gulp-rev-dxb
v9.0.1
Published
Static asset revisioning by appending content hash to filenames: unicorn.css => unicorn-d41d8cd98f.css I'm just modifying the example demo.css => demo.css?V=5a6b8d.
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gulp-rev-dxb
Static asset revisioning by appending content hash to filenames
unicorn.css
→unicorn.css?v=d41d8cd98f
This project is feature complete.
Make sure to set the files to never expire for this to have an effect.
Install
$ npm install --save-dev gulp-rev-dxb
Usage
const gulp = require('gulp');
const rev = require('gulp-rev-dxb');
gulp.task('default', () =>
gulp.src('src/*.css')
.pipe(rev())
.pipe(gulp.dest('dist'))
);
API
rev()
rev.manifest([path], [options])
path
Type: string
Default: rev-manifest.json
Manifest file path.
options
base
Type: string
Default: process.cwd()
Override the base
of the manifest file.
cwd
Type: string
Default: process.cwd()
Override the current working directory of the manifest file.
merge
Type: boolean
Default: false
Merge existing manifest file.
transformer
Type: object
Default: JSON
An object with parse
and stringify
methods. This can be used to provide a
custom transformer instead of the default JSON
for the manifest file.
Original path
Original file paths are stored at file.revOrigPath
. This could come in handy for things like rewriting references to the assets.
Asset hash
The hash of each rev'd file is stored at file.revHash
. You can use this for customizing the file renaming, or for building different manifest formats.
Asset manifest
const gulp = require('gulp');
const rev = require('gulp-rev-dxb');
gulp.task('default', () =>
// By default, Gulp would pick `assets/css` as the base,
// so we need to set it explicitly:
gulp.src(['assets/css/*.css', 'assets/js/*.js'], {base: 'assets'})
.pipe(gulp.dest('build/assets')) // copy original assets to build dir
.pipe(rev())
.pipe(gulp.dest('build/assets')) // write rev'd assets to build dir
.pipe(rev.manifest())
.pipe(gulp.dest('build/assets')) // write manifest to build dir
);
An asset manifest, mapping the original paths to the revisioned paths, will be written to build/assets/rev-manifest.json
:
{
"css/unicorn.css": "css/unicorn.css?v=d41d8cd98f",
"js/unicorn.js": "js/unicorn.js?=273c2c123f"
}
By default, rev-manifest.json
will be replaced as a whole. To merge with an existing manifest, pass merge: true
and the output destination (as base
) to rev.manifest()
:
const gulp = require('gulp');
const rev = require('gulp-rev-dxb');
gulp.task('default', () =>
// By default, Gulp would pick `assets/css` as the base,
// so we need to set it explicitly:
gulp.src(['assets/css/*.css', 'assets/js/*.js'], {base: 'assets'})
.pipe(gulp.dest('build/assets'))
.pipe(rev())
.pipe(gulp.dest('build/assets'))
.pipe(rev.manifest({
base: 'build/assets',
merge: true // Merge with the existing manifest if one exists
}))
.pipe(gulp.dest('build/assets'))
);
You can optionally call rev.manifest('manifest.json')
to give it a different path or filename.
Sourcemaps and gulp-concat
Because of the way gulp-concat
handles file paths, you may need to set cwd
and path
manually on your gulp-concat
instance to get everything to work correctly:
const gulp = require('gulp');
const rev = require('gulp-rev-dxb');
const sourcemaps = require('gulp-sourcemaps');
const concat = require('gulp-concat');
gulp.task('default', () =>
gulp.src('src/*.js')
.pipe(sourcemaps.init())
.pipe(concat({path: 'bundle.js', cwd: ''}))
.pipe(rev())
.pipe(sourcemaps.write('.'))
.pipe(gulp.dest('dist'))
);
Different hash for unchanged files
Since the order of streams are not guaranteed, some plugins such as gulp-concat
can cause the final file's content and hash to change. To avoid generating a new hash for unchanged source files, you can:
- Sort the streams with gulp-sort
- Filter unchanged files with gulp-unchanged
- Read more about incremental builds
Streaming
This plugin does not support streaming. If you have files from a streaming source, such as Browserify, you should use gulp-buffer
before gulp-rev-dxb
in your pipeline:
const gulp = require('gulp');
const browserify = require('browserify');
const source = require('vinyl-source-stream');
const buffer = require('gulp-buffer');
const rev = require('gulp-rev-dxb');
gulp.task('default', () =>
browserify('src/index.js')
.bundle({debug: true})
.pipe(source('index.min.js'))
.pipe(buffer())
.pipe(rev())
.pipe(gulp.dest('dist'))
);
Integration
For more info on how to integrate gulp-rev-dxb
into your app, have a look at the integration guide.