html>
<head>
    <!-- build:css css/combined.css -->
    <link href="css/one.css" rel="stylesheet">
    <link href="css/two.css" rel="stylesheet">
    <!-- endbuild -->
</head>
<body>
    <!-- build:js scripts/combined.js -->
    <script type="text/javascript" src="scripts/one.js"></script>
    <script type="text/javascript" src="scripts/two.js"></script>
    <!-- endbuild -->
</body>
</html>

The resulting HTML would be:

<html>
<head>
    <link rel="stylesheet" href="css/combined.css"/>
</head>
<body>
    <script src="scripts/combined.js"></script>
</body>
</html>

See useref for more information.

API

useref(options [, transformStream1 [, transformStream2 [, ... ]]])

Returns a stream with the asset replaced resulting HTML files as well as the concatenated asset files from the build blocks inside the HTML. Supports all options from useref.

Transform Streams

Type: Stream
Default: none

Transform assets before concat. For example, to integrate source maps:

var gulp = require('gulp'),
    sourcemaps = require('gulp-sourcemaps'),
    useref = require('gulp-useref'),
    lazypipe = require('lazypipe');

gulp.task('default', function () {
    return gulp.src('index.html')
        .pipe(useref({}, lazypipe().pipe(sourcemaps.init, { loadMaps: true })))
        .pipe(sourcemaps.write('maps'))
        .pipe(gulp.dest('dist'));
});

Options

options.searchPath

Type: String or Array
Default: none

Specify the location to search for asset files, relative to the current working directory. Can be a string or array of strings.

options.base

Type: String
Default: process.cwd()

Specify the output folder relative to the cwd.

options.noAssets

Type: Boolean
Default: false

Skip assets and only process the HTML files.

options.noconcat

Type: Boolean
Default: false

Skip concatenation and add all assets to the stream instead.

options.newLine

Type: String
Default: none

Add a string that should separate the concatenated files.

options.additionalStreams

Type: Array<Stream>
Default: none

Use additional streams as sources of assets. Useful for combining gulp-useref with preprocessing tools. For example, to use with TypeScript:

var ts = require('gulp-typescript');

// create stream of virtual files
var tsStream = gulp.src('src/**/*.ts')
        .pipe(ts());

gulp.task('default', function () {
    // use gulp-useref normally
    return gulp.src('src/index.html')
        .pipe(useref({ additionalStreams: [tsStream] }))
        .pipe(gulp.dest('dist'));
});

options.transformPath

Type: Function
Default: none

Add a transformPath function in case the path needs to be modified before search happens.

var gulp = require('gulp'),
    useref = require('gulp-useref');

gulp.task('default', function () {
    return gulp.src('app/*.html')
        .pipe(useref({
            transformPath: function(filePath) {
                return filePath.replace('/rootpath','')
            }
        }))
        .pipe(gulp.dest('dist'));
});

Migration from v2 API

If you upgrade gulp-useref from v2 without changing your gulpfile, you will get errors like this:

TypeError: $.useref.assets is not a function

or

TypeError: useref.assets is not a function

For a simple configuration, you can replace this V2 code:

var gulp = require('gulp'),
    useref = require('gulp-useref');

gulp.task('default', function () {
    var assets = useref.assets();

    return gulp.src('app/*.html')
        .pipe(assets)
        .pipe(assets.restore())
        .pipe(useref())
        .pipe(gulp.dest('dist'));
});

with this V3 code:

var gulp = require('gulp'),
    useref = require('gulp-useref');

gulp.task('default', function () {
    return gulp.src('app/*.html')
        .pipe(useref())
        .pipe(gulp.dest('dist'));
});

If you were previously using useref in a multi-stage pipe, you may need to rewrite the pipe, since the simplified V3 API may not allow for its previous usage.

If the gulpfile you are using came from a generator, (for example, in JohnPapa's excellent "opinionated" HotTowel generator), it may be more practical to go back to that generator project to see whether they have upgraded to the V3 gulp-useref API, rather than trying to understand their pipe.

Notes

Contributing

See the CONTRIBUTING Guidelines

License

MIT © Jonathan Kemp