grunt-osx-sign
v1.0.2
Published
Grunt plugin for signing macOS binaries using electron-osx-sign
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grunt-osx-sign
Grunt plugin for signing macOS binaries using electron-osx-sign
Grunt
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-osx-sign --save-dev
One the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks('grunt-osx-sign');
The "sign" task
Overview
In your project's Gruntfile, add a section named sign
to the data object passed into grunt.initConfig()
.
grunt.initConfig({
sign: {
intel: {
'app': "build/tmp/HTML5test-darwin-x64/HTML5test.app",
'identity': 'Developer ID Application: HTML5test (JDSEI39D3E)',
'hardenedRuntime': true,
'entitlements': 'build/electron/entitlements.plist',
'entitlements-inherit': 'build/electron/entitlements.plist'
},
arm: {
'app': "build/tmp/HTML5test-darwin-arm64/HTML5test.app",
'identity': 'Developer ID Application: HTML5test (JDSEI39D3E)',
'hardenedRuntime': true,
'entitlements': 'build/electron/entitlements.plist',
'entitlements-inherit': 'build/electron/entitlements.plist'
}
}
})
For each app that you want to sign you can add a section. Each sections has a couple of options that you need to set, such as your development identity, entitlements and more. These options are documented in the electron-osx-sign project. Please read their documentation carefully.