grunt-splitthreejsmodel
v1.0.2
Published
A grunt plugin to split threejs json model files into geometry files and a hierarchy of object json files. For use in conjunction with h[grunt-convertautodesktothree](https://github.com/bunnybones1/grunt-convertautodesktothreejs).
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grunt-splitthreejsmodel
A grunt plugin to split threejs json model files into geometry files and a hierarchy of object json files. For use in conjunction with grunt-convertautodesktothreejs.
Usage
Getting Started
This plugin requires Grunt ~0.4.5
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install bunnybones1/grunt-splitthreejsmodeljs --save-dev
Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks('grunt-splitthreejsmodel');
The "splitthreejsmodel" task
Overview
In your project's Gruntfile, add a section named splitthreejsmodel
to the data object passed into grunt.initConfig()
.
Usage Examples
grunt.initConfig({
splitthreejsmodel: {
options: {
// Task-specific options go here.
},
exampleScene: {
options: {
// Target-specific options go here.
models: [
'test/fixtures/parse.autodesk.dae'
]
}
}
},
});
Contributing
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.