grunt-reduce
v3.0.0-0
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A grunt kitchen that reduces your web ingredients down to their essence for optimal serving. Bon appétit
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grunt-reduce
A grunt kitchen that reduces your web ingredients down to their essence for optimal serving. Bon appétit!
grunt-reduce builds your web application based on the DOM. This has a number of advantages to the developer:
- If the browser can see it, so can grunt-reduce - Develop for the browser not the build system!
- Minimal configuration needed
- No build system smells in your markup, javascript, css etc.
- It's fast! No intermediate files on disk
Compatible with grunt v0.3.x and v0.4.x
Configuration
Minimal configuration:
module.exports = function( grunt ) {
'use strict';
grunt.initConfig({
reduce: {
root: 'app',
outRoot: 'dist'
}
});
grunt.loadNpmTasks('grunt-reduce');
};
Maximal configuration:
module.exports = function( grunt ) {
'use strict';
grunt.initConfig({
reduce: {
// Source folder
root: 'app', // Default: 'app',
// Build destination folder
outRoot: 'dist', // Default: 'dist',
// Root of your CDN. Optional
//cdnRoot: 'https://my.amazon.s3.bucket',
// minimatch patterns of files to include as base assets
// Dependencies of these will be automatically populated
// Paths are relative to reduce.root ('app')
include: [
'*.html',
'.htaccess',
'*.txt',
'*.ico'
],
// Browser support configuration to send to autoprefixer and other transforms.
// Browser support syntax documentation: https://github.com/ai/autoprefixer#browsers
browsers: [
'> 1%',
'last 2 versions',
'Firefox ESR',
'Opera 12.1'
],
// Add Angular.js annotations with ng-annotate
angular: false, // Default: false
// Compile scss files
scss: true, // Default: true
// Compile less files and remove less.js from application
less: true, // Default: true
// Run all available jpeg and png optimizations on images
// For maximum efficiency install jpegtran, optipng, pngcrush and pngquant
optimizeImages: true, // Default: true
// Add source maps for all transpiling and bundling
sourceMaps: true, // Default: true
// Revision file names with the md5 sum of the file content and move to /static/
fileRev: true, // Default: true
// Create a cache manifest file
// If one already exists it will be ammended with static assets
manifest: false, // Default: false
// Set the 'async'-attribute on all script tags
asyncScripts: true, // Default: true
// Pretty print assets. Good for debugging
pretty: false, // Default: false
// Inline CSS backgrounds below this byte threshold as data-uris
// There will be an old IE fallback to the original image
// 0 disables.
inlineSize: 4096 // Default: 4096
}
});
grunt.loadNpmTasks('grunt-reduce');
};
Automated spriting
Even though most browsers support inlining images through data-uris, spriting is sometimes still needed.
grunt-reduce eases the pain of spriting considerably, down to a convenient little anotation in the image url of the images you want to sprite.
Say you have the following CSS:
.icon.calendar {
background-image: url(icons/calendar.png);
}
.icon.email {
background-image: url(icons/email.png);
}
.icon.contacts {
background-image: url(icons/contacts.png);
}
Assuming all of these images are all smaller than 4k after minification grunt-reduce will inline them as data-uris. If what you really wanted was a sprite, you can do this instead:
.icon.calendar {
background-image: url(icons/calendar.png?sprite=mySprite);
}
.icon.email {
background-image: url(icons/email.png?sprite=mySprite);
}
.icon.contacts {
background-image: url(icons/contacts.png?sprite=mySprite);
}
The build process will now generate an optimally packed sprite sheet for you, run that sprite sheet through lossless image optimization and replace the CSS image references with a reference to the generated sprite, including the sprite offset.
You may create several different sprite sheets by defining different sprite names in the sprite parameter.
When using this technique it is recommended to have a seperate dom element for each image with the same dimensions as the background image.
Note about data-uris: IE versions lower than 8 do not understand data-uris. grunt-reduce adds a fallback to get the original image using conditional comments for these old IE versions.
Internationalization
Internationalization is optional, and is done by parsing in a locales
key to the grunt reduce configuration like so:
module.exports = function( grunt ) {
'use strict';
grunt.initConfig({
reduce: {
// Source folder
root: 'app', // Default: 'app',
// Build destination folder
outRoot: 'dist', // Default: 'dist',
// Output languages
locales: [
'da',
'en'
]
}
})
}
Please read the internationalization documentation in Asset Graph Builder project for more information on the subject.
Tools used
- Assetgraph: https://github.com/assetgraph/assetgraph
- Assetgraph-builder: https://github.com/assetgraph/assetgraph-builder
- Assetgraph-sprite: https://github.com/assetgraph/assetgraph-sprite
License
Copyright (c) 2012 Peter Müller Licensed under the MIT license.